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    <pubDate>Tue, 6 Jan 2009 00:00:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Justin Sein]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#265</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Justin Sein on 24/12/2008 20:24:52</i></span><br />My current PvE Jag loadout:<br /><br />3 x 200mm Autocannon II<br />Arbalest Rocket Launcher<br /><br />1MN AB II<br />Medium Shield Extender II<br />Kinetic Deflection Amp II<br />Explosion Deflection Amp II<br /><br />Overdrive Injector System II<br />Shield Power Relay II<br />Shield Power Relay II<br /><br />Core Defense Field Extender I<br />Core Defense Field Purger I<br /><br />Winds up pretty much perma-tanking any level 2 w/ the cap stable at 73%. DPS is a bit low at around 100 w/ EMP and Gremlin rounds and around 6m SP. <br /><br />Need to get the DPS and Shield skills up a bit more before I try level 3s in it.<br />]]></description>
      <pubDate>Wed, 24 Dec 2009 20:24:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9443668</guid>
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      <title><![CDATA[[RMR] Jaguar - by Burn Mac]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#264</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Solid Prefekt</i><hr height=1 noshade>Using a combo of EFT and reading the forum this is what I came up with. This version has a NOS to protect from neuts when I tackle close. Thoughts or suggestions on this build?<br /><br />[Jaguar, New Setup 1]<br />Gyrostabilizer II<br />Overdrive Injector System II<br />Micro Auxiliary Power Core I<br /><br />Medium Shield Extender II<br />1MN MicroWarpdrive II<br />Warp Scrambler II<br />Stasis Webifier II<br /><br />150mm Light AutoCannon II, Barrage S<br />150mm Light AutoCannon II, Barrage S<br />150mm Light AutoCannon II, Barrage S<br />Small Nosferatu II<br /><br />Anti-Thermal Screen Reinforcer I<br />Anti-Kinetic Screen Reinforcer I<br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />[Jaguar, Std. Jaguar]<br />Damage Control II<br />Gyrostabilizer II<br />Basic Power Diagnostic System<br /><br />1MN Afterburner II<br />Warp Scrambler II<br />X5 Prototype I Engine Enervator<br />Medium F-S9 Regolith Shield Induction<br /><br />200mm AutoCannon II, EMP S<br />200mm AutoCannon II, EMP S<br />200mm AutoCannon II, EMP S<br />Small 'Knave' I Energy Drain<br /><br />[empty rig slot]<br />[empty rig slot]<br /><br />If you cant make it fit drop DC to named and/or scrambler to named<br /><center><img src="http://www.battleclinic.com/kill_sigs/signature_display.php/string,Burn%20Mac/tpl,minmatar/kill_sig.png" border=0></center>]]></description>
      <pubDate>Mon, 22 Dec 2009 20:49:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9430893</guid>
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      <title><![CDATA[[RMR] Jaguar - by Solid Prefekt]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#263</link>
      <description><![CDATA[Using a combo of EFT and reading the forum this is what I came up with. This version has a NOS to protect from neuts when I tackle close. Thoughts or suggestions on this build?<br /><br />[Jaguar, New Setup 1]<br />Gyrostabilizer II<br />Overdrive Injector System II<br />Micro Auxiliary Power Core I<br /><br />Medium Shield Extender II<br />1MN MicroWarpdrive II<br />Warp Scrambler II<br />Stasis Webifier II<br /><br />150mm Light AutoCannon II, Barrage S<br />150mm Light AutoCannon II, Barrage S<br />150mm Light AutoCannon II, Barrage S<br />Small Nosferatu II<br /><br />Anti-Thermal Screen Reinforcer I<br />Anti-Kinetic Screen Reinforcer I<br /><br />]]></description>
      <pubDate>Mon, 22 Dec 2009 18:44:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9430216</guid>
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      <title><![CDATA[[RMR] Jaguar - by Felix Dzerzhinsky]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#262</link>
      <description><![CDATA[necro is bad<br />AFs are bad<br />please stop<br />----<br /><center><img src="http://www.wizards.com/magic/images/whatcolor_isblue.jpg" border=0></center><br />ECCM is a Counter-measure not a defense.]]></description>
      <pubDate>Mon, 13 Oct 2009 03:38:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8930768</guid>
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      <title><![CDATA[[RMR] Jaguar - by Canaloney Soup]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#261</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Canaloney Soup on 12/10/2008 23:38:54</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Xantina</i><hr height=1 noshade>After reading <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=722313&page=2&sid=1038721766" target="_blank">this thread about a 20 km crow</a> I tried to recreate my old Jaguar setup.<br />It's more than a year old but it worked quiet nice back then even without overloading and rigs. <br />For obvious reasons I had named my Jaguar "Murder of Crows"<br /><br />3x 150mm T2 ac<br />1x small diminishing NOS<br /><br />1x 20km Warp Scrambler<br />1x True Sansha Webber<br />1x Fleeting Webber<br />1x AB II<br /><br />1x SAR II<br />1x Gyro II<br />1x Overdrive II<br /><br />Will go &gt;1000 m/s on the AB, the centerpiece is of course the named webber with a 14 km range (18200 m overloaded).<br />The drill is simple, web & scramble until in range for web #2. That's when even the fastest Crow will hit the brick wall and will start to do some serious dieing due to the ACs.<br /><br />The only wild card is if a crow is indeed fittet with a webber of similar range but I doubt many people who plan to stay at 20 km will do that. <br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />We'll my Crow orbits at 22-23km <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_razz.gif border=0 width=15 align=middle alt='Razz'><br /><br />Just wait for the speed balance *cough* nerf *cough* so i can try a jag settup i've got<br />]]></description>
      <pubDate>Sun, 12 Oct 2009 23:35:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8930061</guid>
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      <title><![CDATA[[RMR] Jaguar - by Stygian Knight]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#260</link>
      <description><![CDATA[Hi everyone, <br />I will have my first jaguar in 2-3 days. I have few questions for you. I read the whole topic but i guess that some stuff is outdated. <br /><br />The way i figured out is that jaguar has very big damage, he is very similar to Rifter frigate but a lot more powerfull and more resistant. Since i am still new to this game i was wondering if this is the right way to use jaguar. - equip him like rifter, use MWD to come close to target and kill him very fast while orbiting around the webbed target. I like that style of play so i hope jaguar is sucesfull in that.<br /><br />Second question is will i be able to tank gate guns (at least for a while so i can warp out if it becomes dangerous)?<br /><br />We are talking about pure PvP build. Give me some suggestions (and please use expencive sollutions, i want to pimp it to be very brutal ship).<br /><br />So far i was thinking on something like this: - if you have better for this style of play please say - keep in mind that i need to win the fight :))<br /><br />lows&gt; Gyros II<br />lows&gt; Overdrive II<br />lows&gt; ? (small armor repairer II) or something else?<br /><br />Medium&gt; Web II<br />Medium&gt; Warp Scrambler II<br />Medium&gt; MWD II<br />Medium&gt; somthing to jam my opponent ? or shield extender? <br /><br />High&gt; 200m AC II - barrage<br />High&gt; 200m AC II - barrage<br />High&gt; 200m AC II - barrage<br />High&gt; RL II - advanced rockets ? (which one)<br /><br />RIGS &gt; ? dmg?<br />RiGS &gt; ? shield?<br />------------------------<br /><br />And my final question is which ships i can kill ?<br /><br />Thanks a lot in advance :)<br />]]></description>
      <pubDate>Mon, 4 Aug 2009 09:21:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8454359</guid>
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      <title><![CDATA[[RMR] Jaguar - by Lilith Velkor]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#259</link>
      <description><![CDATA[[Jaguar, jag pvp1]<br />Overdrive Injector System II<br />Overdrive Injector System II<br />Nanofiber Internal Structure II<br /><br />Medium F-S9 Regolith Shield Induction<br />1MN MicroWarpdrive II<br />Warp Scrambler II<br />Stasis Webifier II<br /><br />150mm Light AutoCannon II, Barrage S<br />150mm Light AutoCannon II, Barrage S<br />150mm Light AutoCannon II, Barrage S<br />OE-5200 Rocket Launcher, Foxfire Rocket<br /><br />Anti-Thermal Screen Reinforcer I<br />Anti-Kinetic Screen Reinforcer I<br /><br /><br />Only some 100 dps, but nice and fast, with a squad leader at skirmish 5 I get around 3.8km/s with my skills, enough to catch the lesser nanoships, especially in combat situations plus a tank to survive until your friends kill them. Setup runs with all modules for 1m20sec with my crappy cap skills.<br /><br />Works decently against any frigate or destroyer, but needs to be careful with cruisers and up if they fit a web.]]></description>
      <pubDate>Mon, 30 Jun 2009 11:52:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8195386</guid>
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      <title><![CDATA[[RMR] Jaguar - by Xantina]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#258</link>
      <description><![CDATA[After reading <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=722313&page=2&sid=1038721766" target="_blank">this thread about a 20 km crow</a> I tried to recreate my old Jaguar setup.<br />It's more than a year old but it worked quiet nice back then even without overloading and rigs. <br />For obvious reasons I had named my Jaguar "Murder of Crows"<br /><br />3x 150mm T2 ac<br />1x small diminishing NOS<br /><br />1x 20km Warp Scrambler<br />1x True Sansha Webber<br />1x Fleeting Webber<br />1x AB II<br /><br />1x SAR II<br />1x Gyro II<br />1x Overdrive II<br /><br />Will go &gt;1000 m/s on the AB, the centerpiece is of course the named webber with a 14 km range (18200 m overloaded).<br />The drill is simple, web & scramble until in range for web #2. That's when even the fastest Crow will hit the brick wall and will start to do some serious dieing due to the ACs.<br /><br />The only wild card is if a crow is indeed fittet with a webber of similar range but I doubt many people who plan to stay at 20 km will do that. <br />]]></description>
      <pubDate>Mon, 30 Jun 2009 11:39:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8195322</guid>
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      <title><![CDATA[[RMR] Jaguar - by VJ Maverick]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#257</link>
      <description><![CDATA[PVE Fit with AWU4:<br /><br />3 x 200mm T2 AC<br />1 x Rocket Launcher T2<br /><br />1 x AB T2<br />1 x Web T2<br />1 x MSE T2<br />1 x Shield Recharger T2<br /><br />1 x gyro T2<br />1 x OD T2<br />1 x SPR T2<br /><br />My skills are fairly advanced. With this full T2 fit, this thing absolutely shreds, and is a joy to fly.<br /><br /><br /><img src="http://img235.imageshack.us/img235/5387/vj1xj5.jpg" border=0><br /><br />Telling your girlfriend that you play EvE is like telling her about your herpes. Timing is everything.]]></description>
      <pubDate>Sat, 14 Jun 2009 06:43:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8098534</guid>
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      <title><![CDATA[[RMR] Jaguar - by Sewerk]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#256</link>
      <description><![CDATA[my current setup is <br /><br />[HI]<br />3x Tech II 200mm autocanons.<br />1x tech II small nos<br /><br />[MED]<br />1x Tech II mwd<br />1x Tech II small sheild ext<br />1x Tech II kinetic deflection amplifier<br />1x Tech II med sheild booster<br /><br />[LOW]<br />2x Tech II overdrive Injector<br />1x Tech II inertia Stab<br /><br />you could replace the sheild ext, for a web or a scram if you want, or even the booster. im using this setup mainly for gang ops when we have other dedicated scrammers and webbers, it works fairly well so far, as long as you keep your speed up.<br />]]></description>
      <pubDate>Sun, 11 May 2009 01:13:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/7891667</guid>
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      <title><![CDATA[[RMR] Jaguar - by Khu'ra]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#255</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>royal killer</i><hr height=1 noshade>who the heck bumped a 2 year old threat for the love of god<img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_eek.gif border=0 width=15 align=middle alt='Shocked'>....<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Because we're not supposed to make a new thread for these kinds of things?<br />----<br />In the beginning the Universe was created.<br />This has made a lot of people very angry and been widely regarded as a bad move. - The Hitchhiker's Guide to the Galaxy, Douglas Addams]]></description>
      <pubDate>Tue, 4 Mar 2009 15:01:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/7507124</guid>
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      <title><![CDATA[[RMR] Jaguar - by royal killer]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#254</link>
      <description><![CDATA[who the heck bumped a 2 year old threat for the love of god<img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_eek.gif border=0 width=15 align=middle alt='Shocked'>....<br />--------------------<br /><br /><br /><img src="http://sigs.griefwatch.net/index.php?kb=tfunk&name=royal killer&template=red" border=0><br />]]></description>
      <pubDate>Mon, 3 Mar 2009 20:01:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/7501896</guid>
