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1. which role for the machariel in PVP? - in Ships and Modules [original thread]
A mach works really well with full snakes and gang links bumping capitals off stations for ganking. Other than that its a gank magnet that is not worth the extra money in terms of its extra usefulness.
- by AmarrVictor - at 2010.02.25 14:02:00
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2. Please rate my Daredevil! - in Ships and Modules [original thread]
Originally by: FuSiOn 92 Edited by: FuSiOn 92 on 24/02/2010 19:53:18 [Daredevil, pew] Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer Interior Force Field...
- by AmarrVictor - at 2010.02.24 22:09:00
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3. How much is rich? - in EVE General Discussion [original thread]
rich isn't a level of isk, its a level of income. If your earning 500 mil a week through ordinary gameplay your probably rich.
- by AmarrVictor - at 2010.02.20 14:43:00
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4. The dram, intys etc.. - in Ships and Modules [original thread]
fly most other things that cost 100 mil vs one and they will die. Fly a ship worth 30 mil in one and you will die. Fly three 30 mil ships vs the 100 mil ship and it will die. Balanced.
- by AmarrVictor - at 2010.02.19 20:40:00
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5. Small bond - in Market Discussions [original thread]
- by AmarrVictor - at 2010.02.18 21:08:00
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6. New Dev Blog: Keeping EVE running smooth and fun to play - in EVE Information Portal [original thread]
Originally by: Typhena Certainly a good read but I can see 2 issues : 1) People are paying to play a stable game.. not to test a game. 2) People are lazy to prepare the client. How to solve these issues? The best way to solve the iss...
- by AmarrVictor - at 2010.02.13 12:29:00
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7. New Dev Blog: Keeping EVE running smooth and fun to play - in EVE Information Portal [original thread]
perhaps create a prototype frigate. Something the same as an ordinary frigate in everything except high slots. Useless but fun :D
- by AmarrVictor - at 2010.02.11 17:56:00
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8. Top 10 eve online websites ? - in EVE General Discussion [original thread]
Edited by: AmarrVictor on 11/02/2010 16:49:22 1) Scrapheap Challenge 2) Battleclinic 3) Eve Kill 4) Dotlan 5) Eve Central 6) Grismar 7) eve-wiki 8) eve search 9) eve sheet 10) eve files In no particular order. Also honorable mention to: kug...
- by AmarrVictor - at 2010.02.11 16:49:00
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9. New Dev Blog: Keeping EVE running smooth and fun to play - in EVE Information Portal [original thread]
Two things tbh: Firstly I really dont see why CCP cant just create a room with 500 pc's in it using all different graphics cards and macro software so that at any time they can simulate a 1k person fight themselves. In all likelyhood they could g...
- by AmarrVictor - at 2010.02.11 14:05:00
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10. [Proposal] û End ghost (unpaid account) selling - in Assembly Hall [original thread]
because the basis of that amount of sell orders would be selling small amounts of goods over a very wide area at a high premium. Believe me it works. These sell orders dont need changing and work on low volume high margin. Generally the basis of t...
- by AmarrVictor - at 2010.02.10 17:35:00
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11. Downtime, market default settings and T2 titan idea. - in EVE General Discussion [original thread]
Edited by: AmarrVictor on 10/02/2010 17:19:18 Originally by: D desu downtime: go have a wash you smelly git. market: I normally don't sell things on the market with orders however as of late I tried to set up some sales and it all wen...
- by AmarrVictor - at 2010.02.10 17:19:00
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12. Gila - in Ships and Modules [original thread]
[Gila, Mini marauder] Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II Domination 10MN Afterburner Large Shield Extender II Large Shield Extender II Large Shield Extender II Magnetic Scattering Amplifier II ...
- by AmarrVictor - at 2010.02.06 01:06:00
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13. New to a Drake and needing advice. - in Ships and Modules [original thread]
There are two setups that are worthwhile for a drake. The first is pvp: [Drake, Pvp drake] Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II 10MN MicroWarpdrive I Warp Disruptor II Stasis Webif...
- by AmarrVictor - at 2010.01.31 23:56:00
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14. How do you use your Scorps? - in Ships and Modules [original thread]
[Scorpion, New Setup 1] Signal Distortion Amplifier II Signal Distortion Amplifier II Signal Distortion Amplifier II Damage Control II ECM - Ion Field Projector II ECM - Ion Field Projector II ECM - Ion Field Projector II ECM - Ion Field Projecto...
- by AmarrVictor - at 2010.01.31 18:22:00
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15. Interceptor pilots: Any tips on staying alive? - in Warfare & Tactics [original thread]
Originally by: Noun Verber Opinions on Interceptors vs Warrior IIs? vs combat ceptors they are a pain. Vs tackle ceptors they should never catch you. As combat ceptors should generally only engage iof the fight is under 60 seconds they...
- by AmarrVictor - at 2010.01.30 14:05:00
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16. Interceptor pilots: Any tips on staying alive? - in Warfare & Tactics [original thread]
Dont fly the crow. Its pretty useless atm and there is a hell of a lot out there that will kill you. First learn your role - a tackler. With that in mind fly the (cheaper) raptor that is an easier ship to tackle in due to its range bonus and has ...
- by AmarrVictor - at 2010.01.30 13:57:00
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17. Fix sentry damage rigs - in Player Features and Ideas Discussion [original thread]
Sentry damage rigs use far to much calibration making there use in a 3 rig setup problamatic. Reduce them to a reasonable level - if they cannot be used alongside even some CCC's then its broken imo. They are great .. just make them more useable.
- by AmarrVictor - at 2010.01.18 22:56:00
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18. Goons / BoB (IT) - in Corporation, Alliance and Organization Discussions [original thread]
If either entity had a spine they would get over it and shake things up in eve by turning to other enemies instead of going on with the same tired war weve gone through the last few years. There will never be a winner, only more whiners.
- by AmarrVictor - at 2010.01.18 18:08:00
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19. Abaddon vs Apoc (again, yes) - in Ships and Modules [original thread]
imo you should skill for the paladin and fly the paladin before moving onto the nightmare which requires you to be god at two battleship skills rather tha concentrating on getting good at one.
- by AmarrVictor - at 2010.01.18 16:15:00
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20. Faction Battlecruisers - in Player Features and Ideas Discussion [original thread]
die in a fire zverofaust in a fire fire Also I would love navy battlecruisers but you cant do it. They already pretty much outclass HACs at close range, a navy one would be silly good.
- by AmarrVictor - at 2010.01.18 00:06:00
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