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1. Repeated Crashes: Undocks/Gate Jumping - in Macintosh [original thread]
This seems to be an issue for a couple of months. Personally everything suggested by the GM's hasn't fixed problem. Have lodged bug report, crossing fingers this is something debs are on to. Game is basically unplayable due to freezes
- by An-Nur - at 2017.06.07 11:35:40
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2. Get Rid of Faction Frigs/Cruisers from FW Plex's - in EVE General Discussion [original thread]
This is just dumb, sorry. The t1 frigs, destroyers, cruisers running around fw way outlay faction. If you can't pop, you can't pop, no matter the bling.
- by An-Nur - at 2017.06.04 03:22:44
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3. Reply with a famous quote - in Out of Pod Experience [original thread]
GǣI'm not lost for I know where I am. But however, where I am may be lost.Gǥ Winnie the Pooh
- by An-Nur - at 2017.05.28 00:29:41
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4. Strategic cruiser balance pass - in EVE General Discussion [original thread]
T3 rebalance on Chaos T3C new subs
- by An-Nur - at 2017.05.13 01:36:23
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5. Crashes after recent update - in Macintosh [original thread]
The issue seems to be at least in my case to be caused by old cache or settings files on hard drive. I put through a ticket and was given advice to open c_tq_tranquility and delete the Cache folder. You can delete the whole folder but that means...
- by An-Nur - at 2017.05.10 01:47:28
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6. Strategic cruiser balance pass - in EVE General Discussion [original thread]
Unless there is something 'special' about t3c's I can't see the point of sp loss. Merely being able to swap subs/rigs doesn't cut it for me. If they are sub hacs, and sub ew recon bonuses, they're just another cruiser, and for that reason sp loss ...
- by An-Nur - at 2017.05.08 16:04:50
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7. Crashes after recent update - in Macintosh [original thread]
Has anyone found a fix or had an update from CCP on this? I deleted cache with no change. This has made game unplayable
- by An-Nur - at 2017.05.08 10:14:17
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8. Strategic cruiser balance pass - in EVE General Discussion [original thread]
Infinity Ziona wrote: An-Nur wrote: I'll be really interested how this 'rebalance' brings into focus the state of minmatar cruisers and what this means for the loki. The medium ac rebalance is going to do little for seeing much of the cruise...
- by An-Nur - at 2017.05.06 11:24:50
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9. Strategic cruiser balance pass - in EVE General Discussion [original thread]
I'll be really interested how this 'rebalance' brings into focus the state of minmatar cruisers and what this means for the loki. The medium ac rebalance is going to do little for seeing much of the cruiser range in fleets. Maybe we will see a ris...
- by An-Nur - at 2017.05.06 06:43:22
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10. Strategic cruiser balance pass - in EVE General Discussion [original thread]
Salvos Rhoska wrote: An-Nur wrote: So basicalky there's no role for t3c's other than some vague notion of command cruiser? Itll be slower, fatter in sig, loose sp's for no apparent reason, and will not be worth producing as it its material v...
- by An-Nur - at 2017.05.05 13:42:50
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11. Strategic cruiser balance pass - in EVE General Discussion [original thread]
So basicalky there's no role for t3c's other than some vague notion of command cruiser? Itll be slower, fatter in sig, loose sp's for no apparent reason, and will not be worth producing as it its material value has it competing with navy cruisers?
- by An-Nur - at 2017.05.05 13:10:49
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12. Strategic cruiser balance pass - in EVE General Discussion [original thread]
What would be the point on increasing the signatures on t3c's if they are glorified navy cruisers? Unless they are keeping close to there HP's as is, that's just slow dead ducks in the water. I don't buy retaining skill point loss if these are glo...
- by An-Nur - at 2017.05.04 13:31:37
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13. Strategic cruiser balance pass - in EVE General Discussion [original thread]
baltec1 wrote: Jeremiah Saken wrote: Cade Windstalker wrote: Also CCP have flatly stated, repeatedly, that T3 ships are supposed to be roughly equivalent to Navy Faction in terms of performance but more flexible. Quote that, because fro...
- by An-Nur - at 2017.05.04 02:05:09
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14. Strategic cruiser balance pass - in EVE General Discussion [original thread]
I'll be interested how the stealthier options end up stacking up against the stratios and recons. Given the price of rigs, I have to wonder who will fly around with them in cargo, let alone additional subs. At current prices that's like 120 mill...
- by An-Nur - at 2017.05.02 16:39:33
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15. Crashes after recent update - in Macintosh [original thread]
Happening to me constantly. Client completely freezes. Only option is computer reboot
- by An-Nur - at 2017.04.28 14:28:35
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16. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Kaybella Hakaari wrote: An-Nur wrote: Mistress Corvinus wrote: The Only way to fix the issue, is to address the extreme SP advantage vets have over new players. The only way to do so is to either launch a additional server along side tran...
- by An-Nur - at 2017.03.24 21:36:35
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17. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Gillian Roibos wrote: Maximillian Bonaparte wrote: Gillian Roibos wrote: - Provide a confined, safe environment for new players. A handful of systems, not more. Perhaps with a training corp with the remit to educate newbies on how to do ...
- by An-Nur - at 2017.03.24 18:25:10
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18. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
An-Nur wrote: EVE is a niche game. Anything that messes with its uniqueness will only just kill it for the current base. You want to make it into a different game? Do it with that in mind What do you think is so special about EVE? If the a...
- by An-Nur - at 2017.03.24 15:04:57
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19. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Mistress Corvinus wrote: The Only way to fix the issue, is to address the extreme SP advantage vets have over new players. The only way to do so is to either launch a additional server along side tranq and see how low sp players react aka if th...
- by An-Nur - at 2017.03.24 11:44:47
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20. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Removing mod/ship restrictions looks good at first glance, but that's working on the premise that is the missing attraction to get people into the game. It's not. If you really like the game you would sub to take advantage. Anything that messes w...
- by An-Nur - at 2017.03.24 04:30:01
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