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381. adding commas to monetary value - in Player Features and Ideas Discussion [original thread]
grimisgrimm wrote: One of the silliest mistakes anyone can make in this game is selling a item for too little or too much when they are a new player. Plus when you are distracted you make very silly mistakes. Such as selling a billion isk item ...
- by Amojin - at 2017.02.22 02:13:24
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382. I got a kronos - in EVE General Discussion [original thread]
Yup. It's worth celebrating when we hit our goals. If yours was the Kronos, you get a double kudos, first for achieving, second because it was not a Paladin. I remember my happiest moment, but I won't steal your thunder repeating it. Rest assured...
- by Amojin - at 2017.02.22 02:00:04
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383. Give us a "battle recorder" - in EVE General Discussion [original thread]
You have an environment where something was not recorded for bragging rights?! Hallelujah! It's not like people don't already do this. Well, they do it the reasonable, humanly responsible way - they record their own screens, with their own progra...
- by Amojin - at 2017.02.22 01:41:13
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384. EULA questions. - in EVE General Discussion [original thread]
It's a very common 'rule,' designed to be so obtuse and generic that it allows selective enforcement. It's corp-speak for 'we can eliminate your account for any reason we want,' which is superfluous, since they already said that, too.
- by Amojin - at 2017.02.22 01:37:39
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385. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: we are Gods that live above the pettiness of the mortal empires. We do not need to be tied down to their politics or morals. This is illustrative, though it was a stealth edit. Mods, the religion of secular humanism ...
- by Amojin - at 2017.02.22 01:22:18
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386. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Ronnie Rose wrote: I fly other faction ships because, honestly there are some really fugly ships in EVE that I would not to be caught dead in. I'm glad there are options to fly other faction ship with the near or same capabilities as the one i...
- by Amojin - at 2017.02.22 00:49:28
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387. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Zhilia Mann wrote: Amojin wrote: Dark Lord Trump wrote: You want more ships, you pay more money. There has to be a reason to subscribe. Very good. So, now we are where I wanted us to be. This is a Pay to Win game. Now, that being esta...
- by Amojin - at 2017.02.22 00:20:09
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388. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Dark Lord Trump wrote: You want more ships, you pay more money. There has to be a reason to subscribe. Very good. So, now we are where I wanted us to be. This is a Pay to Win game. Now, that being established, when you win? How does it mak...
- by Amojin - at 2017.02.22 00:13:30
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389. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Amojin wrote: That's the exact definition I'm using, which in this game I extend to using out of character ships. Which is why I propose enforcing the P2P players, JUST LIKE THEY DO the F2P. CCP already saw this. You c...
- by Amojin - at 2017.02.22 00:09:25
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390. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Meta gaming is about using out of character knowledge to base your in character decisions on. Having access to multiple races of ships is entirely in game, and thus can't be meta gaming at all. Also note that your idea wou...
- by Amojin - at 2017.02.22 00:05:08
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391. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Amojin wrote: Danika Princip wrote: Amojin wrote: Dark Lord Trump wrote: It's unfair because I chose a race back when race didn't matter, and now my race does matter. And unlike training for a ship that gets n...
- by Amojin - at 2017.02.22 00:03:32
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392. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: .... how is that the most basic? not everyone is like you and dresses up even to jack off Wow... I can't talk about religion or politics, but this ok? New world rules, for sure. Ok. I tend to find clothes an impedim...
- by Amojin - at 2017.02.22 00:00:30
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393. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Amojin wrote: Dark Lord Trump wrote: It's unfair because I chose a race back when race didn't matter, and now my race does matter. And unlike training for a ship that gets nerfed, I can't change that. You chose, ...
- by Amojin - at 2017.02.21 23:57:34
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394. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Dark Lord Trump wrote: It's unfair because I chose a race back when race didn't matter, and now my race does matter. And unlike training for a ship that gets nerfed, I can't change that. You chose, for meta-game reasons, and didn't pay atte...
- by Amojin - at 2017.02.21 23:55:53
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395. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Dark Lord Trump wrote: Except this is a game, and it's supposed to be fun, and you know what's not fun? Being locked out of half the fleets of your alliance because you have the wrong tank type. See my thread about having to shield tank my ...
- by Amojin - at 2017.02.21 23:52:44
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396. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Amojin wrote: Danika Princip wrote: Amojin wrote: Danika Princip wrote: This breaks pretty well everything. No, it does not. It makes balancing a lot easier. The way this is set up, now, You poople cherry p...
- by Amojin - at 2017.02.21 23:48:32
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397. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: if you really don't want to fly any race that isn't yours more power too you. if you can find a group of players that want to do this then form a corp around it, but don't make everyone else play how YOU want them to I...
- by Amojin - at 2017.02.21 23:47:17
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398. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Amojin wrote: Danika Princip wrote: This breaks pretty well everything. No, it does not. It makes balancing a lot easier. The way this is set up, now, You poople cherry pick the best ship for the best scenario. No...
- by Amojin - at 2017.02.21 23:45:41
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399. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: you mean it would force me to log onto my caldari toon to get into a bassy? *sigh* Yes. Yes, it would force YOU to do that, and apparently a lot more people, too. Meta-gaming is the norm, here, sadly, and you all love...
- by Amojin - at 2017.02.21 23:39:52
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400. Restrict players to ships of their faction (an end to meta-gaming) - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: in what way does this make it easier to balance? all it does is require you to have at least 4 acc It makes it easy for the devs to balance. If you know that your repair ship are going to have a hard time, you'll want ...
- by Amojin - at 2017.02.21 23:38:18
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