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141. Physically Simulated Hair in Portraits - in Player Features and Ideas Discussion [original thread]
Sointu Luonnotar wrote: But seriously though whats up with the pre-determined colors, this would be, one would think, the simplest ways of adding extraordinary amount of flavor to the character creator - to have freely pickable colour roulette...
- by Annexe - at 2016.01.31 00:45:49
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142. Gÿá AnneG£ÿe for CMS XI Gÿá - in CSM Campaigns [original thread]
FiberX wrote: I have to say that any representation into CSM from inextremis should be void immediately. As you are a participating/active officer inside of inextremis and as someone who bared witness with your involvement with the CO2 scanda...
- by Annexe - at 2016.01.29 00:31:45
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143. Sticky:[New Structures] Condensed thread - in Player Features and Ideas Discussion [original thread]
Not sure if this has been asked or mentioned, but.. Do Citadels actually have a SHIP hanger? I just re-watched CCP Nullarbors Eve Vegas presentation, there was a lot of talk about Personal and Corporation Hangers, assets, docking and fitting ser...
- by Annexe - at 2016.01.23 23:43:18
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144. Gÿá AnneG£ÿe for CMS XI Gÿá - in CSM Campaigns [original thread]
*Why do people reserve the first post?*
- by Annexe - at 2016.01.22 14:39:18
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145. Gÿá AnneG£ÿe for CMS XI Gÿá - in CSM Campaigns [original thread]
Gÿá AnneG£ÿe for CMS XI Gÿá Who am I in game? I am a proud Gallentean pilot. A late-bloomer who started in 2010. After running some training missions, and a few epic arc missions, I joined the corporation Terra Firma Explorations Ltd. and begu...
- by Annexe - at 2016.01.22 14:27:12
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146. phpBB 3.x API Registration Mod v5+ - in EVE Technology Lab [original thread]
Still having problem with new fitting posts not displaying. Previous posts still display with fitting images etc. Almost like a link to the css is missing somewhere. I didn't change anything in the < evefit > { TEXT } < / evefit > bbco...
- by Annexe - at 2016.01.21 03:39:01
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147. Ingame bio editing broken - in Issues, Workarounds & Localization [original thread]
https://embed.gyazo.com/5dba52eb579af12dab38bb1c4105a4f5.gif
- by Annexe - at 2016.01.13 09:00:29
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148. Sticky:New camera now in opt-in Beta on TQ - in Upcoming Feature and Change Feedback Center [original thread]
SFM Hobb3s wrote: I understand this is hard to balance when mouse of us have mouse wheel clicking active. My mouse has free-wheeling scrolling, and it is absolutely amazing for fast zoom in/out, but that is also due to the precise zoom of t...
- by Annexe - at 2015.12.31 23:32:40
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149. Mordus Legion SKINs - Source? - in EVE General Discussion [original thread]
I'm wondering where the Mordu's Legion SKINs come from. I see people selling on the market in Jita, but they cannot be purchased in New Eden Store with Aur. Are they an LP item? Where are they coming from?
- by Annexe - at 2015.12.17 10:05:37
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150. Dec patch - new camera options - in Player Features and Ideas Discussion [original thread]
Listed on the updates.eveonline page, the December patch was to include new camera options The shortcut options now include the shortcuts to these camera options (FVP, Orbit, Tactical camera) So I simply ask... where are they? Prior to the T...
- by Annexe - at 2015.12.16 16:28:11
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151. Frostline Dec Patch - Bugs/Enquiries - in Issues, Workarounds & Localization [original thread]
So I just got back to Eve, and got to patch to the December release a week late.. Already, some of the new additions look amazing! Shield/armor/hull dmg effects, new thruster effects, etc... but I have noticed a few bugs, and being a week since...
- by Annexe - at 2015.12.15 17:37:45
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152. ship SKINs - Aurum prices - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: Popular ship skins cost more because they are popular. Is that some kind of a surprise? How can they be popular if they were just released? I guess CCP are like the recording industry, THEY decide what is popular
- by Annexe - at 2015.12.02 12:33:41
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153. ship SKINs - Aurum prices - in Player Features and Ideas Discussion [original thread]
So, CCP just released a new set of SKINs, VALIMOR LEGACY... with the T1 frigate skin being the same price (aur) as a battleship (1540 aur) and a battleship the same price as a quafe/roden/intaki Carrier skin!!! I now regret not bringing this up ...
- by Annexe - at 2015.12.01 16:32:32
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154. phpBB 3.x API Registration Mod v5+ - in EVE Technology Lab [original thread]
I updated the mod to the newest version for phpbb 3.0.14, but couldn't get the eve fitting to display correctly, just posted as text. So I uninstalled the mod, purged cache, then reinstalled, purged cache, then went to /install url; It showed th...
- by Annexe - at 2015.11.24 07:39:19
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155. phpBB 3.0.x API Mod Revisited - in EVE Technology Lab [original thread]
I have another problem, I just ran the eveapi_cron.php and I get this; General Error SQL ERROR [ mysqli ] Unknown column 'group_eveapi_special' in 'field list' [1054] SQL SELECT group_id, group_name, group_eveapi_special, group_eveapi_ts3, g...
- by Annexe - at 2015.11.24 03:36:25
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156. phpBB 3.0.x API Mod Revisited - in EVE Technology Lab [original thread]
Hi, I need a bit of help. I can't get the fitting mod to work anymore. The bbcode is set up, but when I post a fit with the tags, it is not showing the fitting mod image. It just posts it as text; [evefit][Taranis, Taranis] Damage Control II ...
- by Annexe - at 2015.11.24 02:06:31
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157. SKINs for Blender - in EVE Technology Lab [original thread]
I have tried everything I can think of to get TriExporter to work, as evident in this thread https://forums.eveonline.com/default.aspx?g=posts&t=417797&p=3 The program just crashes when trying to load gr2 file.
- by Annexe - at 2015.11.21 03:20:54
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158. SKINs for Blender - in EVE Technology Lab [original thread]
the .png files do have channels, but not exactly the same as the .dds the pmdg files are missing the alpha etc. it's not an issue with photoshop, as I have the plug in and can open other previously saved .dds files, but the ones I try to save fro...
- by Annexe - at 2015.11.20 05:15:45
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159. SKINs for Blender - in EVE Technology Lab [original thread]
yeh, I tried adding the .dds to the file name, nothing. any chance someone could grab the .dds files for the daredevil (AngF2) for me?
- by Annexe - at 2015.11.19 13:58:44
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160. SKINs for Blender - in EVE Technology Lab [original thread]
Esnaelc Sin'led wrote: What's the difference going through this or through TriExporter ? It doesn't seem to have a higher definition or quality, so why bother trying the match the url with the file path ? Just export it via TriExporter ! Th...
- by Annexe - at 2015.11.19 06:14:12
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