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1. The unholy rage! - in EVE General Discussion [original thread]
I would like to see graphs with that information more often. It's an interesting insight into the depths of the Eve Online MMO and how closely it can mimic a real economy. _______________________________________________________________ "Nice work ...
- by Akiama - at 2009.08.18 20:29:00
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2. Corps side steping FW in attemps to effect it's outcome. - in EVE General Discussion [original thread]
Simple fix. If your corp wardecs a corp that is part of the militia, your corp is considered an enemy of the militia, unless both corps are part of the same militia. This would make the NPC's of that militia target your corp in hi-sec. __________...
- by Akiama - at 2008.08.16 17:08:00
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3. AFK Cloaking, Really? - in EVE General Discussion [original thread]
There needs to be a POS scanning array module that can defeat a cloaked ship, given enough time. _______________________________________________________________ "Nice work dumbass." "I've given some thought to moving off the edge. Not an ideal loc...
- by Akiama - at 2008.08.09 18:29:00
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4. CCP, Lag, and the future of the server. Words from Hammerhead. - in EVE General Discussion [original thread]
The only way to fix fleet warfare is to completely revamp the POS/Sov model as it stands right now. 1. Remove local. 2. Add in deployable/destroyable surveillance networks that can find cloakers. 3. Add additional warp in points from stargates so...
- by Akiama - at 2008.08.03 11:42:00
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5. This is getting out of hand. - in EVE General Discussion [original thread]
Originally by: Verone Hang on a minute... did I miss something... Rescaling in what terms? Yeah, I'm curious about that too.
- by Akiama - at 2008.07.29 14:20:00
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6. Making mining a little more interesting... - in Science and Industry [original thread]
Originally by: vanBuskirk Akaima, with your first point I sort of agree. But it doesn't go far enough. In the only RL system we know well, our own, there is precisely one asteroid belt. (And one ice field, really WAY OUT THERE - the Kuiper...
- by Akiama - at 2008.07.29 14:15:00
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7. Making mining a little more interesting... - in Science and Industry [original thread]
Originally by: Vigilant Nah die hard miners start one end kill belts. No matter the shape, same thing would happen. Nah, the belts would need to be seeded with worthless rock that holds no ore and is just there for the eye candy. ______...
- by Akiama - at 2008.07.28 21:15:00
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8. Making mining a little more interesting... - in Science and Industry [original thread]
Oh yeah, because scanning down one rock or small belt is so visually impressive. _______________________________________________________________ "Nice work dumbass." "I've given some thought to moving off the edge. Not an ideal location...maybe ...
- by Akiama - at 2008.07.28 21:04:00
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9. Making mining a little more interesting... - in Science and Industry [original thread]
Originally by: Venkul Mul Care to repeat that wasn't what you said? A real asteroid belt would be better, each asteroid would be thousand of km further apart and could be found only scanning and then warped to, you just want a belt that w...
- by Akiama - at 2008.07.28 20:56:00
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10. Making mining a little more interesting... - in Science and Industry [original thread]
6. Prospecting as a Profession - The stellar factions could sell prospecting licenses that allows a pilot to prospect for ores, mark their location, and then sell the location to a mining corporation or individual. There could even be aggression t...
- by Akiama - at 2008.07.28 18:39:00
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11. Mission Bumping - in EVE General Discussion [original thread]
The problem is that the bumper does so without fear of retribution. They're abusing hi-sec neutraility to pull this off. That alone makes it an exploit. _______________________________________________________________ "Nice work dumbass." "I've giv...
- by Akiama - at 2008.07.28 18:28:00
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12. Shugotenshi Genkuro [FW Gallente] - in Alliance and Corporation Recruitment Center [original thread]
Still open for pod pilots interested in faction warfare.
- by Akiama - at 2008.07.28 16:59:00
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13. Mission Bumping - in EVE General Discussion [original thread]
Clearly an example of exploiting game mechanics to harass someone. Petition it.
- by Akiama - at 2008.07.28 16:50:00
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14. Making mining a little more interesting... - in Science and Industry [original thread]
Originally by: Venkul Mul You don't like mining. So to make it better you want miners to slowboat in a barge for 100 km or so to the next asteroid, to scan it to see if it has minerals. No, that's not what I said. In fact, I specificall...
- by Akiama - at 2008.07.28 16:28:00
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15. EVE needs Triggered Events and Customization in the UI - in EVE General Discussion [original thread]
It is pretty effin' stupid that a society advanced enough to build stargates and traverse the stars can't put simple AUDIBLE warnings in the pod. _______________________________________________________________ "Nice work dumbass." "I've given some...
- by Akiama - at 2008.07.28 00:22:00
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16. Making mining a little more interesting... - in Science and Industry [original thread]
Originally by: Venkul Mul OP has never used a mining barge and has no idea on what is mining in EVE. So he is making suggestion based on his joystick happy stile of play (and there is no joystick in EVE). Thank you for the time used up to...
- by Akiama - at 2008.07.28 00:15:00
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17. Setting up overview for pvp - in EVE New Citizens Q&A [original thread]
I wouldn't mind seeing an updated overview guide that includes a lot of information on how brackets work.
- by Akiama - at 2008.07.27 18:19:00
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18. Making mining a little more interesting... - in Science and Industry [original thread]
As an addendum, asteroids shouldn't show up on the overview either, until they've been surveyed. This would represent your character/ship taking measurements, readings, and scan results and then plugging them in to your nagivational database. Obvi...
- by Akiama - at 2008.07.27 18:15:00
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19. Making mining a little more interesting... - in Science and Industry [original thread]
Miranda, they said no because then they wouldn't be able to afk-mine/macro-mine. They might actually have to... *gasp* ...play the game the way it should be played. _______________________________________________________________ "Nice work dumbass...
- by Akiama - at 2008.07.27 18:12:00
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20. War Decs against Militia Corps Doesn't Make Sense.... - in Crime and Punishment [original thread]
I'm in favor of being able to help out a member corp of the militia that has been wardecced. That wardec is a hindrance to the operations of the faction, and therefore that makes the wardeccing corp a valid war target, imo. They should however, pr...
- by Akiama - at 2008.07.27 18:11:00
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