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1. Server not Found - in Issues, Workarounds & Localization [original thread]
oh man the patch day surprises just get more meta don't they.
- by Aiifa - at 2012.12.05 13:09:00
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2. Mumble Servers for rent. Fantastic Prices - in Sell Orders [original thread]
Regrettably, due to real life commitments these guys went inactive for a short while that coincided with a critical time in my corp. We've had to switch providers and can't recommend these guys.
- by Aiifa - at 2012.11.26 00:54:00
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3. Mumble Servers for rent. Fantastic Prices - in Sell Orders [original thread]
Splendid, affordable and relatively responsive service with good hardware and connectivity. They were willing to offer me a custom package, as I insisted on ordering off the menu. I'm surprised they don't have more customers. Best voice comms host...
- by Aiifa - at 2012.10.20 20:10:00
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4. New Logistic mail Idea: "Save Attempt" - in Player Features and Ideas Discussion [original thread]
the best logistics pilots may never have a ship they are repping die. though there would be other uses for these statistics. Sadly kms are unwieldy enough as is.
- by Aiifa - at 2012.09.28 07:08:00
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5. Best way to make HACs mighty again? remove rigs from tech 3 ships - in Player Features and Ideas Discussion [original thread]
Zan, Lloyd, you know tech3s have subsystems, right? Have either of you actually flown them? Lucious Shazih wrote: i see a load of nonsense on this thread to be honest. It should just be deleted. Removing the rigs sounds like a non-imaginative ...
- by Aiifa - at 2012.09.28 06:59:00
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6. Best way to make HACs mighty again? remove rigs from tech 3 ships - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: also the price of t3's will drop a lot i expect the whole supply and demand popularity thing plus they might change the manufacturing cost too make them more viable not sure how much they cost to make though atm. But yes rem...
- by Aiifa - at 2012.09.27 22:21:00
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7. Best way to make HACs mighty again? remove rigs from tech 3 ships - in Player Features and Ideas Discussion [original thread]
Mars Theran wrote: You are joking right? The only reason Tech 3 ships have half the capability they do, is because most people fit them with Tech 2 rigs. I could see dropping it down to 2 though, like the Tech 2 ships. I think you misunders...
- by Aiifa - at 2012.09.27 21:00:00
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8. New AI coming, New tools to deal with it required as well - in Player Features and Ideas Discussion [original thread]
There is no new AI. It's just the sleeper AI, tweaked for regular rats. Made even easier than the incursion AI, I should think. I shall never fit for pve again.
- by Aiifa - at 2012.09.23 17:10:00
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9. Best way to make HACs mighty again? remove rigs from tech 3 ships - in Player Features and Ideas Discussion [original thread]
Kitty Bear wrote: Tech 1 ships have 3 rig slots Tech 2 ships have 2 rig slots goes without saying Tech 3 ships should only have 1 rig slot kind of a compromise solution, though your basic idea was nice. because tech level simply dicta...
- by Aiifa - at 2012.09.23 17:07:00
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10. almost 19 million skill point miner/booster/PI character looking for wormhole corp. - in Alliance and Corporation Recruitment Center [original thread]
Prometheus-Forge-Master wrote: Looking for a Wormhole corp to join that will allow me to make mad amounts of isk. I am certified in all mining ships up to Orca (which i am skilled up to full mining boosts on.) Also, i am skilled up for armor bo...
- by Aiifa - at 2012.09.23 16:53:00
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11. Best way to make HACs mighty again? remove rigs from tech 3 ships - in Player Features and Ideas Discussion [original thread]
Furry Commander wrote: Astroniomix wrote: Aiifa wrote: Lin-Young Borovskova wrote: mindless crap from some hysterical school dropout's alt feel free to outline your counter-argument. We can't outline a counter-argument when ther...
- by Aiifa - at 2012.09.23 15:49:00
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12. bookmark creation dialog folder selection dropdown is sorted inconsistently. - in Issues, Workarounds & Localization [original thread]
I make a lot of bookmarks. I make them in several different folders. So many folders. The dropdown list is lengthy, and the ordering is inconsistent. This makes the creation of new bookmarks in the correct folder a serious headache as I can't just...
- by Aiifa - at 2012.09.21 22:03:00
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13. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Karah Serrigan wrote: Tyrus Tenebros wrote: I virtually never post to eve-o forums but the missile changes are way to excessive. While I generally never join the whines of "don't make everything the same" I have to agree that the move to ma...
- by Aiifa - at 2012.09.21 21:00:00
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14. [Service] Eve Teamspeak - We let our services do the talking - in Sell Orders [original thread]
any progress on api authenticated mumble? mail sent
- by Aiifa - at 2012.09.21 17:48:00
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15. Best way to make HACs mighty again? remove rigs from tech 3 ships - in Player Features and Ideas Discussion [original thread]
Lin-Young Borovskova wrote: mindless crap from some hysterical school dropout's alt no this will mostly just make tech 3 tanks on par with the quite beefy tech2 tanks. It will also remove some ohsoexploitable features of tech3s. I can fly...
- by Aiifa - at 2012.09.21 12:28:00
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16. Best way to make HACs mighty again? remove rigs from tech 3 ships - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Rigs provide far too much to just across the board remove them from all t3's. Anything that a rigged t3 currently does better than a rigged t2, an unrigged t3 will do worse than a rigged t2. [[ Hey! That's exactly my point! CC...
- by Aiifa - at 2012.09.20 18:29:00
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17. Best way to make HACs mighty again? remove rigs from tech 3 ships - in Player Features and Ideas Discussion [original thread]
Astroniomix wrote: Aiifa wrote: Reading comprehension; I am specifically asking CCP not to do that. As in my previous post, I would like CCP to consider that HACs are fine as is and the only real issue in the cruiser class at the moment is ...
- by Aiifa - at 2012.09.20 00:53:00
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18. Best way to make HACs mighty again? remove rigs from tech 3 ships - in Player Features and Ideas Discussion [original thread]
Astroniomix wrote: Ganthrithor wrote: If there's one thing CCP needs to do it's to stop attempting to balance ships around fleet fights. There are way too many variables involved in determining the winner of a fleet fight to make ship balanc...
- by Aiifa - at 2012.09.20 00:47:00
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19. Best way to make HACs mighty again? remove rigs from tech 3 ships - in Player Features and Ideas Discussion [original thread]
Furry Commander, no, changes are being trialed on the test server. The winter expansion isn't finalised. Another pathetic strawman argument. Don't mock my idea, build a case against it. I'm already a little more firmly on the Tech3 bandwagon tha...
- by Aiifa - at 2012.09.20 00:44:00
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20. New Destroyer: Anti Missile Destroyer - in Player Features and Ideas Discussion [original thread]
This idea has been had thousands of times before. Google "firewall phoon"
- by Aiifa - at 2012.09.20 00:23:00
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