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41. Routing, the dirty way out - in Test Server Feedback [original thread]
IMHO, a route from an extractor should, once a destination is established, automatically update to the new yield when a new deposit is chosen. If this new route would overload one or more links, a error message is shown and the route gets deleted....
- by Abrazzar - at 2010.05.20 09:05:00
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42. New PI Skills - in Test Server Feedback [original thread]
When I placed my extractors, they were in the center of my scan but I didn't have Planetology skill yet. On yield they seemed to be off center by a bit. Now I got the skill to 4 and at least on some places the center of the deposit is quite a bit ...
- by Abrazzar - at 2010.05.19 18:55:00
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43. huh ? why aren't they depleted ? o_O - in Test Server Feedback [original thread]
I think there was a reset when they patched SiSi or something. I had processors that should have run out still taking 10 hours until depletion. Or maybe they just freeze during patching, dunno. --------
- by Abrazzar - at 2010.05.19 17:20:00
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44. Station Fighting - in Test Server Feedback [original thread]
TQ is down. So every mentally degenerated pleb now hops onto SiSi to screw things up. I wish SiSi bans would at least partially extend to TQ just to dish out some real consequences for idiots like that. --------
- by Abrazzar - at 2010.05.16 18:29:00
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45. SISI Patch - Tis Out! - in Test Server Feedback [original thread]
Originally by: CrickCrack 5. Request: (WARNING NO ORBIT STATION) I wish the game gave a warning telling me that there is no orbital station around the planet I am setting my command post on. At the moment I can build my base and launch my ...
- by Abrazzar - at 2010.05.16 13:40:00
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46. UI Adjustments - in Test Server Feedback [original thread]
The white triangles at the rainbow bar can be used to adjust the colors of the scan result. The setting sticks even when switching planets, so it is useful for comparing planets for the same resource. Alas, one cannot safe a adjustment for each re...
- by Abrazzar - at 2010.05.16 12:40:00
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47. Unable to enter game - in Test Server Feedback [original thread]
Originally by: CorryBasler all 5 of my char's incuding the 2 in FD give me that message. atleast i know its not just me They give you that message the first time, when no one else was in the system after the last downtime yet. But after...
- by Abrazzar - at 2010.05.15 17:29:00
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48. Unable to enter game - in Test Server Feedback [original thread]
Just logged in and entered the game. In highsec, in a blockade runner, cloaked. Like the 1337 carebears do. --------
- by Abrazzar - at 2010.05.15 17:18:00
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49. scanner colors system ? - in Test Server Feedback [original thread]
Ok. The total density of any given material on the planet is shown with the white bar to the right of the material in the scan tab. Then you can set up the relative colors to show you where the densest deposits of the material relative to the tota...
- by Abrazzar - at 2010.05.15 16:41:00
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50. scanner colors system ? - in Test Server Feedback [original thread]
Considering that you can change colors with the rainbow bar slider, the color itself is no indication by itself of the density of the scanned materials. If you don't touch the slider, white is the best, transparent is the worst. For anything in be...
- by Abrazzar - at 2010.05.15 16:20:00
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51. Unable to enter game - in Test Server Feedback [original thread]
Same here. Abudban, Vullat and Nourvukaiken won't load. --------
- by Abrazzar - at 2010.05.15 16:12:00
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52. PI related skills gone? - in Test Server Feedback [original thread]
There was a mirror. New one does not give out all new skills at lvl 5. You now have to train them up yourself. --------
- by Abrazzar - at 2010.05.15 10:13:00
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53. Market not loading - in Test Server Feedback [original thread]
Originally by: Ban Doga I bought something 20 minutes ago, worked fine Confirming this. Market working and properly seeded. --------
- by Abrazzar - at 2010.05.14 19:31:00
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54. Market not loading - in Test Server Feedback [original thread]
When the market finally loaded, it wouldn't give out any items you bought and wouldn't deduct ISK from your wallet. Guess we're bound for another reboot. --------
- by Abrazzar - at 2010.05.14 18:03:00
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55. SISI Patch - Tis Out! - in Test Server Feedback [original thread]
Originally by: Foxy Ooze Abrazzar: Yes, that's correct if there's incoming routes of the produce already. BUt in the event of a spaceport, where you import materials, that's not the case. Foxy If you get imported material automatically...
- by Abrazzar - at 2010.05.14 16:22:00
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56. PI: The Pyramid - in Test Server Feedback [original thread]
It is actually very positive that doing it all on your own is not really feasible, even with alts. It wouldn't offer all that many market niches if it were. Like this, it allows people to focus on certain tiers and/or products and do the trade wit...
- by Abrazzar - at 2010.05.14 00:44:00
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57. SISI Patch - Tis Out! - in Test Server Feedback [original thread]
Originally by: Foxy Ooze I think routing needs some work. Let's take the following scenario: Spaceport, connected to 4 brand new Advanced industries. They're all producing something that needs 40 Reactive Metals (therefore 160 in total)....
- by Abrazzar - at 2010.05.13 23:47:00
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58. SISI Patch - Tis Out! - in Test Server Feedback [original thread]
Just had a nifty idea: Let's add a toggle to the options that allows you to switch from displaying icons on the planet to displaying the building meshes instead. When selecting a building in mesh mode, it displays the icon on top of the mesh, simi...
- by Abrazzar - at 2010.05.13 12:31:00
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59. Patches for Singularity - in Test Server Feedback [original thread]
Cool. Patched. Now you only need to set it to accept public connections. --------
- by Abrazzar - at 2010.05.12 22:24:00
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60. We purged planet data from Singularity - in Test Server Feedback [original thread]
NOOOOOOO !!! --------
- by Abrazzar - at 2010.05.12 14:52:00
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