Pages: 1 2 3 [4] 5 6 7 8 9 10 20 |
61. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: Andnowthenews on 27/08/2008 08:21:24 I JUST HAD TO REPOST THIS MYSELF FOR THE LULZ AT THE TARDED TROLL. Originally by: Kreeak Originally by: Andnowthenews Q. How many POS or POS modules have been destroyed with...
- by Andnowthenews - at 2008.08.27 08:21:00
|
62. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: StarWars BadGuy So, is anyone listening to Andnowthenews? Im sure he could make some good points, but the retort of "Your unskilled, and Im better than you because you hinted nano's ships might be a little overbalanced" is g...
- by Andnowthenews - at 2008.08.26 20:48:00
|
63. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: Andnowthenews on 26/08/2008 19:36:26 Originally by: Meina Lamia It takes a whole lot more to fight a Nano gang in Skill and Time then it does to fly one. Not true but even if it was that means NANO forces ppl to be ski...
- by Andnowthenews - at 2008.08.26 19:29:00
|
64. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: Kepakh Eww...anytime I was using non-naoned ship in nano roaming gang, I lost it :-/ My last 700 or so kills were in a non nano and i only suffered 1 loss due to a stupid mistake i made.
- by Andnowthenews - at 2008.08.26 18:13:00
|
65. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: Andnowthenews on 26/08/2008 17:25:03 Originally by: DOARota I did say "not quite true", I didn't say never true. The examples I gave were to point out the most commonly used ships in nano gangs and the fact that they were co...
- by Andnowthenews - at 2008.08.26 17:24:00
|
66. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: Andnowthenews on 26/08/2008 17:03:25 Originally by: DOARota In all fairness, that's not quite true. The Minmatar command ship excels at nano and is very common due to the speed bonus it gives. So 1 out of 4 CS is hardly...
- by Andnowthenews - at 2008.08.26 17:00:00
|
67. When will we see the speed rebalancing go live on tranquility - in Test Server Feedback [original thread]
Edited by: Andnowthenews on 26/08/2008 15:44:58 Originally by: DeadDuck Originally by: Kepakh Missiles: + easy to train & use + range + no cap use + FoF + full dmg across the range + missile boats have the best tank + selecta...
- by Andnowthenews - at 2008.08.26 15:43:00
|
68. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: Andnowthenews on 26/08/2008 15:33:56 Quote: [ 2008.07.28 21:58:34 ] CCP Atropos > sigh [ 2008.07.28 21:58:45 ] CCP Atropos > it's simple really [ 2008.07.28 21:58:52 ] CCP ...
- by Andnowthenews - at 2008.08.26 15:34:00
|
69. When will we see the speed rebalancing go live on tranquility - in Test Server Feedback [original thread]
Originally by: Kepakh Originally by: Andnowthenews Every weapon type has an individual area of combat that it excels at, wanting missiles to be the kill all type is absurd they already have variable dmg types and FOF for when jamm...
- by Andnowthenews - at 2008.08.26 14:54:00
|
70. When will we see the speed rebalancing go live on tranquility - in Test Server Feedback [original thread]
Edited by: Andnowthenews on 26/08/2008 13:49:47 Originally by: Cpt Branko That said, speed-fit HACs should mitigate a (good, but not 90+%) part of missile damage (and medium drone damage - Hammerhead IIs catching speedfits would be ...
- by Andnowthenews - at 2008.08.26 13:48:00
|
71. When will we see the speed rebalancing go live on tranquility - in Test Server Feedback [original thread]
Edited by: Andnowthenews on 26/08/2008 11:13:52 Originally by: Shadowsword This is barely believable. After all that's been said about it, you STILL don't get what the complaints are about. Yes, they can be hit. How much good does ...
- by Andnowthenews - at 2008.08.26 11:13:00
|
72. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: Hugh Ruka Originally by: Andnowthenews Here is the question i used to ask new recruits:- Do you consider yourself a experienced pvper and out of all the ships you have lost in combat what percentage do you feel wer...
- by Andnowthenews - at 2008.08.26 08:45:00
|
73. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: Andnowthenews on 25/08/2008 20:34:39 Here is the question i used to ask new recruits:- Do you consider yourself a experienced pvper and out of all the ships you have lost in combat what percentage do you feel were due to a mistake ...
- by Andnowthenews - at 2008.08.25 20:34:00
|
74. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: Andnowthenews on 25/08/2008 20:36:07 Originally by: Neutrino Sunset In small gang conditions that is a fragile situation since the loss of only a ship or two can render you ineffective. A homogenous nano HAC gang does not s...
- by Andnowthenews - at 2008.08.25 20:32:00
|
75. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: Neutrino Sunset And to a certain extent if mixed gangs were so effective in the face of nano gangs, we wouldn't even be having this discussion, since Eve would be full of mixed gangs all roaming around. But instead there is...
- by Andnowthenews - at 2008.08.25 18:26:00
|
76. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: Andnowthenews on 25/08/2008 18:26:17 Originally by: Neutrino Sunset In your 3 premise assertion above there is another issue. You state that a nano HAC gang requires the most skill to operate, but also the most skill to de...
- by Andnowthenews - at 2008.08.25 18:23:00
|
77. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: Neutrino Sunset Firstly a mixed gang of that nature takes times to form up, and longer to get in position. Next, there isn't really a huge amount they can do to keep their own tacklers alive against a HAC gang. And las...
- by Andnowthenews - at 2008.08.25 18:19:00
|
78. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: Neutrino Sunset I have nothing to add to this discussion so il snip out specific sentences of others posts and past them in such a way that hopefully will lessen their impact. Fixed.
- by Andnowthenews - at 2008.08.25 18:13:00
|
79. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: Andnowthenews on 25/08/2008 14:14:32 Originally by: KIAEddZ Having read about 20 random pages of this monster, it seems to me that there are a lot of selfish people that play Eve. "Nano" are totally dominating Eve warfare...
- by Andnowthenews - at 2008.08.25 14:12:00
|
80. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: Andnowthenews on 25/08/2008 13:38:16 Originally by: Hugh Ruka btw Andnowthenews, I noticed you are using nano hac gangs as the only team work and skill needed ships. all others are quickly named blobs. I claim that ha...
- by Andnowthenews - at 2008.08.25 13:37:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |