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161. EVE: The Nano Age - in EVE General Discussion [original thread]
Originally by: Merdaneth Originally by: Tarminic That's irrelevant to the discussion - we're talking about whether it's reasonable that in order for any sub-capital ship to catch a ship with a MWD, it needs to equip a MWD itself...
- by Alski - at 2008.04.25 23:24:00
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162. EVE: The Nano Age - in EVE General Discussion [original thread]
Originally by: Everyone Dies MWDs should be nerfed 50% across the board Your portrait seems to indicate you have recently suffered an accident involving your head and a corrugated piece of lego, I'm afraid this means I can't take you...
- by Alski - at 2008.04.25 22:54:00
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163. EVE: The Nano Age - in EVE General Discussion [original thread]
Now posting with content... I have to agree that the OP has a good point, and I've been saying for a while that Afterburners should be rebalanced upwards to make them a more attractive option for PvP fits, at the moment there almost purely a PvE ...
- by Alski - at 2008.04.25 22:45:00
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164. EVE: The Nano Age - in EVE General Discussion [original thread]
Originally by: Tarminic What about reducing the speed bonuses of cruiser and battleship-sized MWDs? *Hands Tarminic an Asbestos suit and concrete mittens*
- by Alski - at 2008.04.25 22:22:00
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165. Need a Carrier Jump - in EVE General Discussion [original thread]
Only the very foolish or very well armed need apply. Ok seriously... err, do people really rent out their carriers like that? Oh and in before "IT’S A TRAP" - (combat) Patch belonging to CCP hits your drones, wrecking their liberty an...
- by Alski - at 2008.04.25 16:39:00
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166. Need a Carrier Jump - in EVE General Discussion [original thread]
Only the very foolish or very well armed need apply. Ok seriously... err, do people really rent out their carriers like that? Oh and in before "IT’S A TRAP" - (combat) Patch belonging to CCP hits your drones, wrecking their liberty an...
- by Alski - at 2008.04.25 16:39:00
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167. Local and the Scanner - in EVE General Discussion [original thread]
True, but I just feel with the current state of the scanner system it would have a very bad effect on PvP, and just focus it more into gatecamping, there’s also the problem of not being able distinguish between piloted and non-piloted ships,...
- by Alski - at 2008.04.25 16:32:00
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168. Sentry drones moving - in EVE General Discussion [original thread]
Edited by: Alski on 25/04/2008 16:15:51 They do move, very very slowly, somewhere around =<5m/s if you wait very patiently you can order them to return to ship and they will make there way back. iirc they were changed sometime around revel...
- by Alski - at 2008.04.25 16:15:00
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169. Local and the Scanner - in EVE General Discussion [original thread]
Originally by: Aruchca Anderson Edited by: Aruchca Anderson on 25/04/2008 15:44:32 Originally by: Alski When I know there are hostiles in system, yes. And when I know there are say 3 hostiles in the system, and I find their 3...
- by Alski - at 2008.04.25 16:03:00
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170. Local and the Scanner - in EVE General Discussion [original thread]
Originally by: Aruchca Anderson Originally by: Alski The scanner in its current form, or with minor adaptations like this just isn't anywhere near good enough to replace local, and I for one would not find it fun having to spam the...
- by Alski - at 2008.04.25 15:37:00
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171. Local and the Scanner - in EVE General Discussion [original thread]
The scanner in its current form, or with minor adaptations like this just isn't anywhere near good enough to replace local, and I for one would not find it fun having to spam the scan button all the time, as the devs have said themselves; the enti...
- by Alski - at 2008.04.25 15:25:00
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172. New forum feature! /signed! - in EVE General Discussion [original thread]
I say no for the simple reason that game balance should never be a democracy, and Eves game balance most definitely shouldn’t be, that’s probably part of the reason why the forums don’t have a poll feature. - (combat) Patch bel...
- by Alski - at 2008.04.23 22:02:00
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173. Fuel Pellets - streamlining the fuelling experience - in Player Features and Ideas Discussion [original thread]
Just a quick idea, partly based on my previous one: Instead of having 4 different types of pellets/cells/rods/whatever of the 4 different isotopes, you could have the racial isotopes as the only separate fuel, and have NPC fuels + LO + heavy wate...
- by Alski - at 2008.04.22 23:41:00
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174. prices on multiple region in real time - in EVE General Discussion [original thread]
Not quite real time, but everyone should have this bookmarked
- by Alski - at 2008.04.22 13:55:00
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175. The real fix for ship insurance - in EVE General Discussion [original thread]
Originally by: Brucette Originally by: Alski Its pretty hard to take anything you say seriously when you don't quantify anything that you suggest. Would you care to explain why insurance is bad? Or perhaps share with us exactly ho...
- by Alski - at 2008.04.21 14:11:00
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176. The real fix for ship insurance - in EVE General Discussion [original thread]
Originally by: Brucette The whole idea of big cheap ships is counter to the design influences that guide EVE. Why? Originally by: Brucette The combat needs to be more personally expensive for the participants. All of them. ...
- by Alski - at 2008.04.21 13:25:00
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177. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
Edited by: Alski on 20/04/2008 14:48:20 Originally by: Richanious Being a fairly new player, I'm not really sure the current system works, but this is how I feel the system should work: Whoever controls the most starbases in a syst...
- by Alski - at 2008.04.20 14:48:00
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178. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
Page 5 - A very optional idea I thought of, is that once the emitter array is replaced, and then the towers shields (both inner and outer) are repaired, forcing the next contention of sov to involve hitting the first 2 towers (or first 4, 6, et...
- by Alski - at 2008.04.20 11:44:00
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179. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
Page 4 - As the controlling alliances loses communications with the tower, the attacking covops (remember the one from earlier that detected the position of the first towers “partner” tower?) can run another scan, and will find the ...
- by Alski - at 2008.04.20 11:43:00
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180. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
Page 2 -At this point, a specialised ship such as a covops/recon with a dedicated module would run some kind of scan – nothing intensive, 60 seconds at most - and then finds the location of the next tower (ie: which system they have to hi...
- by Alski - at 2008.04.20 11:42:00
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