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      <title><![CDATA[[RMR] Jaguar - by Erotic Irony]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#253</link>
      <description><![CDATA[nine pages of lol<br /><center>___</center><br /><center>Eve Players are not very smart.<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=588798" target="_blank">Support Killmail Overhaul</a></center><br />]]></description>
      <pubDate>Mon, 3 Mar 2009 19:59:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/7501895</guid>
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      <title><![CDATA[[RMR] Jaguar - by vaiillantae]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#252</link>
      <description><![CDATA[7days later i'll have my first jag! as far as I understand, autocannon 200mm techIIs are good as triple, since their fire rate is around 3secs. meanwhile i'm thinking for a defender loads of rocket launcherII. <br />I was happy with my nano combination nanofiber internal II+ inertia stab II+ warp core stab II on other ships. But with no PvP expeience, i'm not sure of nano fitting...<br />I dunno what to fit on medium slots. shield booster II it is for sure, but for PvPing may be warp scrambler... or webifier.<br />I read that some players insists fitting modules that are "penalized" so what is the point of fitting 3 same module if you get penalized? whats the trade off?<br /><br /><br />]]></description>
      <pubDate>Mon, 3 Mar 2009 19:57:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/7501894</guid>
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      <title><![CDATA[[RMR] Jaguar - by DNLeviathan]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#251</link>
      <description><![CDATA[hay, im just about to get my jaguar ( in 9 hours from now ) around 6 AM GMT, and am wondering if theres any way to set it up for Mission support frigate/cruiser killing?<br />]]></description>
      <pubDate>Fri, 29 Feb 2009 22:50:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/7483602</guid>
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      <title><![CDATA[[RMR] Jaguar - by Dr Jamius]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#250</link>
      <description><![CDATA[My PVP fit. PVE I use a passive shield tanked Wolf..<br /><br />[Jaguar, Jaguar]<br />Power Diagnostic System II<br />Power Diagnostic System II<br />Gyrostabilizer II<br /><br />Medium F-S9 Regolith Shield Induction<br />1MN MicroWarpdrive II<br />Fleeting Warp Scrambler I<br />X5 Prototype I Engine Enervator<br /><br />200mm AutoCannon II, Hail S<br />200mm AutoCannon II, Hail S<br />200mm AutoCannon II, Hail S<br />'Arbalest' Rocket Launcher I, Caldari Navy Gremlin Rocket<br /><br />Projectile Collision Accelerator I<br />Projectile Collision Accelerator I<br /><br />]]></description>
      <pubDate>Thu, 28 Feb 2009 16:42:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/7474644</guid>
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      <title><![CDATA[[RMR] Jaguar - by Corstaad]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#249</link>
      <description><![CDATA[I'm using the standard extended passive shield tank. I've added a neut after I max'd out my cap skills. The neut is for the solo/duel <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_confused.gif border=0 width=15 align=middle alt='Confused'>, small shield booster setups I've seen lately.<br /><img src="http://www.battleclinic.com/kill_sigs/signature_display.php?string=Corstaad" border=0>]]></description>
      <pubDate>Thu, 28 Feb 2009 16:05:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/7474511</guid>
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      <title><![CDATA[[RMR] Jaguar - by MACCHES]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#248</link>
      <description><![CDATA[(Nice sig) <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_lol.gif border=0 width=15 align=middle alt='Laughing'><br /><br />I'll switch down to 250mill howitzers, which should free up my much needed powergrid. <br /><br />Another random question with this Frig.. Are MWDs aimed more at getting big ships in/out of range as fast as possible, or is it worth learning MWDs for lil' frigates too? I understand it will hammer my Cap. but that's what the Rechargers for.. right??<br />]]></description>
      <pubDate>Thu, 28 Feb 2009 15:52:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/7474299</guid>
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      <title><![CDATA[[RMR] Jaguar - by Knoppaz]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#247</link>
      <description><![CDATA[Use 250mm Howies.. slightly less DPS, but better tracking, better fitting and overall much more versatile <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_wink.gif border=0 width=15 align=middle alt='Wink'><br /><br /><br /><br /><img src="http://www.brainbubbles.de/sigs/eve-sigs/rotation.php?random=203961" border=0><br /><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=620917" target="_blank">Support Cailais' idea of LowSec MKII</a>]]></description>
      <pubDate>Thu, 28 Feb 2009 15:38:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/7474298</guid>
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      <title><![CDATA[[RMR] Jaguar - by MACCHES]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#246</link>
      <description><![CDATA[Just hopped into my first Jag!!<br />Damn it looks good under new gfx patch..<br /><br />PvE'r (I haven't PvP'd as I'm only 3mill SP)<br /><br />3x 280mm Howitzers<br />1x Missile Launcher<br /><br />1x ArcJet AB<br />1x 'named' shield booster I<br />1x Cap Recharger II<br />1x (EMPTY) ...<br /><br />1x Overdriver I<br />1x RCU I<br />1x 'named' Damage Control I<br /><br />I fitted the RCU to help bring the 3 howitzers and missile bay online, dropping the nano-structure I had in there before. <br /><br />This build leaves me with one Mid-slot, and 2PG 10CPU to play with.. Any thoughts?<br /><br />Also, as I am still a nuub and still grinding through lvl2 agent missions, could I lose the low-slot DC, and replace it with - say - a gyrostabiliser?<br /><br />Any advise gratefully received <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_pirate.gif border=0 width=15 align=middle alt='YARRRR!!'>]]></description>
      <pubDate>Thu, 28 Feb 2009 15:22:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Vandrakov Xorelyan]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#245</link>
      <description><![CDATA[Build works great for L3s using only 1 Shield Purger rig. My tank holds up very well, so I think the 2ng purger may be overkill. Should I go with a speed rig or projectile damage rig in the second slot. My build is identical to the one above, except my SPRs are only T1.<br />]]></description>
      <pubDate>Wed, 20 Feb 2009 01:58:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/7421033</guid>
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      <title><![CDATA[[RMR] Jaguar - by Deadeye Devie]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#244</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Deadeye Devie on 17/02/2008 11:32:04</i></span><br />my setup, of which i love its lastability...<br /><br />Highs:-<br />3x ACs<br />1x Rocket launcher<br /><br />Mids:-<br />1xAB II<br />1xMed shield extender II<br />2xShield recharger IIs<br /><br />Low:-<br />3xShield power relay IIs<br /><br />Rigs:-<br />2xshield purger Is<br /><br />my results are a sheild recharge rate of 101secs with shield hp of 2020hp, overall stucture of 6722hp, DPS for about 98 and can tank lvl 3s with no problem, and some lvl 4s as well<br /><br />on EFT with all to 5 the recharge of shields is 95secs with over 2104 hp and an effective hp of 6971, DPS of 120 and i sooooo wanna try this out!!!<br /><br />the joy of this ship is the lack of use of the cap....it only needs it for the AB (or MWD if subbed for it when applicable) so nossing and neuting will only slow it down, allowing it to still keep its effective tank.<br /><br />as u can tell its purely set to soak up dmg and deal out an ok ammount...not web, scram, or any other function....so is predominantly a missioning, or, with a swap of the rocket launcher (if yoiur using 200mm AC IIs like me u may wanna swap down to 150s) it becoms a nice sustainable ratting ship for belts.<br />PVP wise, think of it as more of a small command tanked frig for a frig gang, able to keep its tank going whilst allowing u to assign targets, and co-ordinate the attack.<br /><br />this is the ship that i ran for a large chunk of my time...in-fact its what i used to make money for my 'cane, and i still prefer using this over the slow lumbering spearhead of the BC. Its sooo much fun, when mission running, to duo this with an identical jag and wipe through lvl 3s mixing speed tanking with its great shield tanking ability.<br />]]></description>
      <pubDate>Sun, 17 Feb 2009 11:30:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Vandrakov Xorelyan]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#243</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Knoppaz</i><hr height=1 noshade>For PvE..<br /><br />3x SPR II<br /><br />1x AB II<br />1x SSE II<br />1x MSE II<br />1x Kinetic Deflector II<br /><br />3x 200mm II<br />1x Arbalest<br /><br />2x Purger I<br /><br />According to EFT that's 103dps with EMP and a total of 2335 Shield HP with 41,56 Shield recharge.<br />0,9 cap use against 2 cap recharge, so it runs forever..<br />Pretty tight fitting since it's 53,72 of 53,75 powergrid (AWU 4).<br /><br /><br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />Can this build handle L3 missions? Lost my hurricane in a L3 battle, and took two months off maxing out my frig and AC skills. Looking for a Jag (or wolf) build to work a couple of L3 agents. Thanks in advance.<br />]]></description>
      <pubDate>Sun, 17 Feb 2009 05:55:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Lavander]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#242</link>
      <description><![CDATA[Currently running around with:<br /><br />3x 150mm II<br />1x knave small nos (8 pg rather than 9 for meta 3+4 nos)<br /><br />1x med shield extender II<br />1x mwd II<br />1x best named webber<br />1x named scrambler<br /><br />1x gyro II<br />2x PDU II<br /><br />1x anti-kinetic shield rig<br /><br />dont think it's really worth it as a ship to put a second rig on there<br /><br />with better cap skills and higher level of awu id probably drop the nos for an arbie rocket launcher and fit 200mm II's<br /><br />pretty mean little ship though 2.2k shields with 60% resists across the board, 100dps with my gunnery skills and 2.2k ms, which is sort of slow but unfortunately that's an issue with all assault frigates - this one is easily the best of the bunch though!<br />]]></description>
      <pubDate>Thu, 24 Jan 2009 23:57:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Knoppaz]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=9#241</link>
      <description><![CDATA[For PvE..<br /><br />3x SPR II<br /><br />1x AB II<br />1x SSE II<br />1x MSE II<br />1x Kinetic Deflector II<br /><br />3x 200mm II<br />1x Arbalest<br /><br />2x Purger I<br /><br />According to EFT that's 103dps with EMP and a total of 2335 Shield HP with 41,56 Shield recharge.<br />0,9 cap use against 2 cap recharge, so it runs forever..<br />Pretty tight fitting since it's 53,72 of 53,75 powergrid (AWU 4).<br /><br /><br /><br /><center><br /><img src="http://www.brainbubbles.de/sigs/eve-sigs/rotation.php?random=848546" border=0><br /></center><br />]]></description>
      <pubDate>Fri, 18 Jan 2009 14:59:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Samuel Freedom]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#240</link>
      <description><![CDATA[This is for PVE(AC) only try this setup in PVP and you will not get to kill anyone and probably get killed. First of all this setup is very skill intensive considering its just a jaguar and AF's are pretty unloved. <br /><br />HIGH- 3x AC 125mm II 1x Rocket Launcher II<br /><br />MIDS- 1x Monopropellant I Hydrazine Booster 2x Medium Shield Extenders II(win) 1x Stasis Webifer II<br /><br />LOW- 1x Tracking Enhancer II 1x Gyrosatablizer II 1x MAPC<br /><br /><b>RIGS- 1x Projectile Burst Aerator 1x Projectile Collision Accelerator </b><br /><br />With Rigs installed this leaves me with;<br /><br />PowerGrid 66.25/66.25<br />CPU 192.50/200<br />Shield 3297<br />Sig Radius 48<br /><br /><br />The Rigs you can take or leave them as they are the most expensive part of the whole setup. Infact the rigs cost more than everything else put together including the ship! But as its for PVE its O.K. With this setup and the 2x Extenders you really shouldn't be dieing to rats or on any lvl 2 missions. I have encountered no problems with level 2 mission and have done some level 3's.<br /><br />I know this is an odd setup but I like the fact I can get 2 Extedner II's on there it just screams win and with my gunnery skills and them rigs the damage output is pretty good even for 125mm. To reiterate though this is cheap setup now alot of Tech II is sold for peanuts.<br /><br />The next setup im going for is an arty ill se how that pans out.<br /><br />]]></description>
