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141. Pls help me and my Raven - in Ships and Modules [original thread]
High - 6 Cruise launchers + 2 Mega Pulse "radio" Mid, XL C5, SBA, 100 MWD, Sensor booster "named", 2 X Cap rechargers "best ones you can use" Low, Ballistic Control, 2 x PDU "2s if pos", Cap power relay "shield boost nerf makes little differance" ...
- by Abbadonuk - at 2004.09.08 11:00:00
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142. the 1337 Missile improvement - in Ships and Modules [original thread]
Originally by: Nina Ktakorr Edited by: Nina Ktakorr on 08/09/2004 10:13:57 You guys forgot two advantage for missles: 1.)Large launchers can load small missles, which means a Raven which is swarmed by frigates can change their ammo fr...
- by Abbadonuk - at 2004.09.08 10:32:00
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143. the 1337 Missile improvement - in Ships and Modules [original thread]
Originally by: Nina Ktakorr Edited by: Nina Ktakorr on 08/09/2004 10:13:57 You guys forgot two advantage for missles: 1.)Large launchers can load small missles, which means a Raven which is swarmed by frigates can change their ammo fr...
- by Abbadonuk - at 2004.09.08 10:32:00
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144. the 1337 Missile improvement - in Ships and Modules [original thread]
Why oh why do mmorpg players always wine until they kill the game they feel so strongly about making better? People want the Raven nerfed because it can kill ship a, people want mega pulse nerfed because it is better than gun b, people want the ge...
- by Abbadonuk - at 2004.09.07 10:41:00
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145. the 1337 Missile improvement - in Ships and Modules [original thread]
Why oh why do mmorpg players always wine until they kill the game they feel so strongly about making better? People want the Raven nerfed because it can kill ship a, people want mega pulse nerfed because it is better than gun b, people want the ge...
- by Abbadonuk - at 2004.09.07 10:41:00
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146. the 1337 Missile improvement - in Ships and Modules [original thread]
Answer to your question is, what makes you think other BS can't hit a frig? If you want to come sit in a frig anywhere between 20 and 100 away from me and my Apoc I will happily demonstrate it for you. Member of Lunar Dawn
- by Abbadonuk - at 2004.09.07 08:16:00
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147. the 1337 Missile improvement - in Ships and Modules [original thread]
Answer to your question is, what makes you think other BS can't hit a frig? If you want to come sit in a frig anywhere between 20 and 100 away from me and my Apoc I will happily demonstrate it for you. Member of Lunar Dawn
- by Abbadonuk - at 2004.09.07 08:16:00
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148. Mordu Headhunters LITE - in Missions & Complexes [original thread]
Done this mission 4 times now. First two times pre noob complaints with 2 bounty hunters, and twice yesterday with only one bounty hunter. This has been nerfed! I guess CCP handed ships back to all the noobs who lost them on this mission and then...
- by Abbadonuk - at 2004.09.05 12:21:00
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149. Mordu Headhunters LITE - in Missions & Complexes [original thread]
Done this mission 4 times now. First two times pre noob complaints with 2 bounty hunters, and twice yesterday with only one bounty hunter. This has been nerfed! I guess CCP handed ships back to all the noobs who lost them on this mission and then...
- by Abbadonuk - at 2004.09.05 12:21:00
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150. Sabotaged and Gone Berserk - in Missions & Complexes [original thread]
Zrakor, any update on this please? "next week" and a "few days" have past now and I would really like to see this mission back in the game. Member of Lunar Dawn
- by Abbadonuk - at 2004.08.23 11:50:00
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151. Sabotaged and Gone Berserk - in Missions & Complexes [original thread]
Zrakor, any update on this please? "next week" and a "few days" have past now and I would really like to see this mission back in the game. Member of Lunar Dawn
- by Abbadonuk - at 2004.08.23 11:50:00
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152. More Missiles! - in Ships and Modules [original thread]
I think the major problem for me is with balance. If Caldari are going to get a damage cap against frigs and cruis on their large weapons, how can it be balanced unless large turrets get such a cap as well? So fair enough, nerf missile damage as m...
- by Abbadonuk - at 2004.08.23 08:05:00
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153. More Missiles! - in Ships and Modules [original thread]
I think the major problem for me is with balance. If Caldari are going to get a damage cap against frigs and cruis on their large weapons, how can it be balanced unless large turrets get such a cap as well? So fair enough, nerf missile damage as m...
- by Abbadonuk - at 2004.08.23 08:05:00
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154. More Missiles! - in Ships and Modules [original thread]
What you don't seem to understand is the simple fact that Ravens will be the only BS not capable of killing frigs with one shot. As things stand now we are unlikely to hit a player frig but if we do we get good damage, post nerf we may hit more "a...
- by Abbadonuk - at 2004.08.20 22:28:00
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155. More Missiles! - in Ships and Modules [original thread]
What you don't seem to understand is the simple fact that Ravens will be the only BS not capable of killing frigs with one shot. As things stand now we are unlikely to hit a player frig but if we do we get good damage, post nerf we may hit more "a...
- by Abbadonuk - at 2004.08.20 22:28:00
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156. More Missiles! - in Ships and Modules [original thread]
Originally by: Grim Vandal well actually if you havent noticed yet ... ... these changes are how fast a Large ship can kill a small ship and not the other way round!!! I really dont see who you could kill a bs in a frig??? BS cost...
- by Abbadonuk - at 2004.08.20 11:55:00
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157. More Missiles! - in Ships and Modules [original thread]
Originally by: Grim Vandal well actually if you havent noticed yet ... ... these changes are how fast a Large ship can kill a small ship and not the other way round!!! I really dont see who you could kill a bs in a frig??? BS cost...
- by Abbadonuk - at 2004.08.20 11:55:00
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158. More Missiles! - in Ships and Modules [original thread]
Originally by: Grim Vandal [instead of this "no brainer" module. Oversized AB's then need to be changed of course to keep the balance again!!! Otherwise the small vessels are simply overpowerd and we want to achieve balance right? Hm...
- by Abbadonuk - at 2004.08.20 11:25:00
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159. More Missiles! - in Ships and Modules [original thread]
Originally by: Grim Vandal [instead of this "no brainer" module. Oversized AB's then need to be changed of course to keep the balance again!!! Otherwise the small vessels are simply overpowerd and we want to achieve balance right? Hm...
- by Abbadonuk - at 2004.08.20 11:25:00
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160. More Missiles! - in Ships and Modules [original thread]
Originally by: Ithildin Actually, Gallente BS doesn't hit frigs very well, and the reason Amarr do is cause they have so good tracking (compare the optimal range and the tracking on pulse lasers...). Also, while there is defenders and sma...
- by Abbadonuk - at 2004.08.18 15:32:00
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