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1. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Remove this bonus on Amarr 10% bonus Medium Energy Turret capacitor use ...... This is not a bonus
- by Alghara - at 2015.09.12 18:04:43
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2. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
And also some love for sacrilege. We are too slow and don't have weapon range.
- by Alghara - at 2014.08.07 14:08:00
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3. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Anthar Thebess wrote: Don't compare nullsec faction ships and T2/ T1 ships. Factions are meant to be better. The moment someone start to use nullsec faction ships fleets the moment their SRP will die. Very simple - you cannot produce more ...
- by Alghara - at 2014.08.07 12:14:00
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4. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
CCP make every time the same mistake. We can't give to the same ship to much advantage. Now we have not only the isthar problem but also the problem with orthus, gila un inty. The problem is very simple you can't give two powerfull bonus on t...
- by Alghara - at 2014.08.07 11:56:00
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5. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Hi CCP Rise It's a time to nerf the sentry but i believe it's not the right way to do. The best way for me, it's put a range control on the sentry (example 10 km). If you are under 10 km you have the control on you sentry, when you are more th...
- by Alghara - at 2014.07.31 11:25:00
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6. is there a compressed ore to mineral+ jita price app/spreadsheet? - in EVE Technology Lab [original thread]
you can use the request also. Quote: SELECT i.typeName,t.typeName,m.quantity FROM invGroups iv,invTypes i, invTypeMaterials as m inner join invTypes as t on m.materialTypeID = t.typeID where iv.categoryID=25 and iv.published=1 and i.publis...
- by Alghara - at 2014.07.31 11:03:00
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7. Sticky:[Crius] Research feedback - in Test Server Feedback [original thread]
the new board is cool. But can you add some functionality. When you make some invention or make some copy. You have to choice x number of parameter. Example : Copy : Number of run and number of copy per run Invention : Decryptor, meta item e...
- by Alghara - at 2014.06.12 08:21:00
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8. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
look like really better this new draft
- by Alghara - at 2014.05.21 17:54:00
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9. Sticky:[Kronos] Medium Micro Jump Drives - in Player Features and Ideas Discussion [original thread]
Fozzie .... Do you play still at EVE ? I am not sure. CCP have try to balanced the ship since 2 years right now and with the three last patch and the new announcement your break completely the game. Drone : Make modification on drone it's good...
- by Alghara - at 2014.05.17 19:13:00
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10. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Cassius Invictus wrote: Medalyn Isis wrote: The cruiser looks decent, but I don't really see the reason why everyone is feeling so worried about it. An interceptor will easily be able to shut it down. Cassius Invictus wrote: LoL I see ni...
- by Alghara - at 2014.05.14 12:12:00
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11. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Feodor Romanov wrote: So much OP crying! What about Angels, that can kite easily in a Dis range, or get close to any ship and withdraw at any moment because of speed? Or what to do with Serpentis, they can contol out of scram range and do best ...
- by Alghara - at 2014.05.14 09:41:00
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12. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Dave Stark wrote: Alghara wrote: Dave Stark wrote: i love all the "it has no counter" posts when i'm pretty sure grath pointed out about 20 pages ago the obvious and common counter to these ships. (hint: he said sensor damps) yes but ...
- by Alghara - at 2014.05.14 07:48:00
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13. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Dave Stark wrote: i love all the "it has no counter" posts when i'm pretty sure grath pointed out about 20 pages ago the obvious and common counter to these ships. (hint: he said sensor damps) yes but try to keep you scramble on the orthrus...
- by Alghara - at 2014.05.14 07:36:00
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14. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Mario Putzo wrote: Alghara wrote: Arthur Aihaken wrote: So now the ship is too OP because a team can field more than one? You're really grasping at straws... No because you have the speed,the tank, the range weapon and tackle in the sa...
- by Alghara - at 2014.05.14 07:24:00
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15. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: So now the ship is too OP because a team can field more than one? You're really grasping at straws... No because you have the speed,the tank, the range weapon and tackle in the same ship and you don't have e-war against...
- by Alghara - at 2014.05.14 07:10:00
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16. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Eridon Hermetz wrote: all i see with this new Mordus it they have a really crappy capacitor ... A single Curse can cap out easily in few seconds your little shinny Orthrus and ooooh !! what's happening !! he can't run anyways , a MWD don't work...
- by Alghara - at 2014.05.14 06:52:00
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17. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Mario Putzo wrote: Syzygium wrote: Onictus wrote: Arthur Aihaken wrote: Syzygium wrote: What you don't get ist that I basically argument for YOUR good. Great - feel free to stop anytime now... But he's the only space rich pl...
- by Alghara - at 2014.05.14 06:09:00
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18. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Endo Saissore wrote: I understand that the lock range is keep the ships in check, but the battleship needs a longer lock range. Having a point range bonus on a battleship is weak so lets make up for that with a longer lock range. Cruise missile...
- by Alghara - at 2014.05.13 14:14:00
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19. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Feodor Romanov wrote: Alghara wrote: with correct booster. http://imgur.com/F7iEZxh Seriously CCP, you would like to add this ship ... This ship need some weakest. You are in missile you have not EW to counter them, with precision mi...
- by Alghara - at 2014.05.13 09:51:00
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20. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
with correct booster. http://imgur.com/F7iEZxh Seriously CCP, you would like to add this ship ... This ship need some weakest. You are in missile you have not EW to counter them, with precision missile and neutra and small drone Not inty o...
- by Alghara - at 2014.05.13 09:33:00
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