      <pubDate>Fri, 18 Jan 2009 00:52:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Haniblecter Teg]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#239</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Haniblecter Teg on 08/11/2007 23:33:03</i></span><br /><span style="font-size:7pt;"><i>Edited by: Haniblecter Teg on 08/11/2007 23:32:02</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Liang Nuren</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Haniblecter Teg</i><hr height=1 noshade><br /><br />I dont have my EFT in front of me, but you may be right. 4x 280's with 3x gyro's vs 7x 280's with 2 gyros (does it need pg mods to do that? be 1x then) I know its less DPS, cause that destroyer has that 25% RoF nerf.<br /><br />Honestly, the higher scan res and the fact that pressing F1-F4 vs F1-F7, is enough of a reason for me.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I believe you can fit:<br /><br />7x 280mm Arty II<br />2x Sensor Booster II, Warp Disruptor II<br />2x Gyro II<br /><br />And be ok on PG with AWU4. IIRC, this gives you about 1800 alpha.<br /><br />Liang<hr height=1 noshade></font></BLOCKQUOTE><br /><br />You need AWU5, just a hair off too and destroyer 5 to get the damage.<br /><br />With the wolf, you get longer effective range (thrasher: 5.6+11 vs wolf 3.8+17 with a falloff rig) 500 more scan resolution (1673 vs. 2130)and more DPS (192 vs 191, and you only have to press f1-f4) in a faster (171 vs. 60 while loaded with quake), hardier (af v. a destroyer) smaller sig radius ship (33 vs 75)<br /><br />Granted, you'll have 400 more alpha and the ability to warp disrupt out to 24km. But honestly, I dont think its worth it.<br /><br />EDIT: My bad, you stated you need awu5 or a pg implant.<br />-----------------<br /><img src="http://www.pmcdaniel.net/eve_foe.jpg" border=0> <b>Friends Forever</b> <img src="http://www.pmcdaniel.net/eve_friend.jpg" border=0><br /><br />Kill. <br />BoB.<br />Dead.]]></description>
      <pubDate>Thu, 8 Nov 2009 23:31:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Liang Nuren]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#238</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Haniblecter Teg</i><hr height=1 noshade><br /><br />I dont have my EFT in front of me, but you may be right. 4x 280's with 3x gyro's vs 7x 280's with 2 gyros (does it need pg mods to do that? be 1x then) I know its less DPS, cause that destroyer has that 25% RoF nerf.<br /><br />Honestly, the higher scan res and the fact that pressing F1-F4 vs F1-F7, is enough of a reason for me.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I believe you can fit:<br /><br />7x 280mm Arty II<br />2x Sensor Booster II, Warp Disruptor II<br />2x Gyro II<br /><br />And be ok on PG with AWU4. IIRC, this gives you about 1800 alpha.<br /><br />Liang<br /><br />--<br />Retired forum *****. Plz tell me to STFU.<br /><br />Yarr?]]></description>
      <pubDate>Thu, 8 Nov 2009 18:45:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Haniblecter Teg]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#237</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Galan Undris</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Haniblecter Teg</i><hr height=1 noshade>I've tried the thrasher, its not as effective. Less scan res, bigger target, slower, and less damage (cant remember if alpha was better).<hr height=1 noshade></font></BLOCKQUOTE> No way wolf alpha &gt; thrasher alpha, but this is OT anyway...<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I dont have my EFT in front of me, but you may be right. 4x 280's with 3x gyro's vs 7x 280's with 2 gyros (does it need pg mods to do that? be 1x then) I know its less DPS, cause that destroyer has that 25% RoF nerf.<br /><br />Honestly, the higher scan res and the fact that pressing F1-F4 vs F1-F7, is enough of a reason for me.<br />-----------------<br /><img src="http://www.pmcdaniel.net/eve_foe.jpg" border=0> <b>Friends Forever</b> <img src="http://www.pmcdaniel.net/eve_friend.jpg" border=0><br /><br />Kill. <br />BoB.<br />Dead.]]></description>
      <pubDate>Thu, 8 Nov 2009 18:43:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Haniblecter Teg]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#236</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Liang Nuren</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: Liang Nuren on 08/11/2007 18:28:48</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Haniblecter Teg</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Galan Undris</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Haniblecter Teg</i><hr height=1 noshade><br />Yes, its alot of ISK to put into an af with NO ab/mwd or tank. But this fit will guarantee that every shuttle, pod, t1 frigate, adn lightly tanked inty will get smoked. You'll be the toast of any gatecamp, I assure you.<hr height=1 noshade></font></BLOCKQUOTE> So basicly what a Thrasher does... only it costs 7 mill, not 35... and has a 50% more tracking....<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I've tried the thrasher, its not as effective. Less scan res, bigger target, slower, and less damage (cant remember if alpha was better). The thrasher would be the poor mans arty wolf, so go for it.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />If you've got Destroyers 5, the Thrasher is a mean beast indeed.<br /><br />On topic:<br /><br />I was thinking about<br />3x 125mm AC II (Barrage), Rocket II<br />1mn MWD II, MSE II, Disruptor II, Web II<br />2x OD II, Nano II<br />2x Ambit rigs<br /><br />IIRC, it requires a PG implant to actually fit (is 1 PG short). I was poking at this last night for my Minnie.<br /><br />Then again, the 1 PG thing may have been on the Sentinel too.. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_confused.gif border=0 width=15 align=middle alt='Confused'><br /><br />Ed: I think the Nano may have been a Gyro. Dangit. I'll have to go poke around when I get home.<br /><br />Liang<hr height=1 noshade></font></BLOCKQUOTE><br /><br />i just cant see tanking the jag at all. Ive solo'd a few frigs with my tankless fit, and they just cant hit me when I put the trackign disrupter on them. The NOS only kills them quicker. OFC, the gyro's are mandatory. The extra DPS allows you to smoke the other guy before he can ptu enough damage on you.<br /><br />only draw back is you have to run from missle/drone frigs. The former isnt as popular as a year ago, and the latter is going to get kicked in the groin soon...I'd still run from both.<br />-----------------<br /><img src="http://www.pmcdaniel.net/eve_foe.jpg" border=0> <b>Friends Forever</b> <img src="http://www.pmcdaniel.net/eve_friend.jpg" border=0><br /><br />Kill. <br />BoB.<br />Dead.]]></description>
      <pubDate>Thu, 8 Nov 2009 18:34:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Galan Undris]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#235</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Haniblecter Teg</i><hr height=1 noshade>I've tried the thrasher, its not as effective. Less scan res, bigger target, slower, and less damage (cant remember if alpha was better).<hr height=1 noshade></font></BLOCKQUOTE> No way wolf alpha &gt; thrasher alpha, but this is OT anyway...<br />]]></description>
      <pubDate>Thu, 8 Nov 2009 18:31:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/6691449</guid>
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      <title><![CDATA[[RMR] Jaguar - by Liang Nuren]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#234</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Liang Nuren on 08/11/2007 18:28:48</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Haniblecter Teg</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Galan Undris</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Haniblecter Teg</i><hr height=1 noshade><br />Yes, its alot of ISK to put into an af with NO ab/mwd or tank. But this fit will guarantee that every shuttle, pod, t1 frigate, adn lightly tanked inty will get smoked. You'll be the toast of any gatecamp, I assure you.<hr height=1 noshade></font></BLOCKQUOTE> So basicly what a Thrasher does... only it costs 7 mill, not 35... and has a 50% more tracking....<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I've tried the thrasher, its not as effective. Less scan res, bigger target, slower, and less damage (cant remember if alpha was better). The thrasher would be the poor mans arty wolf, so go for it.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />If you've got Destroyers 5, the Thrasher is a mean beast indeed.<br /><br />On topic:<br /><br />I was thinking about<br />3x 125mm AC II (Barrage), Rocket II<br />1mn MWD II, MSE II, Disruptor II, Web II<br />2x OD II, Nano II<br />2x Ambit rigs<br /><br />IIRC, it requires a PG implant to actually fit (is 1 PG short). I was poking at this last night for my Minnie.<br /><br />Then again, the 1 PG thing may have been on the Sentinel too.. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_confused.gif border=0 width=15 align=middle alt='Confused'><br /><br />Ed: I think the Nano may have been a Gyro. Dangit. I'll have to go poke around when I get home.<br /><br />Liang<br /><br />--<br />Retired forum *****. Plz tell me to STFU.<br /><br />Yarr?]]></description>
      <pubDate>Thu, 8 Nov 2009 18:28:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Haniblecter Teg]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#233</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Galan Undris</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Haniblecter Teg</i><hr height=1 noshade><br />Yes, its alot of ISK to put into an af with NO ab/mwd or tank. But this fit will guarantee that every shuttle, pod, t1 frigate, adn lightly tanked inty will get smoked. You'll be the toast of any gatecamp, I assure you.<hr height=1 noshade></font></BLOCKQUOTE> So basicly what a Thrasher does... only it costs 7 mill, not 35... and has a 50% more tracking....<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I've tried the thrasher, its not as effective. Less scan res, bigger target, slower, and less damage (cant remember if alpha was better). The thrasher would be the poor mans arty wolf, so go for it.<br />-----------------<br /><img src="http://www.pmcdaniel.net/eve_foe.jpg" border=0> <b>Friends Forever</b> <img src="http://www.pmcdaniel.net/eve_friend.jpg" border=0><br /><br />Kill. <br />BoB.<br />Dead.]]></description>
      <pubDate>Thu, 8 Nov 2009 18:24:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Galan Undris]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#232</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Haniblecter Teg</i><hr height=1 noshade><br />Yes, its alot of ISK to put into an af with NO ab/mwd or tank. But this fit will guarantee that every shuttle, pod, t1 frigate, adn lightly tanked inty will get smoked. You'll be the toast of any gatecamp, I assure you.<hr height=1 noshade></font></BLOCKQUOTE> So basicly what a Thrasher does... only it costs 7 mill, not 35... and has a 50% more tracking....<br />]]></description>
      <pubDate>Thu, 8 Nov 2009 18:15:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Haniblecter Teg]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#231</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Haniblecter Teg on 08/11/2007 17:56:10</i></span><br />My favorite 1v1 and gang ship, the jaguar:<br /><br />3x 200m AC II<br />1x 'Knave' NOS<br /><br />1x MWD II<br />1x Balmer Tracking disrupter<br />1x Stasis webber (named, not t2)<br />1x 7500 scambler<br /><br />2x Gyro's II's<br />1x Nano II<br /><br />You'll need elec/engineering to 5, AWU 4<br /><br />It can go 2500m/s with good skills, puts out like 113 dps with barrage (EFT). It has the ability to utterly lock down a frig, and most any ship. Problem is you'll need ot operate under 2km. No problem though, keep the MWD humming and even with a 95% web on you most ships bigger than a cruiser can hit a ship with teh tracking disrupter humming. Even after the nerf it should be fine.<br /><br />Trust me, you dont need a tank on this thing.<br /><br /><br /><br />Arties are for the wolf honestly. Sure, people say the range bonuses for the wolf/jag are screwed up ,but big deal. Throw some falloff rigs on that wolf, and even with the high damage rounds you'll probably get pretty good range, possibly hititng to optimal+1/2 falloff or so.<br /><br />here's my wolf fit btw:<br /><br />4x 280 II's loaded with high damage rounds (quake, right?)<br /><br />1x Sensor Booster II<br />1x F90 Sensor Booster<br /><br />3x Gyro<br />1x Overdrive<br /><br />Rigs: All falloff<br /><br />With level 5 in your scan resolution skills, you can get 1200+ on your scan res with teh two boosters. The falloff rigs should give you the ability to strike out to 20km with 75%+ accuracy.<br /><br />Yes, its alot of ISK to put into an af with NO ab/mwd or tank. But this fit will guarantee that every shuttle, pod, t1 frigate, adn lightly tanked inty will get smoked. You'll be the toast of any gatecamp, I assure you.<br />-----------------<br /><img src="http://www.pmcdaniel.net/eve_foe.jpg" border=0> <b>Friends Forever</b> <img src="http://www.pmcdaniel.net/eve_friend.jpg" border=0><br /><br />Kill. <br />BoB.<br />Dead.]]></description>
      <pubDate>Thu, 8 Nov 2009 17:56:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Chekin]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#230</link>
      <description><![CDATA[That was my alt. Sorry.<br /><br />I am so fricking p1ssed off with these changes. Whats the point in trying anymore? I loved my various ships 'cos they required certain skills to use, now pffft. (listening to pachelbel, only way I can remain calm.)<br />_______________________________________________<br /><br /><img src="http://eve-files.com/dl/103850" border=0>]]></description>
      <pubDate>Thu, 8 Nov 2009 15:38:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Surtese]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#229</link>
      <description><![CDATA[Am I going insane or can i not fit an mseII now? ALl i got fitted so far is 3*150mm's 1 mn mwd II, 1 gyro, 2 pdu BUT the mse II is still not having it. (Been away for several months)<br />]]></description>
      <pubDate>Thu, 8 Nov 2009 15:25:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by goodnight]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#228</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: goodnight on 21/10/2007 12:05:04</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>GenXveve</i><hr height=1 noshade>So far so good<br /><br />3 x 200mm Autocannons (barrage)<br />1 x Malkuth Missile launcher (Sabretooth)<br /><br />1 x 1MN MWD II<br />1 x Medium Shield Extender II<br />1 x Named Warp scrambler (not Enough CPU)<br />1 x Stasis Webifier II<br /><br />1 x Gyro II<br />1 x Overdrive Injector II<br />1 x Micro Auxillary Power Core (needed just to fit the setup, with a lil extra noticed it could also handle the damage rig)<br /><br />Rigs: Collision Accelerator (+10% Gunz DMG)9 mill ISK, Kinetic Sheild Resistance 7 mill ISK<br /><br />with 2080 Sheilds, 58% Kinetic lowest shield resistance, speed of about 3k. Fast effective and the damage output of this ship can be a lil crazy :P Too bad the wolf got the falloff modifier and the jaguar the Optimal CCP U STINK <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_pirate.gif border=0 width=15 align=middle alt='YARRRR!!'><hr height=1 noshade></font></BLOCKQUOTE><br /><br />...looks nice. but why don't u take a X5 webber which has the better performance and needs less resources? no need for a named scrambler then and up to a tech II missile launcher depending on advanced weapon upgrade level. by just changing that i get this modified version of your setup:<br /><br />3 x 200 AC II<br />1 x missie launcher II (needs AWU V) or arbalest (with AWU I) or rocket II for non AWUs <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_razz.gif border=0 width=15 align=middle alt='Razz'><br /><br />1 x 1mn MWD II<br />1 x MSE II<br />1 x scrambler II<br />1 x X5 webber<br /><br />1 x overdrive II<br />1 x gyro II<br />1 x MAPC<br /><br />same rigs.<br /><br />cheers, gn8<br />]]></description>
      <pubDate>Sun, 21 Oct 2009 11:57:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by GenXveve]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#227</link>
      <description><![CDATA[So far so good<br /><br />3 x 200mm Autocannons (barrage)<br />1 x Malkuth Missile launcher (Sabretooth)<br /><br />1 x 1MN MWD II<br />1 x Medium Shield Extender II<br />1 x Named Warp scrambler (not Enough CPU)<br />1 x Stasis Webifier II<br /><br />1 x Gyro II<br />1 x Overdrive Injector II<br />1 x Micro Auxillary Power Core (needed just to fit the setup, with a lil extra noticed it could also handle the damage rig)<br /><br />Rigs: Collision Accelerator (+10% Gunz DMG)9 mill ISK, Kinetic Sheild Resistance 7 mill ISK<br /><br />with 2080 Sheilds, 58% Kinetic lowest shield resistance, speed of about 3k. Fast effective and the damage output of this ship can be a lil crazy :P Too bad the wolf got the falloff modifier and the jaguar the Optimal CCP U STINK <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_pirate.gif border=0 width=15 align=middle alt='YARRRR!!'><br /><img src="http://i204.photobucket.com/albums/bb291/djkluffinator/Signature.jpg" border=0>]]></description>
      <pubDate>Sat, 22 Sep 2009 16:35:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Cpt Branko]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#226</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Cpt Branko on 14/09/2007 01:44:59</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Lord Vigil</i><hr height=1 noshade>I was just wondering how this setup would be for small gang tackle support.<br /><br />3x 150 T2 AC's<br />1x Small Diminishing NOS<br /><br />1x Catalyzed Cold-Gas Arcjet Thrusters<br />1x T2 MSE<br />1x X5 Web<br />1x J5 Warp Disruptor<br /><br />2x Named PDS<br />1x T2 GyroStab<br /><br />Fits with 1.94PG/3.9CPU<br />With my skills get 2218 shield hit points w/ 394s regen and around 75dps w/ barrage ammo.<br /><br />Thoughts?<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Hmmmm... that little damage with a gyrostab? I really would recommend keeping it in hangar and using the Rifter until you skill up gunnery a bit more.<br /><br />Else, the setup is very sound, and i've used something along the similar lines before (just a rocket launcher instead of NOS personally).<br /><br />Edit: to the guy above, yes, Jaguar would be nicer with falloff bonus, but the Wolf needs it as well. I'd wish they'd fix the fourth bonus first, but well ;P<br /><center><br /><a href="http://brf.servegame.com/killboard/?a=pilot_detail&plt_id=12" target="_blank"><img src="http://brf.servegame.com/killboard/sig.php/12/cbk/signature.jpg" border=0></a><br /></center>]]></description>
      <pubDate>Fri, 14 Sep 2009 01:43:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by haq aan]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#225</link>
      <description><![CDATA[Falloff for the Jaguar , Optimal for the Wolf. <br />Thukker Mix = Falloff + AC<br />Boundless Creation = Optimal + Arty<br /><br />plain and simple.<br /><br />best wishes,<br />haq aan<br /><br />]]></description>
      <pubDate>Fri, 14 Sep 2009 00:24:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Lord Vigil]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#224</link>
      <description><![CDATA[I was just wondering how this setup would be for small gang tackle support.<br /><br />3x 150 T2 AC's<br />1x Small Diminishing NOS<br /><br />1x Catalyzed Cold-Gas Arcjet Thrusters<br />1x T2 MSE<br />1x X5 Web<br />1x J5 Warp Disruptor<br /><br />2x Named PDS<br />1x T2 GyroStab<br /><br />Fits with 1.94PG/3.9CPU<br />With my skills get 2218 shield hit points w/ 394s regen and around 75dps w/ barrage ammo.<br /><br />Thoughts?<br />]]></description>
      <pubDate>Thu, 13 Sep 2009 20:50:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by RuleoftheBone]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#223</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Nyktobia Shaeris</i><hr height=1 noshade>Been meaning to ask for a while now...<br /><br />Is there such a thing as too many Gyrostabs? Most people seem to stop at fitting 2, but assuming you can fit an extra one without gimping your tank/mids too much, would you? Or is the benefit too little, considering the stacking penalties?<hr height=1 noshade></font></BLOCKQUOTE><br /><br />For something like a Muninn...yes. For a Jaguar you'll need those low slots for other things. One will do <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_wink.gif border=0 width=15 align=middle alt='Wink'>.<br /><br /><br />"Lead Me..Follow Me..Or get the **** out of my way"<br />General George Patton USA<br /><br /><img src="http://i165.photobucket.com/albums/u67/mischam/bone.jpg" border=0><br />]]></description>
      <pubDate>Sat, 1 Sep 2009 08:58:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Nyktobia Shaeris]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#222</link>
      <description><![CDATA[Been meaning to ask for a while now...<br /><br />Is there such a thing as too many Gyrostabs? Most people seem to stop at fitting 2, but assuming you can fit an extra one without gimping your tank/mids too much, would you? Or is the benefit too little, considering the stacking penalties?<br />]]></description>
      <pubDate>Sat, 1 Sep 2009 08:48:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Knave DesOmbres]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#221</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Knave DesOmbres on 25/08/2007 10:54:18</i></span><br />HIGH-SLOTS :<br /><br />- [ 1 | 2] 125mm Gatling AutoCannon II [100xBarrage S] x3<br />- [ 8 | 15] Small 'Knave' I Energy Drain<br /><br />MED-SLOTS :<br /><br />- [ 1 | 25] J5b Phased Prototype Warp Inhibitor I<br />- [ 1 | 21] X5 Prototype I Engine Enervator<br />- [ 24 | 34] Medium Shield Extender II<br />- [ 15 | 23] Catalyzed Cold-Gas I Arcjet Thrusters<br /><br />LOW-SLOTS :<br /><br />- [ 1 | 30] Gyrostabilizer II x2<br />- [ 0 | 13] Beta Reactor Control: Diagnostic System I<br /><br />RIG-SLOTS :<br /><br />- [ 50] Anti-Kinetic Screen Reinforcer I<br />- [ 100] Polycarbon Engine Housing I<br /><br />SHIP'S ATTRIBUTES :<br /><br />Powergrid : 54.8 MW / 56.437 MW<br />CPU : 198.35 tf / 200.0 tf<br />Capacitor (regen) : 216.15 Energy (146.15sec)<br />Max Cap Regen : 3.62 per sec (approx.)<br />Max Cap Needed : 5.985 per sec<br />Velocity : 2162.684 m/sec ( 406.25 w/ MWD off )<br />Signature : 279.313 m ( 44.69 w/ MWD off )<br />Shield HP (regen) : 2116.541 HP (458.5sec)<br />Max Shield Regen : 11.54 per sec (approx.)<br />Shield EM : 75.0 %<br />Shield Explo : 60.0 %<br />Shield Kinetic : 58.0 %<br />Shield Thermal : 60.0 %<br />Armor HP : 457.457 <br />Armor EM : 92.5 %<br />Armor Explo : 10.0 %<br />Armor Kinetic : 25.0 %<br />Armor Thermal : 67.5 %<br />Structure HP : 756.25 <br />Agility Modifier : 3.85 x<br /><br />==&gt; 60.9 DPS &lt;== ( vs Gist Domi Warlord )<br /><br /><br /><br /><br />SKILLS REQUIRED<br /><br />Lvl 3 Electronics<br />Lvl 4 Shield Upgrades<br />Lvl 2 Energy Grid Upgrades<br />Lvl 1 Energy Emission Systems<br />Lvl 5 Engineering<br />Lvl 4 Weapon Upgrades<br /><br /><br />----------------------<br /><br />Im about to be a new Jag pilot, this is what I worked out in QF with my current skills. I can move up to bigger AC's and drop the PDU later as skills improve. This is intended as a lowsec ratting setup, w/ the necessary PvP mods if i get jumped. Feedback would be appreciated.<br /><br />]]></description>
      <pubDate>Sat, 25 Aug 2009 10:49:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Kaoyama Ameko]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#220</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Arachidamia</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Billy Hardcore</i><hr height=1 noshade>I'm looking for a dedicated gang tackler fit for the wolf. As nanofitted cruisers and warrior II's make very short work of my ranis I'm looking to try something more sturdy.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Why a wolf? The Jag is faster, has a better shield tank, and enough mids to fit a passive kin hardener, mwd, web and scram on it. Only reasons I can see to use a wolf for tackling is simply that it looks a lot cooler and it's a bit cheaper. But it's easily worth spending a few mil extra for a jag if you want a beefed up tackler.<br /><br />The wolf has its places, but tackling isn't really one. If you want to see a wolf shine stick some gyros on it and rat sansha in 0.0.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />mmmm wolf = 350dps = sexy<br /><br />but it does not function as a heavy tackler, at all ;(<br />]]></description>
      <pubDate>Mon, 20 Aug 2009 18:38:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Granmethedon III]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#219</link>
      <description><![CDATA[Ok so I can step into a Jaguar tomorrow, so been playing around in quickfit for a setup for lo-sec solo pirateing and tackling in a gang and so far have this:-<br /><br />High - 3x T2 200mm autos (barrage), E5 nos<br />Mid - T2 MWD, passive kin shield hardener, X5 webber, fleeting 20k scram<br />Low - T2 Nano, T2 overdrive, Mark I PDU<br /><br />Should do around 2900m/s with at least 60% shield resists across the board.<br /><br />Any thoughts, tips etc?<br /><br /><br />]]></description>
      <pubDate>Mon, 20 Aug 2009 16:19:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Trading Jane]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#218</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Janus Varg</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Foulis</i><hr height=1 noshade>the classic:<br /><br />Heavy Tackler.<br /><br />3x 150mm II, 1x Rocket Launcher<br />1x MWD, Web, Scram, Regolith Medium Extender<br />2x Gyro II and Nano OR 3x Best Named Gyro<br /><br />Speed Rig, Kin resist rig.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />What skills do you need for that?<br /><br />I calculated it with the least demanding of each item you mentioned* that I could find in the market (also the nano instead of third gyro II) and it comes up needing 56 power and 278 CPU. My ship has 192 CPU and 53.75 power. I almost have electronics to 5 and engineering is at 5 now so I'm assuming I need skills that reduce the needs of some components.<br /><br />*3 x 150 autocannon II<br /> 1 x Malkuth rocket launcher<br /> 1 x 1MN MicroWarpDrive I<br /> 1 x Langour webifier<br /> 1 x Epsilon scrambler<br /> 1 x Regolith medium shield extender<br /> 2 x Gyrostabilizer II<br /><br />Are there any errors here?<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Weapon Upgrades- Advanced Weapon upgrades, shield upgrades to reduce grid used from extenders afair<br />]]></description>
      <pubDate>Mon, 30 Jul 2009 19:12:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Janus Varg]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#217</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Foulis</i><hr height=1 noshade>the classic:<br /><br />Heavy Tackler.<br /><br />3x 150mm II, 1x Rocket Launcher<br />1x MWD, Web, Scram, Regolith Medium Extender<br />2x Gyro II and Nano OR 3x Best Named Gyro<br /><br />Speed Rig, Kin resist rig.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />What skills do you need for that?<br /><br />I calculated it with the least demanding of each item you mentioned* that I could find in the market (also the nano instead of third gyro II) and it comes up needing 56 power and 278 CPU. My ship has 192 CPU and 53.75 power. I almost have electronics to 5 and engineering is at 5 now so I'm assuming I need skills that reduce the needs of some components.<br /><br />*3 x 150 autocannon II<br /> 1 x Malkuth rocket launcher<br /> 1 x 1MN MicroWarpDrive I<br /> 1 x Langour webifier<br /> 1 x Epsilon scrambler<br /> 1 x Regolith medium shield extender<br /> 2 x Gyrostabilizer II<br /><br />Are there any errors here?<br />]]></description>
      <pubDate>Mon, 30 Jul 2009 14:27:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Incubus ISK]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#216</link>
      <description><![CDATA[<b><u>HI:</u></b><br />3 x 200 T2<br />1 x NOS T2<br /><br /><i><b>MED:</b></i><br />1 x MWD T2<br />1 x Warp Scrambler<br />1 x Web<br />1 x Cap booster or recharger (depends on skils)<br /><br /><u><b>LOW:</b></u><br />1 x Small AR T2<br />2 x Gyro T2<br /><br />That's IT !<br /><br /><br /><br />]]></description>
      <pubDate>Mon, 9 Jul 2009 14:15:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Foulis]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#215</link>
      <description><![CDATA[the classic:<br /><br />Heavy Tackler.<br /><br />3x 150mm II, 1x Rocket Launcher<br />1x MWD, Web, Scram, Regolith Medium Extender<br />2x Gyro II and Nano OR 3x Best Named Gyro<br /><br />Speed Rig, Kin resist rig.<br />----<br /><img src="http://img424.imageshack.us/img424/89/foulisevo2bo.gif" border=0><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Nikolai Nuvolari</i><hr height=1 noshade><b>NO WORDS IN THE ENGLISH LANGUAGE ARE SPELLED WITH THE NUMBER "8" IN THEM GODDAMNIT!</b><hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Sat, 7 Jul 2009 20:34:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Elvhera Luvulontime]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#214</link>
      <description><![CDATA[hi thinkin of shoving some rigs on my jag but should i go 4 rigs to improve recharge rate of sheilds or some rigs to plug the holes in resistances (kinetic for example.<br /><br />its mainly a mision / occasional rattin ship and current setup is<br /><br />3 x 150mm t2<br />oe or summat rocket launcher<br /><br />x5 prototype web, <br />medium extender (named), <br />kinetic passive hardner (switch for rats etc)<br />t2 afterburner<br /><br />3 x sprs <br /><br />occiasionally i use a active setup with a nos and t2 sheild booster in place of the hardner and swap the sprs for pdus but i mustadmit the passive setup seems pretty solid.<br /><br />various ideas to improve my baby please, not rich enuff to throw em into pvp just yet <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_sad.gif border=0 width=15 align=middle alt='Sad'> rifters n ruptures for that <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><br />]]></description>
      <pubDate>Sat, 7 Jul 2009 19:55:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Arachidamia]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#213</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Billy Hardcore</i><hr height=1 noshade>I'm looking for a dedicated gang tackler fit for the wolf. As nanofitted cruisers and warrior II's make very short work of my ranis I'm looking to try something more sturdy.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Why a wolf? The Jag is faster, has a better shield tank, and enough mids to fit a passive kin hardener, mwd, web and scram on it. Only reasons I can see to use a wolf for tackling is simply that it looks a lot cooler and it's a bit cheaper. But it's easily worth spending a few mil extra for a jag if you want a beefed up tackler.<br /><br />The wolf has its places, but tackling isn't really one. If you want to see a wolf shine stick some gyros on it and rat sansha in 0.0.<br />]]></description>
      <pubDate>Fri, 6 Jul 2009 13:10:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Billy Hardcore]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#212</link>
      <description><![CDATA[I'm looking for a dedicated gang tackler fit for the wolf. As nanofitted cruisers and warrior II's make very short work of my ranis I'm looking to try something more sturdy.<br /><br />I like the medium extender setups in this thread, combined with a web. But I'm still thinking about the lows. Would going with 3x Overdrive II be a good idea?<br />]]></description>
      <pubDate>Fri, 6 Jul 2009 11:41:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Luminous Venomous]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=8#211</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Cpt Cosmic</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: Cpt Cosmic on 16/05/2007 13:34:42</i></span><br /><span style="font-size:7pt;"><i>Edited by: Cpt Cosmic on 16/05/2007 13:30:18</i></span><br /><br />rig:<br />1 kin shield resis rig (affordable)<br />another rig is not needed and it will make the fitting expensive, not worth for the jaguar<br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />Fitting some very usefull rigs can make this ship even more pretty...i wouldnt bother about isks because this ship is around 12m on the market and rigs are around 8/9m...<br /><br />I would suggest to count the rigs as the 4th layer after high/med/low. Please guys suggest some usefull rigs that can put up the whole "common" fitting upsidedown...<br />]]></description>
      <pubDate>Tue, 3 Jul 2009 14:21:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Rakshassa]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#210</link>
      <description><![CDATA[how does this setup look for lvl2s and low sec ratting? resistances would be changed according to rats.<br /><br />Jaguar<br /><br />'Malkuth' Rocket Launcher I [30xPhalanx Rocket]<br />200mm AutoCannon II [60xBarrage S]<br />200mm AutoCannon II [60xBarrage S]<br />200mm AutoCannon II [60xBarrage S]<br /><br />Medium Shield Extender II<br />Kinetic Deflection Amplifier I<br />Magnetic Scattering Amplifier I<br />Cold-Gas I Arcjet Thrusters<br /><br />Shield Power Relay II<br />Shield Power Relay II<br />Shield Power Relay II<br /><br />Rigs : Empty Slot \ Empty Slot \ <br /><br />1683 shield, 15.34/s, E/T/K/Ex=83/59/59/59<br />457 armor, E/T/K/Ex=92/67/25/10<br />250.0 cap, +1.33/s, -1.333/s<br />731.0 m/s<br />58.3 DPS<br />]]></description>
      <pubDate>Tue, 29 May 2009 11:45:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Ryo Jang]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#209</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Ryo Jang on 20/05/2007 10:07:20</i></span><br />refined the above to this.. fits with 0.2pg to spare, with my skills. 2797 shields, 272s regen.<br /><br />3x 150mm AC T2<br />1x knave nos (less pg than dimin)<br /><br />1x true sansha web (intys hatess uss)<br />1x warp disruptor II<br />2x med f-s9 extenders<br /><br />2x beta reactor controls (actually, just realised this count be 1x MAPC and something else, possibly another spr, or a pdu)<br />1x beta spr (or 1x counterbalanced gyro if you prefer)<br /><br />2x core defence purgers<br /><br /><center><img src="http://sigs.griefwatch.net/index.php?kb=defy&name=Ryo Jang&template=chaos" border=0></center>]]></description>
      <pubDate>Sun, 20 May 2009 10:06:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Ryo Jang]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#208</link>
      <description><![CDATA[used this one on the test server just now, and seemed to work fairly well when i wasnt being ganged up on.<br /><br />3x 125mm gatling II's<br />1x diminishing nos<br /><br />1x med f-s9 extender<br />1x m51 recharger<br />1x v-m15 invuln<br />1x langour web<br /><br />1x dc II<br />2x beta PDU's<br /><br /><center><img src="http://sigs.griefwatch.net/index.php?kb=defy&name=Ryo Jang&template=chaos" border=0></center>]]></description>
      <pubDate>Sat, 19 May 2009 00:34:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Cpt Cosmic]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#207</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Cpt Cosmic on 16/05/2007 13:30:18</i></span><br />for AC:<br />hi:<br />3x150mm II<br />small named sos<br />med:<br />Medium shield extender II<br />MWD II<br />Scrambler<br />Webber<br />Low:<br />MAPC<br />Gyro II<br />PDU II<br /><br />for arty:<br />hi:<br />3x280mm II<br />med:<br />medium shield extender II<br />AB II<br />Webber<br />Scrambler<br />low:<br />2xMAPC<br />Gyro II<br /><br />rig:<br />1 kin shield resis rig (affordable)<br />another rig is not needed and it will make the fitting expensive, not worth for the jaguar<br /><br />I would take a plated Wolf (falloff bonus) over Jaguar for a AC setup, because of the AF mass and agility, even cruiser can outmaneuver you most of the time, making it impossible to maintain close range (happens very often, that a cruiser nos u dry, unable to MWD burst to hold range and the cruiser simple MWD out of your falloff+optimal and kills you slowly at 10km)<br /><br />my advice is use artillery on jaguar for pvp]]></description>
      <pubDate>Wed, 16 May 2009 13:27:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Kaoyama Ameko]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#206</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Onmarr Shan</i><hr height=1 noshade>I'm still playing around with this, but this is one of my current attempts. Still trying to find something a bit better with at least 1 gyro II...<br /><br />HIGH-SLOTS :<br /><br />- [ 1 | 4] 150mm Light AutoCannon II [80xHail S]<br />- [ 1 | 4] 150mm Light AutoCannon II [80xHail S]<br />- [ 1 | 4] 150mm Light AutoCannon II [80xHail S]<br />- [ 10 | 15] Small Nosferatu II<br /><br /><br />MED-SLOTS :<br /><br />- [ 24 | 34] Medium Shield Extender II<br />- [ 1 | 44] Invulnerability Field II<br />- [ 10 | 15] Monopropellant I Hydrazine Boosters<br />- [ 1 | 33] Warp Scrambler II<br /><br /><br /><br /><br /><br />LOW-SLOTS :<br /><br />- [ 0 | 15] Micro Auxiliary Power Core I<br />- [ 0 | 15] Power Diagnostic System II<br />- [ 0 | 15] Power Diagnostic System II<br /><br />RIG-SLOTS :<br /><br />- [ 0] Empty Slot<br />- [ 0] Empty Slot<br /><br /><br />SHIP'S ATTRIBUTES :<br /><br />Powergrid : 52.32 MW / 73.041 MW<br />CPU : 199.5 tf / 200.0 tf<br />Max Cap Regen : 5.17 per sec (approx.)<br />Max Cap Needed : 5.579 per sec<br />Velocity : 617.5 m/sec<br />Shield HP (regen) : 2226.609 HP (392.45sec)<br />Max Shield Regen : 14.18 per sec (approx.)<br />Shield EM : 82.5 %<br />Shield Explo : 72.0 %<br />Shield Kinetic : 58.0 %<br />Shield Thermal : 72.0 %<br />Structure HP : 756.25 <br /><br />==&gt; 67.2 DPS &lt;==<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Using Hail S is suicide in a frigate, as far as I'm concerned. Also, against what is that DPS calculated, the standard Quickfit target? 67 DPS is terrible, in any case, specially if you're using ACs. You can pull off 70DPS with an arti setup which can do the ghey crow dance.<br />]]></description>
      <pubDate>Wed, 16 May 2009 06:51:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Onmarr Shan]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#205</link>
      <description><![CDATA[I'm still playing around with this, but this is one of my current attempts. Still trying to find something a bit better with at least 1 gyro II...<br /><br />HIGH-SLOTS :<br /><br />- [ 1 | 4] 150mm Light AutoCannon II [80xHail S]<br />- [ 1 | 4] 150mm Light AutoCannon II [80xHail S]<br />- [ 1 | 4] 150mm Light AutoCannon II [80xHail S]<br />- [ 10 | 15] Small Nosferatu II<br /><br /><br />MED-SLOTS :<br /><br />- [ 24 | 34] Medium Shield Extender II<br />- [ 1 | 44] Invulnerability Field II<br />- [ 10 | 15] Monopropellant I Hydrazine Boosters<br />- [ 1 | 33] Warp Scrambler II<br /><br /><br /><br /><br /><br />LOW-SLOTS :<br /><br />- [ 0 | 15] Micro Auxiliary Power Core I<br />- [ 0 | 15] Power Diagnostic System II<br />- [ 0 | 15] Power Diagnostic System II<br /><br />RIG-SLOTS :<br /><br />- [ 0] Empty Slot<br />- [ 0] Empty Slot<br /><br /><br />SHIP'S ATTRIBUTES :<br /><br />Powergrid : 52.32 MW / 73.041 MW<br />CPU : 199.5 tf / 200.0 tf<br />Max Cap Regen : 5.17 per sec (approx.)<br />Max Cap Needed : 5.579 per sec<br />Velocity : 617.5 m/sec<br />Shield HP (regen) : 2226.609 HP (392.45sec)<br />Max Shield Regen : 14.18 per sec (approx.)<br />Shield EM : 82.5 %<br />Shield Explo : 72.0 %<br />Shield Kinetic : 58.0 %<br />Shield Thermal : 72.0 %<br />Structure HP : 756.25 <br /><br />==&gt; 67.2 DPS &lt;==<br />]]></description>
      <pubDate>Fri, 4 May 2009 21:30:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by yosamitesam]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#204</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>SpawnSupreme</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: SpawnSupreme on 29/04/2007 13:22:31</i></span><br />well my jag has seen quite a few fights and i never lost it!<br /><br />it has:<br />3 x 250mm arti T2<br />1 limos standard missile<br /><br />emp regular ammo (close range max damage)<br /><br />1 named AB<br />1 webber named<br />1 warp jam 20k<br />1 target speed and range mod (forget name)<br /><br />1 gyro named<br />1 armor rep named<br />1 agility mod (forget name)<br /><br />the 250mm artilery is so i dont need to boost powergrid and for close range fighting.<br /><br />many times i lose my wolf with 280 Artilery cuz other get to close and my 280mm will not hit inside range but with my 250mm your ship can be touching mine and i will still damage you but the long range is not reliable.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I run almost an identical setup as yours except I have a best named mwd rather than an ab and 2 gyro II's and 1 speed mod in lows. Orbit the target at 10km and if they get too close , web and kite them <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_smile.gif border=0 width=15 align=middle alt='Smile'><br />]]></description>
      <pubDate>Sun, 29 Apr 2009 15:11:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by RuleoftheBone]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#203</link>
      <description><![CDATA[My daily all-rounder:<br /><br />3x150mm T2-usually Barrage S<br />1xE5 small NOS<br /><br />1xMWD T2<br />1xBest named 20k scram (If you feel really wealthy T2 24k scram works nicely but thats more helpful in a gang. You can also fit a 7.5k scram...but I like to keep my distance options open <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_cool.gif border=0 width=15 align=middle alt='Cool'>)<br />1xBest named webber<br />1xFS-9 Med SE<br /><br />1xEDC (Emergency DC)<br />2xMk I Generator Refits-Diagnostic System<br /><br />You'll need pretty good engineering and AWU skills to fit and obviously AF to level 4 to get the benefit. Decent tank, nice resists, good lock time, fast, and can handle most cruisers and below if flown competently. I'm fully aware of the semi mixed tank thing going on...but in my view DC's are one of the most overlooked mods in game.<br /><br />The tough ones to fight with this setup are Ishkur, Vexor, and Arbitrator...but thats probably due my generally forgetting to change overview to show those bloody T2 drones chewing me up <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_lol.gif border=0 width=15 align=middle alt='Laughing'><br />"Lead Me..Follow Me..Or get the **** out of my way"<br />General George Patton USA<br /><br /><img src="http://sigs.griefwatch.net/index.php?kb=veto&name=RuleoftheBone&template=icarus" border=0>]]></description>
      <pubDate>Sun, 29 Apr 2009 13:51:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/3512826</guid>
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      <title><![CDATA[[RMR] Jaguar - by SpawnSupreme]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#202</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: SpawnSupreme on 29/04/2007 13:22:31</i></span><br />well my jag has seen quite a few fights and i never lost it!<br /><br />it has:<br />3 x 250mm arti T2<br />1 limos standard missile<br /><br />emp regular ammo (close range max damage)<br /><br />1 named AB<br />1 webber named<br />1 warp jam 20k<br />1 target speed and range mod (forget name)<br /><br />1 gyro named<br />1 armor rep named<br />1 agility mod (forget name)<br /><br />the 250mm artilery is so i dont need to boost powergrid and for close range fighting.<br /><br />many times i lose my wolf with 280 Artilery cuz other get to close and my 280mm will not hit inside range but with my 250mm your ship can be touching mine and i will still damage you but the long range is not reliable.<br />]]></description>
      <pubDate>Sun, 29 Apr 2009 13:21:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by David Devant]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#201</link>
      <description><![CDATA[K so I know this is kinda expensive, but when i've got Trajectory Analysis up to a decent level I was thinking of running this:<br /><br />3x 200mm II (Barrage)<br />1x Arby Standard (Whatever)<br /><br />1x MWD II<br />1x Shadow Web<br />1x Disruptor II<br />1x Giisti A-Type Booster<br /><br />2x Gyro II<br />1x Cap relay<br /><br />2x Fall-off rigs<br /><br />Was thinking that this should make a pretty tasty cruiser killer (kinetic missles and bees aside). The 13k web range puts you out of MedNos and Web range and the guns should hit just (but only just) within falloff. I've got most of the stuff already and i'm just waiting for skills to train. On the other hand should I just sell all that stuff on ebay and buy something sensible instead. A volkswagen perhaps?<br />]]></description>
      <pubDate>Sun, 29 Apr 2009 11:58:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by haq aan]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#200</link>
      <description><![CDATA[Can <b>ONLY</b> be done with maxed fiting skills.<br /> AWU :5<br /> Shield Upg :5<br /><br /><b>High :</b> 3x 200mm II , 1x knave S NOS<br /><b>Med :</b> 1x scramble (9km) , 1x web , 2x MSE II<br /><b>Low :</b> 2x Shield pow relay , 1x b88 MAPC (11 pg)<br /><br />Advantage:<br /><br />* U will have 3300 shield , with 300 sec recharge rate. Ship recharges like a Small shield Bosster II running full time.<br />* U will have high end Autos which boost your dps.<br />* Small nos runs scram and web forever.<br /><br />Disadvantage:<br /><br />* No speed mods.<br /><br /><br />This is my solo setup, can kill 1 0n 1 all the other Assault frigs, ONLY if u manage to web them.Can kill some cruisers too if picked right.<br /><br />haq aan<br />Omega Enterprices - D2<br /><br /><br /><br />]]></description>
      <pubDate>Sun, 29 Apr 2009 11:11:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Phish1]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#199</link>
      <description><![CDATA[3 x 150mm acII, arby rocket launcher<br />1mn mwd II, MSE II, web, scram<br />PDS, 2 overdrives<br /><br />with a snake set and some polycarbon rigs, this thing easily reaches 5k/s so go wild on the inty klilling side of things<br /><div align=justify><img src="http://img66.imageshack.us/img66/7894/ishkursigno8.jpg" border=0></div id=justify>]]></description>
      <pubDate>Sat, 28 Apr 2009 10:46:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Shelene]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#198</link>
      <description><![CDATA[3x 200mm t2<br />E90? Nos<br /><br />AB T2<br />Gistii A-type Small Shield Booster<br />fleeting web<br />fleeting 7.5km scramble<br /><br />2x Gyro II<br />PCU i think it was...<br /><br />and also a ANTI kinetic rig<br /><br />gives good resistance atleast 60 all and very good dps :)<br />Been attacking bc and other ships alone :)<br />________________________<br /><br />NFF]]></description>
      <pubDate>Sat, 28 Apr 2009 08:31:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Megan Maynard]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#197</link>
      <description><![CDATA[Just got assault II done, and bought a jag.<br /><br />Highs:<br />3x 200mm scouts<br /><br />Mids:<br />Cold gas MWD<br />Kinetic passive shield hardener<br />small c5-L shield booster<br />20 km warp disrupt<br /><br />Lows:<br />2x gyro t2<br />Amplitude signal enhancer (For those awesome lock times.)<br /><br />with my skills I have a 7.78943404295x damage mod on each gun with the gyros also.<br />Shield resists 75/60/60/60 lol I love this ship.<br /><img src="http://eve-files.com/dl/97005" border=0>]]></description>
      <pubDate>Sun, 22 Apr 2009 23:02:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Megan Maynard]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#196</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Megan Maynard on 17/04/2007 07:43:17</i></span><br />anyone have luck with t2 tracking disrupter instead of a web?<br /><br />so<br />mids:<br />mwd<br />scram<br />t2 tracking disrupter<br /><br />Im just getting into this ship, not sure i like the idea of a 50 m sig radius with shield extender, cruise missile with skills has a lower explosion radius then that, and that would hurt<br /><img src="http://eve-files.com/dl/97005" border=0>]]></description>
      <pubDate>Tue, 17 Apr 2009 07:45:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Davey Oaks]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#195</link>
      <description><![CDATA[I have been using the jag for a while now and had great results for this in either small gangs or solo stuff.<br /><br />HI: 3x200mmII's(barrage s) 1x rocket launcher (em rockets)<br />Meds: 1mn ab II, med shield extnd II, kinetic deflection II, fleeting web/warp scramb depending on who has what in gang or solo.<br />Lows: overdrive injector, gyro stab II pdu<br /><br />can't get on eve atm but gives around 1.7k of shield and flys at around 1k with okish navigation skills<br /><br /><br /><br />WooT !]]></description>
      <pubDate>Tue, 3 Apr 2009 09:13:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Reohin]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#194</link>
      <description><![CDATA[200mm Autocannon II<br />200mm Autocannon II<br />200mm Autocannon II<br />Small 'knave' I energy drain<br /><br />1MN MWD II<br />Fleeting web<br />warp scramb II<br />Med Shield extender<br /><br />PDU II<br />PDU II<br />PDU II<br /><br />rigs: anti-kinetic screen(kinetic res), core defence purger (shield regen)<br /><br />shield HP: 2337<br />shield regen: 19.66<br />sheild res: 75-60-58-60<br /><br />]]></description>
      <pubDate>Tue, 3 Apr 2009 07:41:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Fransico Lesante]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#193</link>
      <description><![CDATA[I havent gotten alot of pvp action in this setup but I have held my own more then once..<br />Runs missions like a dream<br /><br />Highs<br />3x 200m AC II<br />1x arb rocket<br /><br />Mid<br />1x ab II<br />1x md extender II<br />1x web<br /><br />Low<br />1x gyro<br />2x shield relay<br /><br />rigs <br />2x shield recharge (cant remember what they are called at the moment)<br /><br />I tank fairly well, never need cap unless im closing on somone, and have a nice dps considering.<br /><br />Im personally fitted with a set of halo inmplants that kill the negatives of the rigs.. along with max shield rigging..<br /><br />I love the pirate that mistakes me for a rifter :)<br /><br /><br /><br />]]></description>
      <pubDate>Tue, 3 Apr 2009 04:34:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by nails]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#192</link>
      <description><![CDATA[Here is the PvE setup I use. The fitting is pretty tight, so the fitting might depend on your skills. The damage though is awsome. I use this setup for Cosmos missions that require frigates. I'm still tweaking it a bit. For PvE it works good, I wouldn't reccomend using any of these fittings in PvP obviously. You can also do level 2 missions and most level 3s with this setup if you have the right skills. I'm eventually going to make it full faciton. Dread Guristas Invul field gets put on as soon as I get a drop off Guristas Extrav hehe.<br /><br />3x 280mm Scout Artillery I<br />&lt;EMPTY&gt;<br /><br />1x Gistii A-type 1MN Afterburner<br />1x Gistii A-type Small Shield Booster<br />1x Cap Recharger II<br />1x Invulnerability Field II<br /><br />2x Gyrostabilizer II<br />1x Tracking Enhancer II<br />--------------<br /><img src="http://nails.otaku.jp/nails/crap/sigs/otc_logo02.jpg" border=0><br /><a href="http://nails.otaku.jp/ota-corps/" target="_blank">http://nails.otaku.jp/ota-corps/</a>--<b>Adv Anime Rank</b> <img src="http://nails.otaku.jp/nails/eve/lvl5.gif" border=0>]]></description>
      <pubDate>Fri, 16 Mar 2009 16:40:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Haniblecter Teg]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#191</link>
      <description><![CDATA[Jaguar<br /><br />200mm AutoCannon II<br />200mm AutoCannon II<br />200mm AutoCannon II<br />Small Nosferatu I<br /><br />Tracking Disruptor II<br />1MN MicroWarpdrive II<br />Patterned Stasis Web I<br />J5b Phased Prototype Warp Inhibitor I<br /><br />Gyrostabilizer II<br />Gyrostabilizer II<br />Empty Slot<br /><br />Rigs : Empty Slot \ Empty Slot \ <br /><br />759 shield, 3.8/s, E/T/K/Ex=75/59/39/59<br />571 armor, E/T/K/Ex=92/67/25/10<br />225.0 cap, +3.68/s, -6.52/s<br />2105.0 m/s<br />0.0 DPS<br /><br /><br />1v1, its mean against anyting with missles. If there isnt any turrets to jam, just run.<br />----------------------------------------<br /><img src="http://www.pmcdaniel.net/eve_foe.jpg" border=0> <b>Friends Forever</b> <img src="http://www.pmcdaniel.net/eve_friend.jpg" border=0><br />]]></description>
      <pubDate>Fri, 9 Mar 2009 16:54:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Vandrakov Xorelyan]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#190</link>
      <description><![CDATA[Looking for a good PvE setup for level 3 missions - any advice?<br />]]></description>
      <pubDate>Fri, 9 Mar 2009 16:19:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Blaznazn Terror]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#189</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Blaznazn Terror on 05/03/2007 05:53:46</i></span><br />My Current Fittings for my Jaguar.<br /><br /><u>High</u><br />3x 150mm Autocannon II<br />1x 'Arbalest' Rocket Launcher I<br /><br /><u>Medium</u><br />1x 1mn Afterburner II<br />1x Fleeting Warp Scrambler I<br />1x F-S8 Relativistic Deflection Shield Induction<br />1x Medium F-S9 Regolith Shield Induction (I'll train for T2 soon)<br /><br /><u>Low</u><br />2x Gyrostabilizer II<br />1x Partial Power Plant Manager: Diagnostic System (Will switch for a DCU when I can use)<br />]]></description>
      <pubDate>Mon, 5 Mar 2009 05:57:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Cartellus]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#188</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>AGENT KW</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: AGENT KW on 01/03/2007 11:24:04</i></span><br />My Jaguar:<br /><br />HIGH:3x125mm T2 + NOS<br />MID:AB,2x M Regolith, 7.5k Scram<br />LOW:Micro Aux, 2x Gyro II's<br />2x Shield Purger Rigs (Recharge)<br /><br />with maxed fitting skills grid is very tight, have to use T1-named where appropriate to save grid.<br /><br />3040 Shield - can't remember the regen -think its 25/s<br /><br />Use it with my pirate alt for low sec belt hunting. I got tired of using the 250 + orbit at 10km setup.<br /><br />Good tank (Hitpoints + regen + resists)<br />Descent Dps (think it's 130)<br />Your tank and DPS is nos proof, and the 7.5km can be maintained with your nos. Ideal for killing noob cruiser / BC pilots !<hr height=1 noshade></font></BLOCKQUOTE><br /><br />HI<br /><br />have you thought about removing the AB (cruisers usually approach you, well at least happens to me all the times, as they think in getting an easy kill) and swapping it with some shield hardn?<br /><br />Also the scramle is sustainable with the normal recharge rate of the cap, so you could remove the NOS for a Rocket launcher and get more damage.<br /><br />Bang a 10% projectile damage rig and a +10% rof rig (YES you want to rig the AF, no they DON't blow up easily, YES they are F*$%&ng great ships) and your damage is almost as good as a wolf (with unfortunately not the same range)<br />]]></description>
