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1. Disappointed With the Sansha Victory skin - in EVE Alliance Tournament Discussion [original thread]
Yes, really disappointed. - Doesn't say anything related to the tournament on it - Isn't really pretty or special in some way - Cannot be applied to a ship that's been relevant in the tournament Smart thing would have been a fancy Thyphoon fle...
- by Anariasis - at 2015.11.26 19:55:23
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2. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Instead of only telling that one is away too far from an SMA to board a ship out of it, the ship should additionally automatically approach the SMA and board the ship once in range.
- by Anariasis - at 2015.11.21 15:28:53
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3. Amarr Championship AAR - in EVE Alliance Tournament Discussion [original thread]
That weekend was simply crazy. From a very bad start, to slowly getting better, and then simply awesome the moment the right ships started exploding in the very last match on stream :D Can't wait to play finals in Iceland, why does it have to be i...
- by Anariasis - at 2015.11.19 19:08:38
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4. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: Only assign a "mastery" level to ships that you can actually board. For example: Got Mastery V for a Bowhead, but cannot use the ship. This makes no sense. Either have an icon to show "no mastery" or have the level you would have "gr...
- by Anariasis - at 2015.11.15 18:43:24
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5. The new Camera - in Test Server Feedback [original thread]
Admit it, you put that out in that way to make sure noone will pratice for this weeks fight of the Amarr Championships. It's impossible to use.
- by Anariasis - at 2015.11.13 19:45:41
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6. Why reboot Sisi during peak time practice? - in EVE Alliance Tournament Discussion [original thread]
Just great how you treat the people that advertise your game.
- by Anariasis - at 2015.08.27 20:06:18
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7. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
I just hope the combat recons will appear on d-scan while they are on the same grid as you are - otherwise it's just stupid that you have stuff on your overview that your scanner can't see.
- by Anariasis - at 2014.12.18 16:52:54
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8. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
I have no idea if that has been posted before here or not, I'm certainly not reading 30 pages just to check, sorry for that. First of all, I love the new UI. Most of all, the "match theme to active ship" function. Finally flying different races fe...
- by Anariasis - at 2014.12.10 20:39:30
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9. Focused Void Bomb and Chance to Hit - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Erm... If neuting supers and titans doesn't matter, then why is every (gimmicky, suicidal) super fighting subcap fleet packing as many neuts as possible? Is shutting down the tank of the guy you're trying to kill not E...
- by Anariasis - at 2014.12.08 00:15:15
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10. Focused Void Bomb and Chance to Hit - in Player Features and Ideas Discussion [original thread]
Well, show me how you do it, to hit a carrier or dread every time. As I explained above, you have to blind-guess when to click, as EVE doesnt tell you where exactly you are and then there's the variable module lag.
- by Anariasis - at 2014.12.08 00:06:49
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11. Focused Void Bomb and Chance to Hit - in Player Features and Ideas Discussion [original thread]
Supercaps don't die because they get neuted so hard, they die because a lot of fighter bombers and doomsdays hit them. And quite a lot of other stuff. It's a battle of dps vs enemy logistics there. Just have a look on supercap kills on eve-kill or...
- by Anariasis - at 2014.12.07 16:48:49
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12. Focused Void Bomb and Chance to Hit - in Player Features and Ideas Discussion [original thread]
Hello fellow Spaceshipwarriors, as you might remember there was a new kind of Bomb introduced in Phoebe called the focused void bomb. A bomb designed to be used in combat against capitals that will neutralize 15000 GJ in the capacitor of the enem...
- by Anariasis - at 2014.12.07 16:34:42
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13. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Warp Drive Operation skill gives +1 warp core strength per level.
- by Anariasis - at 2014.11.24 21:06:51
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14. Tracking Formula visualized in Tactical Overlay - in Player Features and Ideas Discussion [original thread]
Like it! Want it! Should only display when you have the tactical overview on and only for the selected target.
- by Anariasis - at 2014.04.15 16:49:00
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15. log on traps - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: no its not good. but its one of the only ways to get close to ur target without being detected at all. why is it a bad thing to hide half ur fleet? deceit is a part of war. why must there be an in game way to determine exa...
- by Anariasis - at 2014.04.11 16:04:00
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16. log on traps - in Player Features and Ideas Discussion [original thread]
However, logging off/on in space makes you disappear/reappear into/out of nothingness. And since that is basically out of the game mechanics, it's not good. People shouldn't (de)-materialize in the middle of space. Especially since it's quite ofte...
- by Anariasis - at 2014.04.11 15:46:00
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17. Why probing has to be so easy? - in Player Features and Ideas Discussion [original thread]
The old system wasn't so dumbed down though. Old system: Newer player with less experience and bad skills has to scan down all signatures. Older player: Launches 1 Deep Space probe (which needed astrometrics V), does 1 cycle with that, and instant...
- by Anariasis - at 2014.02.25 16:22:00
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18. Why probing has to be so easy? - in Player Features and Ideas Discussion [original thread]
Horus V wrote: There is simply no sense of a mystery if scanning can be done so fast and all its just in your face! I know some ppl already asked this but I can't find any answer from CCP or anyone who would know the answer. Exploration does no...
- by Anariasis - at 2014.02.25 11:17:00
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19. Nerf Talos - in Player Features and Ideas Discussion [original thread]
Think the t3 BCs are pretty much well balanced. Talos - Best solo with tracking, huge DPS and drones Oracle - 700DPS from 70km, hell yeah :D Tornado - Blapping stuff from 100km :) Naga - Don't have much experience flying it, but there are quite so...
- by Anariasis - at 2014.02.24 12:38:00
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20. EVE should be translated to spanish - in Player Features and Ideas Discussion [original thread]
EVE definitely should be available in Spanish, surprised it isn't yet. That could help get alot new players into the game :) Hope they don't all start to camp Orvolle - PF- like the only spanish people I know in EVE do 24/7 :P
- by Anariasis - at 2014.02.24 12:34:00
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