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121. The new Pod model - in Test Server Feedback [original thread]
Originally by: Koyama Ise They brought the warp affect from that SiSi patch back! That's so awesome! Also, the pod looks cool but should it stand upright in the station? Who says it has to sit on flat ground? -------- Ideas for: Mi...
- by Abrazzar - at 2009.08.13 16:52:00
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122. Apocrypha 1.5: Lvl 4 Epic Arcs and You - in Test Server Feedback [original thread]
Do those arcs feature anti-empire objectives or are they 'standings-safe'? There are people that like to stay on the good side of all empire factions. -------- Ideas for: Mining
- by Abrazzar - at 2009.08.12 18:24:00
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123. Bug reporting is bugged ? - in Test Server Feedback [original thread]
Left hand menu: EVE Insider -> Bug Reporting -> My Bug Reports There you can check on your bug reports, modify them and leave messages. -------- Ideas for: Mining
- by Abrazzar - at 2009.07.19 19:08:00
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124. Cannot right click ships or pods in or out of station... - in Test Server Feedback [original thread]
Now try and imagine they had no test server and that glitch had appeared on the life server. -------- Ideas for: Mining
- by Abrazzar - at 2009.07.08 15:04:00
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125. Recidivists station killers need a perma ban. - in Test Server Feedback [original thread]
Disrupting testing procedures in such a recless manner could be considered attempted sabotage at QI against CCP and a GM in particularly foul mood could extend a ban on the test server to a temporary or permanent disabling of the offender's life s...
- by Abrazzar - at 2009.07.05 08:46:00
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126. Acceleration Gates - in Test Server Feedback [original thread]
Agreed. It should last at least 15-20 seconds to allow BSes to warp off with the effect active. -------- Ideas for: Mining
- by Abrazzar - at 2009.07.03 11:19:00
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127. Event: Officer and faction NPC pew pew - in Test Server Feedback [original thread]
Originally by: CCP Oneiromancer Durzel - asteroid belt NPCs don't take standings into account, so they will always attack. Standings are relevant when you are talking to agents and also in certain missions and complexes, which can be autho...
- by Abrazzar - at 2009.06.24 11:37:00
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128. POS's Breaking WH Space Spawns - in Test Server Feedback [original thread]
Originally by: Una D Originally by: CCP Abathur There is no mechanic that links anchoring a starbase to the number or availability of sites spawning. It is completely random by design. What the hell. Didn't one of you devs conf...
- by Abrazzar - at 2009.06.15 10:55:00
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129. Minmatar Ammo - in Test Server Feedback [original thread]
Let's make projectile ammo complicated. There are varieties for ACs with falloff mod and artillery with optional mod (ACs will probably need a damage multiplyer boost to deal with low falloff with high damage ammo). Next you can put any warhead ty...
- by Abrazzar - at 2009.06.12 11:50:00
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130. So is CCP Nozh still employeed? - in Test Server Feedback [original thread]
He's currently in a coma caused by extensive cerebral hemorrhaging after reading all the 'feedback' he got from the players. -------- Ideas for: Mining
- by Abrazzar - at 2009.06.03 21:27:00
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131. It's time to rebalance the weapons. - in Test Server Feedback [original thread]
Did someone already propose a smaller artillery for large projectiles? Something like a Quad 720mm Siege Artillery I, with lower range and damage than 1200mm but with better tracking and slightly better RoF and ammo capacity. This would give larg...
- by Abrazzar - at 2009.06.02 12:42:00
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132. When are we going to see rig scaling? - in Test Server Feedback [original thread]
Prices of the different rigs really depend on where you start with the scale in relation to the current rigs. If you go for Battleships using current rigs and downscale/upscale from there in rough relation of ship costs, you'll get to something li...
- by Abrazzar - at 2009.06.02 12:26:00
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133. When are we going to see rig scaling? - in Test Server Feedback [original thread]
Originally by: Alex Raptos Originally by: CCP Chronotis it is in the pipeline And MWD's in missions? (Please, pretty please, make this happen fast.) According to some dev in the missions forum, they are working on that r...
- by Abrazzar - at 2009.05.31 08:25:00
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134. Citadel Torpedo velocity change - an overlooked consequence.. - in Test Server Feedback [original thread]
Just use more smartbombs. -------- Ideas for: Mining
- by Abrazzar - at 2009.05.21 18:23:00
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135. Cloaking Dictors - in Test Server Feedback [original thread]
If you really have to boost (light) Interdictors, give them Interdiction Sphere Immunity. That would increase their survivability after launching the bubble with a window to pin it down before it warps off while keeping the deployment of the bubbl...
- by Abrazzar - at 2009.05.21 12:50:00
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136. Can we please have a timeline for the fixing of the scan probing bugs? - in Test Server Feedback [original thread]
One thing that annoys me is that when you want to rotate the camera or move the probes you often enough hit a bubble edge and instead resize the bubble unintentionally. Setting resizing to ctrl-click-and-drag would remove this. It is overlapping ...
- by Abrazzar - at 2009.05.18 11:43:00
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137. Projectiles, whats odd, why many whine and why many say they are fine. - in Test Server Feedback [original thread]
Make projectile ammo completely modular so you can combine any range with any of the current damage combinations. That would actually improve on the versatility of projectiles. -------- Ideas for: Mining
- by Abrazzar - at 2009.05.11 16:28:00
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138. mwd/cloak trick being stopped? - in Test Server Feedback [original thread]
This one would fall under exploit fixes. Just leave out Covops Cloaks and maybe give dictors bubble immunity as a role bonus. -------- Ideas for: Mining
- by Abrazzar - at 2009.05.08 17:28:00
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139. With all of the new modules and subsystems that affect warp speed... - in Test Server Feedback [original thread]
Warp acceleration should be in relation to the maximum warp speed, yeah. -------- Ideas for: Mining
- by Abrazzar - at 2009.05.07 20:04:00
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140. Yet ANOTHER extremely old and out of date mirror... - in Test Server Feedback [original thread]
The test server isn't there to test your character, it's there to test the game. -------- Ideas for: Mining
- by Abrazzar - at 2009.05.02 04:13:00
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