      <pubDate>Fri, 2 Mar 2009 09:04:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by AGENT KW]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#187</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: AGENT KW on 01/03/2007 11:24:04</i></span><br />My Jaguar:<br /><br />HIGH:3x125mm T2 + NOS<br />MID:AB,2x M Regolith, 7.5k Scram<br />LOW:Micro Aux, 2x Gyro II's<br />2x Shield Purger Rigs (Recharge)<br /><br />with maxed fitting skills grid is very tight, have to use T1-named where appropriate to save grid.<br /><br />3040 Shield - can't remember the regen -think its 25/s<br /><br />Use it with my pirate alt for low sec belt hunting. I got tired of using the 250 + orbit at 10km setup.<br /><br />Good tank (Hitpoints + regen + resists)<br />Descent Dps (think it's 130)<br />Your tank and DPS is nos proof, and the 7.5km can be maintained with your nos. Ideal for killing noob cruiser / BC pilots !<br />]]></description>
      <pubDate>Thu, 1 Mar 2009 11:27:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Donmadefy]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#186</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Donmadefy on 01/03/2007 10:54:01</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Heelay Ashrum</i><hr height=1 noshade><br />Sorry but i would not call your setup as heavy interceptor for several reason:<br /><br />1) no AB and no MWD<br /><br />2) no scrablers, so u cant stop nobody from warp away. And this is the main rule for interceptos: tackle someone since dont come chivalry ( dammage dealers)<br /><br />I'm not arguing if your setup is good or bad, just the fact that intie use mwd, so u realy cant call that way your setup ( without any propulsion upgrade). I realy cant be used for intie rules.<hr height=1 noshade></font></BLOCKQUOTE><br /><br /><br />Sorry, I wasn't clear in my post. I wasn't referring to my original geeky shield setup (bad for PvP) as a heavy interceptor idea, more along the lines of is the Jag using passive tanking a good choice for a basis of a heavy interceptor? I don't think a heavy interceptor should be aimed at stopping ceptors, so I think we could get away with an AB over a MWD.<br /><br />AB, Extender x2, Scrambler<br />2x SPR, 1xNano/overdrive<br />edit: +speed rigs<br />]]></description>
      <pubDate>Thu, 1 Mar 2009 10:57:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Heelay Ashrum]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#185</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Heelay Ashrum on 01/03/2007 08:47:39</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Donmadefy</i><hr height=1 noshade><br />... It seems ideal for a heavy interceptor...<br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />Sorry but i would not call your setup as heavy interceptor for several reason:<br /><br />1) no AB and no MWD<br /><br />2) no scrablers, so u cant stop nobody from warp away. And this is the main rule for interceptos: tackle someone since dont come chivalry ( dammage dealers)<br /><br />I'm not arguing if your setup is good or bad, just the fact that intie use mwd, so u realy cant call that way your setup ( without any propulsion upgrade). I realy cant be used for intie rules.<br />]]></description>
      <pubDate>Thu, 1 Mar 2009 08:50:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Heelay Ashrum]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#184</link>
      <description><![CDATA[i'm using with an alt the following setup: ( low sec ratting/occasional pvp)<br /><br />Hi: 3x 200mm T2 ( emp ), malkut rocket launcher ( no CPU for arbalest)<br />med: named MWD, Named scrambler, passive kinetic hardener T2 ( + 37% res), Med Shield extender T2 <br />Low: 3x power diagnostic unit<br /><br />I know it's ad odd setup, and can be pimped a bit more but actually that's the best i can fit <b>with my skills</b>. <br /><br />The passive shield tanking setup might appear odd ( usually this are not much effective on frigates), but i compared several times with active shield/armour tanked/plated setup and this is still much better. <br /><br />With my skills ( still average) i can scramble and MWD almost forever( should be forever with good skills). The shield amount is +2300 ( dont remember exactly) regen peek is over 15points/sec and the lowest resistance is 60% ( kin and explo). <br /><br />Obviusly it's not "the perfect solo pvp setup", but isnt bad either.. <br />I used it against low sec npc without any problem ( gurista, that's the reason for the kinetic hardener ), and even won some pvp fights. I think it's good as a general setup, obviusly dedicated setups for a specific rules are better, but i like the flexibility of this one.<br />]]></description>
      <pubDate>Thu, 1 Mar 2009 08:45:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Donmadefy]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#183</link>
      <description><![CDATA[Yeah, I didn't plan to take it to the extreme, it was a fun set up! Sig radius was 55, which I didn't think was too bad. At peak recharge I think I guesstimated 50 shields per second? I know that's not that great in the grand scheme of things, but it seems good for a frigate.<br /><br />As for a more effectual setup, do you think passive tanking isn't viable? It seems ideal for a heavy interceptor... but I'm quite new to the Jag, and there's plenty of wisdom in this thread to trial :)<br />]]></description>
      <pubDate>Thu, 1 Mar 2009 00:30:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Cartellus]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#182</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Donmadefy</i><hr height=1 noshade><br />mids: 3xMedium Extender II's, 1xShield Recharger II<br />lows: 2xMAPC, 1SPR<br /><br />I know there's no offensive mods, but it was an exercise in Theory a la Pottsey :) Gives about 4500 shield on a 340s recharge ... and my skills are only lvl 4. I reckon with Shield upgrades 5, AWU 4 and powergrid mods, getting an offense should be *****ble.<br /><br />Of course, you can't do much other than passive tank :) However, it's worth developing just to see what it could do.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Hi<br /><br />4k shield will go down in 30 secs top. TBH i wouldn't spend more time with this. AF are challenging, try to find a good, balanced compromise. <br /><br />What are the biggest problem of AF warfare?<br /><br />1) Nos<br />2) Web<br />3) Low lvl of shield/armor points<br />4) Not many slots<br />5) Not great damage output<br /><br />Build your setup around these.<br />]]></description>
      <pubDate>Wed, 28 Feb 2009 22:26:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Damon Runyon]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=7#181</link>
      <description><![CDATA[You will have lots of shield HP. You will also have a big kinetic resist hole, no speed and a sig rad the size of a bus...<br />]]></description>
      <pubDate>Wed, 28 Feb 2009 20:21:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Cartellus]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=6#179</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>dolmant</i><hr height=1 noshade>ummm, not enough punch? so far better than most other setups (damage wise) remembering that 250mm have more dps than 280mm, less range, granted, but more dps. I changed this setup a little, put rigs on, dropped nano, etc. I recommend one damage rig, as long as you arent squeezed for grid. Don't know how you get more damage out of any other arty setup, and as i mentioned before, get in below 10km and you are vulnerable to web and nos. It might just be me, but i don't like the idea of risking this ship under 10km. I also did some testing against a drake the other day, corp mate ECM blackbird while i killed him, and it works fine (though i suspect it was the ecm ammo that did it, and it did take me a while, but hey, beating even a noob in a drake is an achievement with frigate guns)<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I'm thinking about buying another jaguar just to try a different rig setup, perhaps put a damage rig and a Rate of fire increase rig.<br />With damage implants and some shield protection i think that situation should improve incredibly. Wolf is a temptation though as well, with the extra turret, still very vulnerable to missiles and drones. My only problem with Jag is that you cant be killed due to speed and shield res tank but also cant kill due to poor dps. I guess just need to test and again, choose wisely your target.<br />]]></description>
      <pubDate>Wed, 28 Feb 2009 15:28:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by dolmant]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=6#178</link>
      <description><![CDATA[ummm, not enough punch? so far better than most other setups (damage wise) remembering that 250mm have more dps than 280mm, less range, granted, but more dps. I changed this setup a little, put rigs on, dropped nano, etc. I recommend one damage rig, as long as you arent squeezed for grid. Don't know how you get more damage out of any other arty setup, and as i mentioned before, get in below 10km and you are vulnerable to web and nos. It might just be me, but i don't like the idea of risking this ship under 10km. I also did some testing against a drake the other day, corp mate ECM blackbird while i killed him, and it works fine (though i suspect it was the ecm ammo that did it, and it did take me a while, but hey, beating even a noob in a drake is an achievement with frigate guns)<br />]]></description>
      <pubDate>Tue, 27 Feb 2009 08:43:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Cartellus]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=6#177</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>dolmant</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Mortuus</i><hr height=1 noshade>Bad! Bad arty setup.<br /><br />3x 280mm t2<br />1x AB t2, 1x Web, 1x Target Painter/Sensor Booster, whatever, samll shield extender, or something else.<br />3x Gyro t2<br /><br />23.x damage mod 4tW, friggies and inties just explode.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />23x is all very nice and good: whats the rof?<br /><br />my updated setup:<br /> 3x 250mm II, Arb standard launcher<br />Gistii A-type small shield booster, 1 kinetic deflection amp (for gang ops, solo this is scram), 1 true sansha stasis web, 1x gistii 1MN AB<br />Lows i have: Nano, 2x Gyrostab II (would fit another, but i need the acceleration cos otherwise no point having a max speed)<br />goes 900m/s rougly, hits any inty that has a MWD on, and any other it can web or trick into going out of scram range/into webber range (which is 14km) dont go in &lt;10km cos NOS and web will eat you alive. Why does a frig need a target painter? only 3 guns? 250mm do better dps anyway... i think ;)[/quote<br /><br />getting frustrated. It's a nice ship but simply cant get enough punch to take down c semidecent tanked cruiser.<br />]]></description>
      <pubDate>Wed, 14 Feb 2009 10:38:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by dolmant]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=6#176</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Mortuus</i><hr height=1 noshade>Bad! Bad arty setup.<br /><br />3x 280mm t2<br />1x AB t2, 1x Web, 1x Target Painter/Sensor Booster, whatever, samll shield extender, or something else.<br />3x Gyro t2<br /><br />23.x damage mod 4tW, friggies and inties just explode.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />23x is all very nice and good: whats the rof?<br /><br />my updated setup:<br /> 3x 250mm II, Arb standard launcher<br />Gistii A-type small shield booster, 1 kinetic deflection amp (for gang ops, solo this is scram), 1 true sansha stasis web, 1x gistii 1MN AB<br />Lows i have: Nano, 2x Gyrostab II (would fit another, but i need the acceleration cos otherwise no point having a max speed)<br />goes 900m/s rougly, hits any inty that has a MWD on, and any other it can web or trick into going out of scram range/into webber range (which is 14km) dont go in &lt;10km cos NOS and web will eat you alive. Why does a frig need a target painter? only 3 guns? 250mm do better dps anyway... i think ;)<br />]]></description>
      <pubDate>Wed, 7 Feb 2009 20:46:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Cartellus]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=6#175</link>
      <description><![CDATA[Hi<br /><br />another odd AC just to keep this forum alive (i feel like i own it now)<br /><br />3x 150mm II (Proton, Fusion, Barrage)<br />1x Dim NOS<br /><br />1xScrambler 1xMed Ext II, 1xThermal hard II, 1xKinetic Hard II<br /><br />2xGyro II, 1 Nano<br /><br />People will say, no web, no MWD you are crazy! These are my reasons<br />I use this setup when i rat in belts and people decide to fry me big time.<br />If you wanna run away, do it straight immediately, in this case you don't need speed, just agility to warp out.<br />If you decide to stay any short range Cruiser or BC will have a 7.5 to 9km sdcrambler. The enemy nos will suck you cap dry, with your small nos you will be able only to support the scrambler (for this to hell MWD or AB), if you get webbed, the enemy will still have to stay within scrambler range (7.5km aver). in this case you don't need a web as the barrage can perfectly hit at that range (even intys). The passive shield setup gives you 2k shield points and an all round 75% protection (fitting 2 shield rigs), veryt useful against missiles boats. Of course against artillery ships you are f......, but so far, i have always been engaged in close combat.<br /><br />What do you think about it?<br />]]></description>
      <pubDate>Mon, 5 Feb 2009 12:58:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by kill0rbunny]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=6#174</link>
      <description><![CDATA[Would try 250mm IIx3, Standard Launcher,<br />Kinetic Res II, Fleeting Scrambler, Small Cap Booster(2x150), MWD<br />MAPC, Inertia Stab, Tracking Enhancer.<br /><br />A corpmate flys this and never gets caught.<br /><br /><img src="http://www.3two1.de/tmp/sig.jpg" border=0><br />]]></description>
