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381. Mission - Boring - in Missions & Complexes [original thread]
Try invention.
- by Annowyn - at 2008.01.17 10:57:00
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382. neutralisers over powered or not? - in Ships and Modules [original thread]
Fit cap injector. Inject an instant before your hit your rep. Wow. You know all those ship setups in the ship setup index have them for a reason.
- by Annowyn - at 2008.01.15 10:58:00
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383. What race ships and weapon type for PvP? - in Ships and Modules [original thread]
No best battele ship. If you are a noob stay caldari, you will need them to make the isk you are going to loose looking for a best.
- by Annowyn - at 2008.01.12 18:06:00
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384. Oh Please CCP!!! NERF THIS AND THAT!!! - in Ships and Modules [original thread]
Edited by: Annowyn on 07/01/2008 13:58:56 Originally by: Roy Gordon Edited by: Roy Gordon on 07/01/2008 13:53:15 I too am becoming a little cheesed off with the amount of changes being made to the game. It's almost unrecognisable t...
- by Annowyn - at 2008.01.07 13:58:00
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385. Fleet Issue Stabbavond - in Ships and Modules [original thread]
Originally by: chrisss0r also it has much more base speed. Fleet Stabber has lower base mass. Think they equal out somewhere in that area.
- by Annowyn - at 2008.01.05 14:11:00
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386. unusual caracal fit for event - in Ships and Modules [original thread]
Edited by: Annowyn on 01/01/2008 14:40:20 Yes, a cruise launcher can fit! You need 3 ARC rigs and 2 reactor control units t2. Also advanced weapons upgrades 4. Still have 16 power to fit tackle! Edit. I guess you would want two webs, warp...
- by Annowyn - at 2008.01.01 14:38:00
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387. Apoc solo lvl 4 mission fit please - in Ships and Modules [original thread]
So, I am EFTing a setup. Never done this before, so may take me some time.
- by Annowyn - at 2008.01.01 09:35:00
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388. Non Nano Vaga - in Ships and Modules [original thread]
Originally by: Ryysa 5x 220, neut 2x LSE, scram, mwd 2-3x gyro, dcu, 2-1x pdu dual falloff rigs, or falloff / kin resist. Armortanking vagabond = lol Quoted For Truth
- by Annowyn - at 2007.12.29 19:33:00
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389. Gate Camping Ships - in Ships and Modules [original thread]
If you want to tank guns while you kill ships larger than t1 frigates you prolly want to be in a BS. BC can do it, but it will cost you booster charges quickly and any pilot that warps to the gate and sees you red flasy flasy in a fight could be e...
- by Annowyn - at 2007.12.29 19:32:00
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390. Windows XP: Splash Screen - Eve on taskbar -> No loginscreen - in Windows [original thread]
Wow. I cannot find my prefs.ini OR settings folder anywhere. I am rather certain it has never existed; however could you tell me its file path? Just to be sure. I will try to scrap it and reinstall a time or two to see if that magically makes o...
- by Annowyn - at 2007.12.28 18:42:00
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391. Windows XP: Splash Screen - Eve on taskbar -> No loginscreen - in Windows [original thread]
Problem: Every time I launch Eve the splash screen comes up, goes away, then eve appears on the taskbar. Nothing else happens. Eve sit on the taskbar, there is no sound being produced by the game. I left eve "running" for about an hour to see if I...
- by Annowyn - at 2007.12.28 12:04:00
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392. Rate my Taranis Setups - in Ships and Modules [original thread]
I disagree. With the 1st reply. With the afterburner going, even while webbed, a close orbit will allow you to avoid most hits from cruiser sized turrets. Know what not to attack. :)
- by Annowyn - at 2007.12.27 21:48:00
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393. [TRI] Brutix. Setup for PVP. - in Ships and Modules [original thread]
To help break his tank fit a medium neut, turn your effects on and when you see the shield hardener effect disappear turn the neut off. If he is fitting the "are you ******* serious" passive tank this will knock out his resists for a good long whi...
- by Annowyn - at 2007.12.27 09:16:00
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394. Which is best for solo PvP: Machariel, Vargur, Panther, or Sin? - in Ships and Modules [original thread]
Originally by: Jack Target Originally by: slothe personally i wouldnt use any of them for solo pvp. Interesting! Which ship would you use then? Agreed. As soon as someone clicks "scan" the race is on. Jump into Amamake ...
- by Annowyn - at 2007.12.26 20:32:00
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395. Megathron mission setup - in Ships and Modules [original thread]
Drop the t2 425s for best named. Same stats, slightly less dps (so spec skill applied), much easier to fit.
- by Annowyn - at 2007.12.26 17:55:00
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396. Paladin vs. Nightmare - in Ships and Modules [original thread]
Originally by: Rosa Rosette Originally by: Helen Originally by: Kavol Valarius Nightmare is more efficient, if you feel like training up shield tanking skills and Caldari Battleship. But then you may as well train missiles...
- by Annowyn - at 2007.12.26 12:41:00
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397. T2 Heavy Drones cruical? - in Ships and Modules [original thread]
t1s will get it done. t2s will get it done faster.
- by Annowyn - at 2007.12.26 12:29:00
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398. Nemesis Small Gang / Duo PVP - in Ships and Modules [original thread]
Maybe drop a sensor booster or two for a damp with a lock range reduction script?
- by Annowyn - at 2007.12.26 09:58:00
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399. Thorax PvP Setup - in Ships and Modules [original thread]
I am not an expert on gallante ships, but it would prolly work out if you fit it like a rupture. Lows: 1600mm plate or 800 mm plate damage control t2 1-2x adaptive nano membrane (the one that only uses 1 pg since you don't have the skills for t2 ...
- by Annowyn - at 2007.12.26 09:52:00
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400. Arbitrator missionruns? - in Ships and Modules [original thread]
My mission arby is something like 2x small lasers 1x drone link 1x salvager 1x 10 mn ab t2 1x target painter 2x cap recharger t2 1x med armor rep t2 3x hardners or 2 hardners and 1 dcu t2
- by Annowyn - at 2007.12.24 17:22:00
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