| Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
1. Overlooking something about t2 plates? or bugged/pointless? - in Ships and Modules [original thread]
No, particularly if the T2 costs more than the rolled tungsten plate. Always try to use a RT plate. They are the best plates in fitting and stats.
- by Annowyn - at 2008.09.04 18:14:00
|
2. Asteroid belts not in sequence. - in Windows [original thread]
When I right click the screen to select an asteroid belt all of the belts are not in order. I have tried re-logging and clearing the cache to fix the problem. Didn't work. Any ideas?
- by Annowyn - at 2008.09.04 16:43:00
|
3. Asteroid belts not in sequence. - in Windows [original thread]
When I right click the screen to select an asteroid belt all of the belts are not in order. I have tried re-logging and clearing the cache to fix the problem. Didn't work. Any ideas?
- by Annowyn - at 2008.09.04 16:43:00
|
4. What would you do? - in Ships and Modules [original thread]
Come on, no one flies either of those, yet. :P
- by Annowyn - at 2008.09.04 11:31:00
|
5. What would you do? - in Ships and Modules [original thread]
Edited by: Annowyn on 04/09/2008 11:26:24 Max scram range would be something like a sensor booster stiletto with a domination warp disruptor at 37.5k. Pilot would need interceptor skill to 5. Not sure on the neut range. EDIT: You are very un...
- by Annowyn - at 2008.09.04 11:26:00
|
6. blasters vs torps - in Ships and Modules [original thread]
Would think that a shield buffered raven would be able to keep a plated mega out of the megas BBQ range for a fair bit of time as well.
- by Annowyn - at 2008.09.04 08:35:00
|
7. Thorax advice - in Ships and Modules [original thread]
I know these small weapons on medium class ships setups work for some things, but I auto-reject them myself. To each their own.
- by Annowyn - at 2008.09.03 06:16:00
|
8. Claw - in Ships and Modules [original thread]
OPs fit is similar to one claw build I enjoy. Drop one of the lows for a targeting range mod (always forget the name) and fly with domi nuclear. Gives you optimal out to lock range.
- by Annowyn - at 2008.09.03 03:39:00
|
9. downtime extended - in EVE General Discussion [original thread]
On the upside there were several rather cheap deadspace contracts I had top bid on when the server went down with less than a day til they close. \o/
- by Annowyn - at 2008.09.02 17:01:00
|
10. Angel Extravaganza - Abaddon fits suggestions. - in Ships and Modules [original thread]
Umm. Well. Some of the guys in the last room do other damage types than angels do normally (exp/kin). That could be part of your problem. If you could post your setup that may help a bit. Ripping down the higher end angel BSes can take some time ...
- by Annowyn - at 2008.09.02 14:29:00
|
11. [EA] Crusader fittings - in Ships and Modules [original thread]
If you change your lows to 2x tracking enhancers and 2x speed mods, then add 2x locus coordinator rigs it will push your optimal up to around 15k.
- by Annowyn - at 2008.09.01 04:17:00
|
12. The high sec hulk fit - in Ships and Modules [original thread]
They do not add yield. They just let you know how much is left inside an asteroid. Helps you to avoid wasting time.
- by Annowyn - at 2008.09.01 03:30:00
|
13. Reasonable - in Ships and Modules [original thread]
And laser users look around with blank stares.
- by Annowyn - at 2008.08.31 07:25:00
|
14. torpedos - in Ships and Modules [original thread]
Yeah. I would call that a fail test involving their lack of calculating how long it takes for for the torpedoes to get up to full speed. Was going to leave it alone, but you have to attack someone.
- by Annowyn - at 2008.08.30 17:15:00
|
15. Passive Tank Drake vs. Raven (standard) for solo level 4s - in Ships and Modules [original thread]
Because a raven has FAR less base shield HP than a rattler.
- by Annowyn - at 2008.08.30 17:06:00
|
16. torpedos - in Ships and Modules [original thread]
Originally by: Rifter Drifter ...ive had my javelins fail to hit a target sat still at 58km away consistently (not one hit in over 2 minutes) but when moved away 1km to 59km away the torps suddenly start hitting again.. which is odd. tes...
- by Annowyn - at 2008.08.30 16:52:00
|
17. Ishtar PVP fit for a PVP noob. - in Ships and Modules [original thread]
My pvp advice: Pick a course of action and stick with it. If you change your mind half-way through things may very well fall apart faster than you hoped. I could be wrong though, but it works for me.
- by Annowyn - at 2008.08.28 14:03:00
|
18. My First Taranis Setupp - in Ships and Modules [original thread]
It will go fast enough. And when in doubt buy some cheapy implants to make yourself feel more zoom-zoomier.
- by Annowyn - at 2008.08.20 04:22:00
|
19. arties vs Missiles - in Ships and Modules [original thread]
Originally by: Zarnak Wulf Just a shout in defense of artillery. I fly a mael for pve w/ 1400 II and a TP. Yes, a target painter. I teamed up with my friend in a golem and was able to kill the targets only slightly slower then he could. I ...
- by Annowyn - at 2008.08.20 04:13:00
|
20. My First Taranis Setupp - in Ships and Modules [original thread]
Originally by: Johan Price damage control. This.
- by Annowyn - at 2008.08.20 03:57:00
|
| Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
| First page | Previous page | Next page | Last page |