      <pubDate>Fri, 2 Feb 2009 12:23:00 +0000</pubDate>
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      <title><![CDATA[[RMR] Jaguar - by Cartellus]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=6#173</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>dolmant</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Cartellus</i><hr height=1 noshade><br />YO, good comment, after consideration, the answer would be, No, i would not risk such expensive modules, tryed the web and i have found it much better. However, after loosing my jag in a duel against a tech 1 rupture AC fitted Rupture, i got in a bit of a dilemma.<br /><br />Set up i was using was:<br /><br />3x 150mm II EMP ammos (never manage to swap to barrage)<br />1x Arbalest RL<br /><br />1x MWD catalyst (i think that was the name)<br />1x Web<br />1x SCram<br />1x MED EXt 2 (1765 shield)<br /><br />1x GYRO 2 <br />2x PDUs<br /><br />Got into range, webbed him, scrambled him, start shooting orbiting at 1km, his shield went to 50% in no time, than i got webbed, drones were out, i focused on the drones but the AC ripped me apart. What did i do wrongly? After talking with the guy, he said that the autos were hitting most of the times (i was orbiting with the MWD on at some points, speed was around 300m/s). In many chats i have seen these AF pictured as really tough ships, able to tackle BC and even BS, i was a bit surprised by the speed it went down. Are the good quality of this ship being dumped by the poor quality of his pilot? <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_smile.gif border=0 width=15 align=middle alt='Smile'>. I'm not winging, the duel was really good and the opponent really fair, i just want to make the most out of it as, not having a great pvp experience, i had an idea of this ship that yesterday did not prove right. Would than a Tracking Disruptor makes the difference against a close combat ship? Would it be better than a web (cant really get rid of the scrambler or it will warp away). Shall i just ship everything and go back in my reaper for at least 6 months before considering pvp again? <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_surprised.gif border=0 width=15 align=middle alt='Surprised'>. Thanks for your feedback on this<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I'd like to ask: the Jag has an optimal bonus, which i think is suited to artillery, and the wolf for AC. The reason i use artillery on frigs is for this very reason: most ships fit webbers, and once you are webbed in a frig, you often become a target for AC ships, and drones have a much bigger target. The artillery allowed you to hit from +10km, dodging webber and NOS from cruisers and BC's. This is the sort of setup i would use against a cruiser:<br /><br />High 3x 250mm II 1x standard launcher (named)<br />Med: 1x Small booster II 1x AB II 1x 20km scram (named) 1x webber (named)<br />Low: (varies) 2x Gyro II's 1x damage control/ tracking enchancer/gyro whatever<br /><br />This, of course, doesnt work fantastically well aginst other AF or frigs, but it does work better than some setups ive seen. the webber is supposed to slow any ship that comes into range so you can still hit and use you AB to get out of range again (obviously) and you can kill drones easily, just web em and start shooting. For other frigs, i would use the wolf, because the extra high slot lets you use a nos, fit a web and scram and a little tank in low and u own other frigs, but u might find it hard against cruisers - then again, many people seem to find AC works, but i prefer the arties. and like the guy said before me: there is no I WIN button - you just have to compromise - and since i reckon cruisers are my main target, ill stick with artillery.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Hi<br /><br />interested in your setup yesterday i trained small arty and fit 3 280mm. Fantastic results!!!!<br />3x280mm<br />1 web, 1 AB, 1Scrambler (20km), 1 Kinetic Hardners (not sure about this though)<br />2 x Gyro 2, 1 x PDU<br /><br />Felt a bit "naked" with only 800 shield points but i can orbit at 17km, well far from nos, webs and alike, also far away from any close combat fit BC or cruiser. Engaged a cp BC (primus), i was doing damages between 100 and 350 per turret (overall less powerful than AC due to long time and more frequent recharges). With 2 shield rigs the radius is still 38 and % are 75 73 73 60 (but it can be further improved). Able to run constantly the AB and Scramble for a decent amount of time. Speed 1.3km/s. I am not sure about the web (apart from slowing down drones) i would be tempted to fit a small booster or another hard.<br />Haven't tryed with other pilots, but so far looks good<br />]]></description>
      <pubDate>Fri, 2 Feb 2009 09:13:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/3999040</guid>
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      <title><![CDATA[[RMR] Jaguar - by Mortuus]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=6#172</link>
      <description><![CDATA[Bad! Bad arty setup.<br /><br />3x 280mm t2<br />1x AB t2, 1x Web, 1x Target Painter/Sensor Booster, whatever, samll shield extender, or something else.<br />3x Gyro t2<br /><br />23.x damage mod 4tW, friggies and inties just explode.<br /><br />ex-Occassus Republica &lt;3]]></description>
      <pubDate>Thu, 1 Feb 2009 05:57:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4004953</guid>
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      <title><![CDATA[[RMR] Jaguar - by dolmant]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=6#171</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Cartellus</i><hr height=1 noshade><br />YO, good comment, after consideration, the answer would be, No, i would not risk such expensive modules, tryed the web and i have found it much better. However, after loosing my jag in a duel against a tech 1 rupture AC fitted Rupture, i got in a bit of a dilemma.<br /><br />Set up i was using was:<br /><br />3x 150mm II EMP ammos (never manage to swap to barrage)<br />1x Arbalest RL<br /><br />1x MWD catalyst (i think that was the name)<br />1x Web<br />1x SCram<br />1x MED EXt 2 (1765 shield)<br /><br />1x GYRO 2 <br />2x PDUs<br /><br />Got into range, webbed him, scrambled him, start shooting orbiting at 1km, his shield went to 50% in no time, than i got webbed, drones were out, i focused on the drones but the AC ripped me apart. What did i do wrongly? After talking with the guy, he said that the autos were hitting most of the times (i was orbiting with the MWD on at some points, speed was around 300m/s). In many chats i have seen these AF pictured as really tough ships, able to tackle BC and even BS, i was a bit surprised by the speed it went down. Are the good quality of this ship being dumped by the poor quality of his pilot? <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_smile.gif border=0 width=15 align=middle alt='Smile'>. I'm not winging, the duel was really good and the opponent really fair, i just want to make the most out of it as, not having a great pvp experience, i had an idea of this ship that yesterday did not prove right. Would than a Tracking Disruptor makes the difference against a close combat ship? Would it be better than a web (cant really get rid of the scrambler or it will warp away). Shall i just ship everything and go back in my reaper for at least 6 months before considering pvp again? <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_surprised.gif border=0 width=15 align=middle alt='Surprised'>. Thanks for your feedback on this<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I'd like to ask: the Jag has an optimal bonus, which i think is suited to artillery, and the wolf for AC. The reason i use artillery on frigs is for this very reason: most ships fit webbers, and once you are webbed in a frig, you often become a target for AC ships, and drones have a much bigger target. The artillery allowed you to hit from +10km, dodging webber and NOS from cruisers and BC's. This is the sort of setup i would use against a cruiser:<br /><br />High 3x 250mm II 1x standard launcher (named)<br />Med: 1x Small booster II 1x AB II 1x 20km scram (named) 1x webber (named)<br />Low: (varies) 2x Gyro II's 1x damage control/ tracking enchancer/gyro whatever<br /><br />This, of course, doesnt work fantastically well aginst other AF or frigs, but it does work better than some setups ive seen. the webber is supposed to slow any ship that comes into range so you can still hit and use you AB to get out of range again (obviously) and you can kill drones easily, just web em and start shooting. For other frigs, i would use the wolf, because the extra high slot lets you use a nos, fit a web and scram and a little tank in low and u own other frigs, but u might find it hard against cruisers - then again, many people seem to find AC works, but i prefer the arties. and like the guy said before me: there is no I WIN button - you just have to compromise - and since i reckon cruisers are my main target, ill stick with artillery.<br />]]></description>
      <pubDate>Thu, 1 Feb 2009 05:33:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4005009</guid>
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      <title><![CDATA[[RMR] Jaguar - by Cartellus]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=6#170</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Xandahar</i><hr height=1 noshade>Here's my jag setup, should work well for both pvp and pve:<br /><br />3x 150mm T2 autocannons (Barrage S )<br />1x standard launcher ( i use Malkuth for the lower cpu requirements)<br /><br />mids:<br />1x 1nm T2 ab<br />2x T2 resistance amps, (fit for the dammage resistance u need)<br />1x Medium Shield Extender II<br /><br />lows:<br />2x PDU<br />1x Shield Power Relay<br /><br />with this passive tank setup, you're not hampered by someone using NOS, and with the proper skills you wind up with over 2k in shields with well under a 300 sec recharge rate. the medium extender only adds 7 meters to youor sig radius, and for what it gives in terms of protection and survivability seems a good tradeoff to me. lemme know what u guys think. ;-)<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Hi<br /><br />the greatest feature of this game is that there is no winning setup, every setup is good (within reason) until you face somebody that has the countermeasure to your setup. Starting from this and with my experience i have find out that there r 2 main style of play fo the jag: looking for somebody to kill or waiting for him to come to you.<br />If you belong to the first category than you need a MWD to get close and a scramble to keep the target at bay. Once you will get nossed (everybody with a bit of brain fit a nos in his/her ship) every module that uses more than 10 cap is useless (as 10 is the amount of cap you get from your small nos), the only thing you will be able to run is the web and the scranble (you need them both to keep the target in range, remember you cant warp or AB but he can).<br />Concluding you need a small nos in high (to keep scrambling and webbing) A web, a scramble, a mwd and the ext to soak the damage you'll get when your sig radius is 500 times bigger due to the MWD. The only choice for low is gyro and pdu as you need to deal damage quickly before you get wiped out by drones, turrets and alike (if you get webbed AC medium still have a pretty good hit on you).<br /><br />If you belong to the second category, just sit and wait in belt, somebody will come, see you small and try to attack you (they always do). With this scenario you can bet your ship, he has a nos to suck you dry, a web to keep you at bay, and a scramble. So you could swap the AB or MWD for a shield hardners, keep the nos to scramble and web, med ext. It's risky but you could replace the web for another hardner. Low 2 gyro 2 and a nano for extra speed and agility. If you wanna run, warp away as soon as you see the incoming ship, if you decide to stay at least you will be running the modules you need to keep him in belt, perhaps waiting to get some help. Yesterday i took a thorax down with this setup, the day before a brutix.<br />Overall use the setup that fits your gaming style, as long as you have fun, the rest is good.<br /><br />THanks<br />]]></description>
      <pubDate>Tue, 30 Jan 2009 11:05:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4017785</guid>
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      <title><![CDATA[[RMR] Jaguar - by Xandahar]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=6#169</link>
      <description><![CDATA[Here's my jag setup, should work well for both pvp and pve:<br /><br />3x 150mm T2 autocannons (Barrage S )<br />1x standard launcher ( i use Malkuth for the lower cpu requirements)<br /><br />mids:<br />1x 1nm T2 ab<br />2x T2 resistance amps, (fit for the dammage resistance u need)<br />1x Medium Shield Extender II<br /><br />lows:<br />2x PDU<br />1x Shield Power Relay<br /><br />with this passive tank setup, you're not hampered by someone using NOS, and with the proper skills you wind up with over 2k in shields with well under a 300 sec recharge rate. the medium extender only adds 7 meters to youor sig radius, and for what it gives in terms of protection and survivability seems a good tradeoff to me. lemme know what u guys think. ;-)<br />]]></description>
      <pubDate>Sun, 28 Jan 2009 14:27:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4027570</guid>
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      <title><![CDATA[[RMR] Jaguar - by Haniblecter Teg]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=287874&amp;page=6#168</link>
      <description><![CDATA[Jaguar<br /><br />200mm AutoCannon II<br />200mm AutoCannon II<br />200mm AutoCannon II<br />Small Nos