Pages: [1] 2 3 4 5 |
1. Suggestion for new module Point-defence System - in Player Features and Ideas Discussion [original thread]
[quote=Cade Windstalker]Why? Why is this needed, what niche does it fill, and how is it balanced when the main thing that balances a Smartbomb is the fact that it hits *everyone* not just the things you want to hit? is a back up when your target...
- by A8ina - at 2017.07.03 23:56:11
|
2. Suggestion for new module Point-defence System - in Player Features and Ideas Discussion [original thread]
How is possible in a futuristic game not to have Point defense system and to have energy pulse weapon that is called smartbomb when is common knowledge that the term smart for weapons indicates precision.
- by A8ina - at 2017.07.03 23:38:30
|
3. Suggestion for new module Point-defence System - in Player Features and Ideas Discussion [original thread]
This module is targeted for the pilots who wish not to cause collateral damage, The PDS is AoE weapon like smart bomb in damage and range but capable to target only aggressors.
- by A8ina - at 2017.07.03 00:02:56
|
4. idea for Customizable Buttons - in Player Features and Ideas Discussion [original thread]
Ease of access and one step further to touchscreen functionality.
- by A8ina - at 2017.05.22 23:36:32
|
5. idea for Customizable Buttons - in Player Features and Ideas Discussion [original thread]
The idea is to be able to create Buttons and attach commands / Link on them as you do on website Builder . Commands can be taken from keyboard shortcuts and the UI ,and the buttons can be placed on modules slots UI or at the left area slots . Wh...
- by A8ina - at 2017.05.21 16:15:01
|
6. How much Omega time left? - in EVE General Discussion [original thread]
They could easily ad the pilot license will expire in XX days at the Pilot's Services Sheet
- by A8ina - at 2017.05.20 00:58:02
|
7. Rig Calibration - in Player Features and Ideas Discussion [original thread]
At fitting the Calibration fitting resource for Rigs it would make more sense if it was indicating available space numerical value then space being used, And also no percentage% volume only numerical available space amount .
- by A8ina - at 2017.04.23 18:47:02
|
8. Another assault frigate thread - in Player Features and Ideas Discussion [original thread]
The AF need overheat reduction bonus like the strategic Cruisers.
- by A8ina - at 2017.04.09 21:58:59
|
9. Anti-Alpha mechanic? - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: A8ina wrote: Overwhelming concentration of ammunitions fired at a single target causes the ammunitions to collide, therefore you have some loss . A battleship is a kilometre long. That is 1,000,000 mm. A battles...
- by A8ina - at 2017.03.22 22:49:48
|
10. Anti-Alpha mechanic? - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: A8ina wrote: Another approach in reducing the use of Alpha tactic, is to use the total signature resolution of all the ammunitions fired on a particular target against the signature radius of the targeted Ship and reduc...
- by A8ina - at 2017.03.21 20:31:20
|
11. Anti-Alpha mechanic? - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: A8ina wrote: Another approach in reducing the use of Alpha tactic, is to use the total signature resolution of all the ammunitions fired on a particular target against the signature radius of the targeted Ship and reduc...
- by A8ina - at 2017.03.21 19:48:40
|
12. Anti-Alpha mechanic? - in Player Features and Ideas Discussion [original thread]
Another approach in reducing the use of Alpha tactic, is to use the total signature resolution of all the ammunitions fired on a particular target against the signature radius of the targeted Ship and reducing the damage taken by an X percentage.
- by A8ina - at 2017.03.20 22:49:26
|
13. - BattleShip - - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: Mina Sebiestar wrote: ....I am too interested to see new concord lineup and see what money / gift will bring to servers. CONCORD Marshal Battleship bonus per level: 250% ECM strength 20% less CPU needs for system cloak j...
- by A8ina - at 2017.03.18 16:57:32
|
14. - BattleShip - - in Player Features and Ideas Discussion [original thread]
What about targeting changes around 50's for Cruiser Class & 60's for B-Cruiser Class So BattleShips Class has superiority on targeting range around 100's and an increase of L-Weapons range to accommodate the targeting range.
- by A8ina - at 2017.03.17 14:41:09
|
15. - BattleShip - - in Player Features and Ideas Discussion [original thread]
Reaver Glitterstim wrote: Matthias Ancaladron wrote: And fix battleship sized guns so they can hit things easier stop hitting so easily and give them role bonuses . YES! I want more battlecruisers and battleships in the game. ME TOO...
- by A8ina - at 2017.03.17 00:30:48
|
16. - BattleShip - - in Player Features and Ideas Discussion [original thread]
What about narrowing the gap in between Battle-Ships and Capital Ships
- by A8ina - at 2017.03.16 16:35:21
|
17. - BattleShip - - in Player Features and Ideas Discussion [original thread]
What about if Armor and Shield extenders are restricted in class for Frigates-Destroyers-Cruisers-BattleCruisers-BattleShips-CapitalShips
- by A8ina - at 2017.03.16 16:25:35
|
18. Right-click Button shortcut option to UI - in EVE General Discussion [original thread]
Basically make possible to create button shortcut of any right click command and drag and drop to desired weapon slot for easy access
- by A8ina - at 2017.03.15 00:55:28
|
19. - BattleShip - - in Player Features and Ideas Discussion [original thread]
The RR Signature radius is soft change and easy to implement and has some logic behind it. But still BattalShips need something to make them special as a class . CCP already tried and created some modules specially for them with the inferno expa...
- by A8ina - at 2017.03.15 00:26:03
|
20. - BattleShip - - in Player Features and Ideas Discussion [original thread]
What about if Remote repair units are effected from signature radius, as missiles do so when a large RR unit is used at smaller ship will not get the full benefit as a BS size ship do therefore slightly benefiting BS's, is a small change but is a ...
- by A8ina - at 2017.03.14 00:41:13
|
Pages: [1] 2 3 4 5 |
First page | Previous page | Next page | Last page |