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101. Requesting Ban. - in Test Server Feedback [original thread]
Edited by: Abrazzar on 06/10/2009 11:54:18 Originally by: CCP Shoelace Originally by: Chet T'wake lol, a bit butthurt? get over it its the test server, bans are till mirror's and ships are cheap Especially people thinking ...
- by Abrazzar - at 2009.10.06 11:54:00
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102. NPC ship changes for Dominion? - in Test Server Feedback [original thread]
And what'd be equally interesting: Will they change module drops and faction items to reflect the changes to the ships? Like the Sansha are still dropping armor stuff while the faction ships are supposed to be shield tankers. -------- Ideas for:...
- by Abrazzar - at 2009.10.05 16:03:00
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103. Abandon Wreck - So what's this then? - in Test Server Feedback [original thread]
I hope there will be a "Always abandon wrecks"/"Always claim wrecks" switch somewhere. -------- Ideas for: Mining
- by Abrazzar - at 2009.09.29 11:43:00
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104. Navy Battleship Paintjobs are Imbalanced - in Test Server Feedback [original thread]
Well, been busy today a bit with photoshop and made a Dominix and Vexor in steel and coal with cobalt windows. Also have a more oh!shiny! version of the Armageddon . Anything is better than Salad Issue faction ships, really. -------- Ideas...
- by Abrazzar - at 2009.09.24 21:31:00
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105. New Model Alternative Skin Designs - in Test Server Feedback [original thread]
Fired up photoshop and painted a Armageddon in the navy colors I'd like to see. It's no re-texturing like the OP, so I can't play around with reflectivity lights and backgrounds that much. Imperial Navy Armageddon -------- Ideas for: Mining
- by Abrazzar - at 2009.09.22 17:11:00
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106. New Model Alternative Skin Designs - in Test Server Feedback [original thread]
Can you try those colors? [Shiny color and matte color, window color] Imperial Navy Armageddon : Gold and Ivory, Amber windows Caldari Navy Caracal : Polished Iron and Dark Jade, Bright Emerald windows Republic Fleet Scythe : Copper and Blac...
- by Abrazzar - at 2009.09.21 16:17:00
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107. return the Navy issue mega skin texture - in Test Server Feedback [original thread]
Let's come up with some proposals: [Shiny color and matte color, window color] Imperial Navy: Gold and Ivory, Amber windows Caldari Navy: Polished Iron and Dark Jade, Bright Emerald windows Republic Fleet: Copper and Black Oak, Blood Red wind...
- by Abrazzar - at 2009.09.21 15:39:00
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108. Last time and i give up! CCP Oneiromancer review please - in Test Server Feedback [original thread]
Originally by: houndbite I have my rights No, you don't. -------- Ideas for: Mining
- by Abrazzar - at 2009.09.20 22:02:00
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109. Pirate ship changes for Dominion - in Test Server Feedback [original thread]
My proposals after some thinking: Sansha Increase the pirate damage bonus to 125 to maintain Sansha specialty of damage output over the other pirates. This will balance out the decreased tank, too. And while you're at it, change all Sansha N...
- by Abrazzar - at 2009.09.20 10:04:00
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110. Pirate ship changes for Dominion - in Test Server Feedback [original thread]
I still say that the ship designs should be based on the faction concept and not on the skills they need to fly them. Guristas and Angel designs are off in that regard. Also, they are pirate ships. They don't need to follow empire design philosop...
- by Abrazzar - at 2009.09.18 13:08:00
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111. Pirate ship changes for Dominion - in Test Server Feedback [original thread]
Originally by: Ulstan The guristas ships are half caldari, half gallente. This is what I don't like about the designs. They are neither Caldari, nor Gallente. They are Guristas. Their ships should use their own special kind of tactics a...
- by Abrazzar - at 2009.09.16 17:33:00
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112. Pirate ship changes for Dominion - in Test Server Feedback [original thread]
Edited by: Abrazzar on 16/09/2009 11:26:31 Angels having drones isn't really supporting hit and run tactics as drones take time to deploy and retrieve. How about, instead of the drone bandwidth and bay increase, give the Angel ships a role bo...
- by Abrazzar - at 2009.09.16 11:22:00
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113. Pirate ship changes for Dominion - in Test Server Feedback [original thread]
Hmm... got a idea for the Serpentis: Instead of the webifier bonus, give them +20% heat bonus per level. Might increase heat damage, too. This would fit to Serpentis being drug lords, having "Ships on Drugs" burning twice as strong but twice as fa...
- by Abrazzar - at 2009.09.15 18:32:00
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114. Pirate ship changes for Dominion - in Test Server Feedback [original thread]
What I don't like on the concepts is that they are based on the assumption as they need two faction skills the ships are made up of the specialties of the factions, like with Guristas for example. IMHO, they are neither. Their new technology mere...
- by Abrazzar - at 2009.09.15 12:11:00
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115. Why is this forum no longer called Game Development Discussion - in Test Server Feedback [original thread]
*Drops a 1600mm Reinforced Layered Aluminum Plating on Siigari* Feeling safe yet? It was because people were confusing this forum with the Features and Ideas forum. So they changed the name to make the difference in purpose more clear. --------...
- by Abrazzar - at 2009.09.03 11:23:00
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116. Faction test feedback - in Test Server Feedback [original thread]
Posting those links here again as this is supposed to be the appropriate feedback thread. On Pirate Faction Ships (Alternative Guristas Modification) On Empire Faction Ships -------- Ideas for: Mining
- by Abrazzar - at 2009.08.30 22:35:00
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117. Faction ship balance event - in Test Server Feedback [original thread]
Well, as I already posted ideas about this issue elsewhere, I'll just link to them. On Pirate Faction Ships (Alternative Guristas Modification) On Empire Faction Ships -------- Ideas for: Mining
- by Abrazzar - at 2009.08.30 15:14:00
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118. Faction ship balance event - in Test Server Feedback [original thread]
I am sure you will create a new feedback thread after this event, though you could just move this thread here and sticky it, as it already has seven pages of feedback about faction ships. -------- Ideas for: Mining
- by Abrazzar - at 2009.08.26 17:35:00
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119. The new Pod model - in Test Server Feedback [original thread]
Originally by: Jettisoned Can Originally by: Bestofworst Worstofbest Has my seal of approval (like it matters)! Gives me some Alien vs Predator-esk feeling, t hough each day I think capsuleers keep borrowing more from the Jove. ...
- by Abrazzar - at 2009.08.13 18:18:00
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120. Weapon turret graphics bugs - in Test Server Feedback [original thread]
I think the focused pulse and focused beam animations are switched. Last time I used the beams in tranq, they had a pulsing animation and not a stable beam as one would expect. Sounds are correct though. -------- Ideas for: Mining
- by Abrazzar - at 2009.08.13 16:54:00
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