Pages: [1] |
1. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
The proposed changes are nothing to get excited about tbh, and even *IF* Gallente ships were going to get looked at one by one to bring them back into favour vs. other races, the entire weapon system itself adds nothing at all that another race c...
- by Alski - at 2011.11.01 23:03:00
|
2. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: TZeer Like the new changes, just hope CCP doesn`t backs out and give in to the cry babies Anyway: - Alliances are not supposed to have every single system withing 10 jumps of their outpost cynojammed. Without having to p...
- by Alski - at 2009.11.08 15:58:00
|
3. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: Sidus Sarmiang Solution to sov problems: 0.0 alliances need to start griefing the hell out of everyone who lives in empire space until they beg CCP to improve 0.0 enough that we go away. Then we'll see some worthwhile chang...
- by Alski - at 2009.11.08 15:40:00
|
4. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: CCP Chronotis Originally by: Salsbury ..."mining is a **** profession"... ...You need to start getting some mining & industry going in your systems, to leverage those belts... ...harvest those rocks and provide yo...
- by Alski - at 2009.11.07 23:45:00
|
5. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Edited by: Alski on 07/11/2009 19:40:34 [?] AnomalyÆs fixed (the changes posted by CCP Soundwave sound interesting, but bounties are an issue, the sheer number of crap cruiser spawns in them is an issue, and if you donÆt get the rewards in bou...
- by Alski - at 2009.11.07 19:39:00
|
6. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Bitter jaded Alski checking in from a very long forum hiatus here. Quick bit of background: -Have lived in 0.0 for most of the 4 years IÆve been playing, right from about 2-3 months in. -Have been highly involved in both corp and alliance level ...
- by Alski - at 2009.11.07 19:38:00
|
7. New Dev Blog: Speed Rebalanced by Nozh - in EVE Information Portal [original thread]
All other concerns aside, I just want to bring up one that is gotten little or no comment. Interdictors. While its nice that they appear a little higher up on the "new mwd speeds" chart, they are still getting hit by two speed nerfs in a row a...
- by Alski - at 2008.07.25 18:09:00
|
8. Some love for the Amarr, new Dev Blog by Zulupark - in EVE Information Portal [original thread]
Something that keeps bothering me over and over again about this solution… Changing the base resists on every single ship in the game effects every form of PVP AND PVE, it influences ALL other races choice of drones and missiles, and minm...
- by Alski - at 2008.01.30 19:06:00
|
9. Some love for the Amarr, new Dev Blog by Zulupark - in EVE Information Portal [original thread]
Originally by: R0ot Wtf, please explain how you come about with the thought of lasers doing explosive damage, HOW?! A Laser hitting a solid material will vaporise the material into gas, the laser then has to pass through the gas to hit...
- by Alski - at 2008.01.30 18:15:00
|
10. Some love for the Amarr, new Dev Blog by Zulupark - in EVE Information Portal [original thread]
Originally by: Zaphroid Eulthran So Amarr arnt doing enough damage.. so make everything else weaker? This only affects Amarr vs Player ships unless you plan on reducing npc resistances as well. Also this "solution" hurts those people who...
- by Alski - at 2008.01.30 18:06:00
|
11. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
Originally by: James Draekn Triage mode: This module has a great idea behind it but it lacks a bit of foresight into how combat in eve is played. 1. Cap usage is doubled due to the halved cycle time on remote reppers, but their is no ...
- by Alski - at 2007.10.21 21:42:00
|
12. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
Well ****. I can't really add anything that hasent allready been said, Worst... Idea... Everrrrrr. While i'm fairley confident that on the basis of this thread alone CCP will get the right idea and NOT go ahead with this ****** plan, i can say...
- by Alski - at 2007.10.21 21:18:00
|
13. In Da Starbase, a new Blog from TomB - in EVE Information Portal [original thread]
Originally by: Tzrailasa Edited by: Tzrailasa on 27/05/2007 08:16:46 Edited by: Tzrailasa on 27/05/2007 08:12:33 While it is always nice that you add new content, I can't help but think that you're seriously missing the real proble...
- by Alski - at 2007.05.27 14:27:00
|
14. Bloggers #54, Oveur gives you a chance to sit in the driver's seat - in EVE Information Portal [original thread]
My Sig says it all, well actuley it doesent but i can't wright an essay here... Do What The Mighty Sig Says! -
- by Alski - at 2007.03.09 18:07:00
|
15. Bloggers #45, Oveur reveals more about Revelations 1, 2 and 3 - in EVE Information Portal [original thread]
links to the pics are broken for me someone stick em on eve-files... please... i'll send you isk! -
- by Alski - at 2007.01.10 23:02:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |