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1. Industry Panel: Get missing required materials for X runs - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: This is what you want. Thanks for the heads up, but it's not what I want. I want the ingame panel to show me the requirements for 25 Vagabonds, minus what I already have, that I can just rightclick-enter and instantly p...
- by Aero089 - at 2014.12.11 18:34:40
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2. Complex Decryptor_test is on the market - in Issues, Workarounds & Localization [original thread]
More of a heads up to the devs: Item ID 367779: Complex Decryptor_test Said item (Infantry Gear) shows up on the market and probably shouldn't be there.
- by Aero089 - at 2014.12.11 18:20:03
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3. Industry Panel: Get missing required materials for X runs - in Player Features and Ideas Discussion [original thread]
Hey guys, I'm pretty sure this has been suggested before, but there's so many ways to describe this that a search brings up nothing relevant, so I'll post it up just to be sure. I've gotten into manufacturing over the past few months and with al...
- by Aero089 - at 2014.12.11 18:15:08
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4. Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Looks like the automated script is pretty far behind now, I've been resubbed for well over a month now but I can't access SiSi. How do i go about getting access?
- by Aero089 - at 2014.11.15 20:40:08
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5. Has anyone ran into the tens of thousands of new Japanese players? - in EVE General Discussion [original thread]
On a serious note; I made a weird Thorax kill a few weeks ago with shield -and- armor tank, some faction mods here and there, and no guns. Apparently he came out of a wormhole and his entire corp is japanese.
- by Aero089 - at 2012.05.02 16:26:00
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6. [PROPOSAL] Support Tug-class Vessel - in Assembly Hall [original thread]
I have a topic up on this forum for this same reason, I too find a lot of difficulty in moving large quantities of ships around. We try to move to where the action is on the map as the war front moves up (and at one point dissolves), but currently...
- by Aero089 - at 2012.04.21 21:45:00
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7. Black Ops battleships - some suggestoins - in Ships and Modules [original thread]
Noisrevbus wrote: Katalci wrote: Oh no, I have to spend money on my 600M-hull tech 2 battleship. If you the faction mods necessary to fit a blops properly are too expensive for you, then you shouldn't be flying it.
- by Aero089 - at 2012.04.18 19:07:00
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8. [PROPOSAL] Don't destroy rigs on repackage => Easier logistics => more... - in Assembly Hall [original thread]
Drake Draconis wrote: Aero089 wrote: Cyprus Black wrote: This "proposal" has already been struck down by reason and common sense. Why do people continue to post here? Not really, there are arguments for and against, and only by a handf...
- by Aero089 - at 2012.04.17 23:50:00
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9. Proposal to reduce Jumpclone cooldowns at least to 23h - in Assembly Hall [original thread]
Why keep a thread up that was made <1 month later than another active frontpage thread on the same issue?
- by Aero089 - at 2012.04.17 23:34:00
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10. [PROPOSAL] Don't destroy rigs on repackage => Easier logistics => more... - in Assembly Hall [original thread]
Cyprus Black wrote: This "proposal" has already been struck down by reason and common sense. Why do people continue to post here? Not really, there are arguments for and against, and only by a handful of players.
- by Aero089 - at 2012.04.17 23:32:00
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11. [PROPOSAL] Don't destroy rigs on repackage => Easier logistics => more... - in Assembly Hall [original thread]
admiral root wrote: Two or three years ago, there was a dev post saying that they were looking at making it easier to move rigged ships. Is this still in the backlog, or was it quietly dropped? Bloody well wish they would implement it, really...
- by Aero089 - at 2012.04.09 22:27:00
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12. Alliance logos over the years - in Corporation, Alliance and Organization Discussions [original thread]
Johan Krieger wrote: What the ****? Did you just say the fatbee is a ****** logo? YES. COME AT ME BRO Only take a few friends with you though, not the whole swarm. We like fights to be even, haven't had one in a while now :x
- by Aero089 - at 2012.04.05 16:08:00
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13. Alliance logos over the years - in Corporation, Alliance and Organization Discussions [original thread]
Lister wrote: My favorite - always will be http://e.dotlan.net/images/Alliance/1041482450_128.png HUZZAH! HUZZAH! HUZZAH! Good times were had back then. Well, fighting them ;) Still a better logo than most :)
- by Aero089 - at 2012.04.05 02:39:00
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14. Alliance logos over the years - in Corporation, Alliance and Organization Discussions [original thread]
Keradil wrote: Aero089 wrote: Lykouleon wrote: The Kadeshi's alliance logo is, of course, a shining example of a good-looking, edgy, and decently designed alliance logo. No it's not actually, and I'll gladly admit. I wasn't there when i...
- by Aero089 - at 2012.04.04 15:20:00
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15. Alliance logos over the years - in Corporation, Alliance and Organization Discussions [original thread]
Lykouleon wrote: The Kadeshi's alliance logo is, of course, a shining example of a good-looking, edgy, and decently designed alliance logo. No it's not actually, and I'll gladly admit. I wasn't there when it was created. And bland? I think t...
- by Aero089 - at 2012.04.04 13:52:00
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16. I want your little things! - in EVE General Discussion [original thread]
Make ME/Copying slots available without having to put a POS up. 99,9999% of all research slots in Empire are taken.
- by Aero089 - at 2012.04.03 19:40:00
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17. Alliance logos over the years - in Corporation, Alliance and Organization Discussions [original thread]
These are alliance logos that fit within EVE (and are generally cool) http://e.dotlan.net/images/Alliance/288377808_128.png http://e.dotlan.net/images/Alliance/1220922756_128.png http://e.dotlan.net/images/Alliance/1988009451_128.png ht...
- by Aero089 - at 2012.04.03 03:29:00
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18. [Proposal] Colored Text on Player Side, Please Support the Cause - in Assembly Hall [original thread]
And/or highlighting any messages containing your name or any variations thereof you can manually set?
- by Aero089 - at 2012.04.03 01:30:00
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19. [PROPOSAL] Don't destroy rigs on repackage => Easier logistics => more... - in Assembly Hall [original thread]
Thoguh really, three or four battlecruisers per carrier/freighter is very, very low freight capability don't you think?
- by Aero089 - at 2012.04.03 01:28:00
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20. [PROPOSAL] Don't destroy rigs on repackage => Easier logistics => more... - in Assembly Hall [original thread]
The POS example was the first to come to mind and I agree that sovereignty changes softened the necessity for those timers, though I still don't consider my rig change proposal to be as significant as people say. In its current form, I don't thin...
- by Aero089 - at 2012.04.03 01:26:00
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