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1. Ship Explosion Sounds WAY Too High After Patch. - in Issues, Workarounds & Localization [original thread]
Same here it's insanely loud while ratting. Hope these are not announced anomaly changes :)
- by Analius Glover - at 2017.07.12 19:32:47
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2. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Just for you know CCP - further nerfing cariers and supers and making them less effective on anomalies will make people to drop them as a source of income. Ths will remove a content for smalgangs and hotdroppers because very little amount of peopl...
- by Analius Glover - at 2017.06.16 09:31:25
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3. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Mary Timeshift Jane wrote: Analius Glover wrote: which will reduce bounty for hardcore grinders and still will let casual players earn their money and have fun. Good job. Catering to the weak by intentionally crippling the strong. No sur...
- by Analius Glover - at 2017.06.13 11:57:56
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4. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
I'm still not satisfied with this changes because it has nothing to do with rebalancing but rather penalyzing. The best solution that was mentioned before would be introducing fatigue like timer/counter which will reduce bounty for hardcore grinde...
- by Analius Glover - at 2017.06.13 08:31:56
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5. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Sam Khanid wrote: Linus Gorp wrote: Smalahove wrote: Crowd Control Productions is killing their game, so they can launch EvE Online 2. http://i.imgur.com/LtCk4fY.jpg Linus is the biggest troll on this forum, I'd almost swear she's ...
- by Analius Glover - at 2017.06.12 16:03:23
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6. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Miss 'Assassination' Cayman wrote: To be fair, the last couple days have been the weekend so CCP employees haven't necessarily been around to keep track of what's going on. That is kind of the downside of announcing a change on Friday when it n...
- by Analius Glover - at 2017.06.12 09:14:40
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7. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Mama Ja wrote: Analius Glover wrote: BAHKO21pyc wrote: Dear CCP, i want to express gratitude for this changes! All last changes were boosting cap/supercap ratting segment. You have forgotten abou porr solo/small scale pvp players long tim...
- by Analius Glover - at 2017.06.11 10:42:10
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8. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
BAHKO21pyc wrote: Dear CCP, i want to express gratitude for this changes! All last changes were boosting cap/supercap ratting segment. You have forgotten abou porr solo/small scale pvp players long time ago. We can't ge figth without cap blob i...
- by Analius Glover - at 2017.06.11 10:02:50
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9. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
One more thing. Currently when ratting in carreir/super you have to pay much attention not to miss the cycle or decycle figters to avoid incoming dps. It's engaging its demanding but it's fun especially after latest rocky haven changes. Now you wa...
- by Analius Glover - at 2017.06.10 08:06:03
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10. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Heavy Fighters (Long Range Attack): 30% reduction to Basic Attack damage. - really? Are you out of your mind? Just canceled the subscription on my all accounts. Have fun CCP
- by Analius Glover - at 2017.06.09 23:43:14
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11. Note on some broken CREST things - in EVE Technology Lab [original thread]
What about the outstanding kills - will they update?
- by Analius Glover - at 2016.06.16 16:42:37
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