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1. Ship Races - in Player Features and Ideas Discussion [original thread]
Well currently you don't have alot of control over the finer movements of your ship, so this idea is somewhat unfeasible with current game mechanics, but ignoring that, I think it would make eve more interesting if there were ship races. Basically...
- by Anarich - at 2008.12.28 19:19:00
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2. Future of Gaming: Multi-core processors - in Player Features and Ideas Discussion [original thread]
First of all I have done research before posting this. Secondly 64 bit deals with memory addressing and it not necessarily related to multicore processors. A 64 bit operating system can make better use of multicore core processors. But whether you...
- by Anarich - at 2008.12.27 01:13:00
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3. Future of Gaming: Multi-core processors - in Player Features and Ideas Discussion [original thread]
Is CCP taken advantage of the current trend in hardware development? Is multi-core support built in both client side and server side? I have doubts that they are. Alot of the lag issues and client unresponsive could be helped with multi-core suppo...
- by Anarich - at 2008.12.26 23:29:00
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4. Warplink Modules and T2 Destroyers - in Player Features and Ideas Discussion [original thread]
Edited by: Anarich on 21/12/2008 02:40:56 So this is a new module proposal. Could you please give more details? If you combine this with warp disruptors sounds like you have an exploit to me since someone wouldn't likely ever get a change to e...
- by Anarich - at 2008.12.21 02:40:00
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5. High-end moons - End the insanity - Introduce finite mineral amounts - in Player Features and Ideas Discussion [original thread]
I agree there should be some limit to what posses produce. Just take the recent pos exploit. Moons are this unlimited resource and you just set it up and rank in the money. And you have to feed it ice on the occasion or not if you used the exploit...
- by Anarich - at 2008.12.21 02:32:00
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6. I need to get corpses so I can get married. Please help! - in Want Ads & Trades [original thread]
Find as many friends as you can. Have them each create an alternate caldari character. Go to caldari starting place, if your friends have different starting places, have them pick one starting place. You meet them at starting place in a big pewpew...
- by Anarich - at 2008.12.19 21:54:00
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7. New Warfare Addition - in Player Features and Ideas Discussion [original thread]
Large corps with high skilled players will have an advantage, but due to the sheer number of planets 10s of thousands(~25-50k), holding a significant portion of those planets will be rather difficult. Plus for high sec alot of the stronger ships a...
- by Anarich - at 2008.12.19 21:10:00
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8. Colonization- warning long read - in Assembly Hall [original thread]
This is similar to an idea I've had. So I support. Here is my idea: New Warfare Addition
- by Anarich - at 2008.12.19 15:26:00
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9. allocate next skill to autotrain - in Player Features and Ideas Discussion [original thread]
This is in effect a skill queue, which has been already suggested and begged for by the masses, especially since ghost training removal. CCP seems against the idea though.
- by Anarich - at 2008.12.19 13:39:00
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10. Autopilot Skill - in Player Features and Ideas Discussion [original thread]
I like warp to 0km on autopilot, with or without a skill requirement.
- by Anarich - at 2008.12.19 13:36:00
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11. asteroid belts - in Player Features and Ideas Discussion [original thread]
Even space needs its junk. That said I find it odd that asteriods don't orbit the sun, if even only very slowly. It would add to the realism.
- by Anarich - at 2008.12.19 13:20:00
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12. People in the corner. - in Player Features and Ideas Discussion [original thread]
Edited by: Anarich on 19/12/2008 13:11:44 This is a very good idea. CCP please implement post haste.
- by Anarich - at 2008.12.19 13:11:00
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13. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
I like the idea. The pictures won me over. Posses could be like buildable bases, both form and function.
- by Anarich - at 2008.12.19 13:01:00
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14. Need More Sheep - in Player Features and Ideas Discussion [original thread]
He just wants sheep, so he can count them, so he can sleep.
- by Anarich - at 2008.12.19 12:56:00
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15. [Black ops] Give us freaking holograms to bring fear and chaos ! - in Player Features and Ideas Discussion [original thread]
I like holograms, but holograms could also have defensive purposes. Like for instance the mining barge gathering ore or the hauler going through space afraid of that gank. As far as your countermeasure, is this a scan, that everyone can do? I ca...
- by Anarich - at 2008.12.19 12:26:00
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16. New Warfare Addition - in Player Features and Ideas Discussion [original thread]
Although I initially commented on high sec. My idea for planets was to add conquest of them to all sector types. The people at CCP have some creative types. I'm sure they could whip up some kind of "back story/roleplaying point" that would tie in ...
- by Anarich - at 2008.12.19 08:21:00
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17. Shore Leave & Away Missions - in Player Features and Ideas Discussion [original thread]
You have some good ideas and I think they would fit nicely with one of my ideas. Also with their ambulation plans for next expansion, they should have some of the basic code for things such as this. Here is the link: New Warfare Addition (Basical...
- by Anarich - at 2008.12.19 06:17:00
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18. I got girl I love in EVE - in Out of Pod Experience [original thread]
If you don't know what she looks like in real life. I'd find that out first before you do anything else. Like get her msn/yahoo name and talk to her there and have her send you one of her pics. But seriously though, I'd avoid internet romances, th...
- by Anarich - at 2008.12.19 02:07:00
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19. Preservation of learning implants - in Player Features and Ideas Discussion [original thread]
Well if I get a hulk, best mining ship you can get which is valued currently around 90-100m and then compare that to 5 +5 implants, which is reasonable for alot of hulk pilots to have. The +5s are valued at 85m+ each(425m for set). Oh and you can'...
- by Anarich - at 2008.12.19 01:32:00
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20. Idea for implants - in Player Features and Ideas Discussion [original thread]
I read what you wrote, more than once. Like I said, I had trouble understanding what you wrote. As far as stations they could have a concord like presence in them. And someone important like leader of Bob could have an armed escort. Maybe you coul...
- by Anarich - at 2008.12.19 01:06:00
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