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1. t1 frigates are expensive - in Warfare & Tactics [original thread]
Leave militia, profit! Now you are a nobody, solo dude, who they be willing to take on even if they where former allies. If they keep running, then you have problems that might require bathing more often
- by Aqriue - at 2015.01.12 15:38:15
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2. There are no tactics against Hi-Sec mission Bots - in Warfare & Tactics [original thread]
Fireflyb1 wrote: http://en.wikipedia.org/wiki/Salem_witch_trials Couple of other guys get it, can't figure out why the rest can not Lets try a real world example. Claim your neighbor had...nonconsensual PVP with your butthole even thoug...
- by Aqriue - at 2012.05.17 21:11:00
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3. Pod warped out before I could kill it... There a trick to that? - in Warfare & Tactics [original thread]
Speaking of pods, think we can get CCP to remove medical insurance, institute skillpoint loss when your ship blows up (for any hull, not just T3), and it takes 30 seconds to get your pod into warp because after being jettisoned in an emergancy the...
- by Aqriue - at 2012.05.10 02:58:00
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4. Locator Agent invulnerability ideea - in Warfare & Tactics [original thread]
Suggestions and Features forum is <---- or was it -----> Hmm, can't remember Also, locator agents are damn slow....to offset the fact that you can get away from that system. Not only do they have a reuse timer, there is a delay befo...
- by Aqriue - at 2012.05.01 13:57:00
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5. Warp bubble bug or exploit? - in Warfare & Tactics [original thread]
FloppieTheBanjoClown wrote: In my opinion, drag bubbles as they function now are bad for Eve. They're primarily useful for catching those inexperienced enough to wander into them, like the OP. Their mechanics are almost entirely omitted from of...
- by Aqriue - at 2012.04.19 20:49:00
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6. New War Dec mechanics. - in Warfare & Tactics [original thread]
GTFO of highsec? No need to worry about wardec mechanics, no need to worry about someone exploiting. so GTFO where the problem happens and it won't happen anymore, cause the next best option would be for CCP to leave wardecs as it is and start...
- by Aqriue - at 2012.03.29 09:12:00
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7. Possible exploit in proposed war dec mechanics - in Warfare & Tactics [original thread]
GTFO of highsec ?!?!?!?! No really, it is the all practical answer to every whine how something is unfair when it comes to wardecs. So by avoiding the use or need for a wardec, you don't need to change mechanics! Want to wardec someone, then by...
- by Aqriue - at 2012.03.28 22:49:00
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8. Titans tracking Aferburning tengu's - in Warfare & Tactics [original thread]
Metal Icarus wrote: 70 titans.... Who woulda thought someone would make titans their fleet doctrine rather than battleships like everyone else. Its called META-GAMING! Big word I know, but it basicly involves the concept of evolution. Think w...
- by Aqriue - at 2012.02.10 01:24:00
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9. War dec'ing woes - in Warfare & Tactics [original thread]
Simple fix to stop all the bitching about wardecs GTFO of highsec. Problem solved. No need to dec someone in null and lulsec Avoiding wardecs currently. Shed it with the alliance trick. IF CCP does something to fix it, their will probably be...
- by Aqriue - at 2011.12.20 22:47:00
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10. War Dec mechanics - in Warfare & Tactics [original thread]
Ynot Eyob wrote: I belive iv read two different versions on whats allowed and whats not. One GM stated you need a session time inbetween joining and engaging Another stated you need to be docked up when join corp or an alliance at war before ...
- by Aqriue - at 2011.12.07 15:08:00
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11. Tuskers - no honor and weak. - in Warfare & Tactics [original thread]
Human, Honor, Risk, Video Game - none of these words go together when it involves EVE so I don't know how you could fail to relize it sooner.
- by Aqriue - at 2011.11.28 05:18:00
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12. Who deserves a wardec - in Warfare & Tactics [original thread]
Select some random guy in local, look at his picture, decide if you like his backround or hate it. Send wardec. BAM! Done, why do you need a real reason, you could just make one up such as the color of his shirt or the way he parts his hair that a...
- by Aqriue - at 2011.11.24 23:40:00
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13. Supercaps in low - in Warfare & Tactics [original thread]
1. Bring your own cap ship 2. Cyno in a buddy 3. Wait for it... 4. ???? 5. BAM!!! Profit! Crucible installs a 2 meter wide thermal vent that even a newb in a frig can exploit. It can't fight back against small ships anymore, because it needs back ...
- by Aqriue - at 2011.11.23 10:22:00
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14. Should a tackled ship be able to self destruct? - in Warfare & Tactics [original thread]
FloppieTheBanjoClown wrote: Aqriue wrote: You asked CCP to dumb down EVE (yes, making things easier to kill is dumbing it down No, allowing supercaps to magically disappear to avoid certain doom is dumbing it down. And you still had 15...
- by Aqriue - at 2011.11.04 02:08:00
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15. Should a tackled ship be able to self destruct? - in Warfare & Tactics [original thread]
I find it funny that self destruct is such an issue. On one hand you can go gangbang a hulk and laugh it off ruining the hulk pilots day but if someone self destructs its not fair cause it ruins yours? And you feel entitled to a killmail as proof ...
- by Aqriue - at 2011.11.03 20:13:00
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16. Should a tackled ship be able to self destruct? - in Warfare & Tactics [original thread]
1. Known fact, ship self destruct is 2 minutes 2. Known fact, "fly what you can afford" -- slighty off topic but it applies to the idea "you have knowledge of the situation at hand, therefore you are responsible for the resulting actions" 3. Ac...
- by Aqriue - at 2011.10.20 22:54:00
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17. To Pod or Not To Pod - in Warfare & Tactics [original thread]
I am all for instant pod destruction, double so with instant ship destruction that includes the pod at the same time. Why wait for someone to do it, I can do it myself! Boom! Saves me the time of waiting for them to put me into hull or dealing...
- by Aqriue - at 2011.10.02 17:05:00
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18. AC or Arty for Offline Tower? - in Warfare & Tactics [original thread]
Originally by: Jake McKay Oh, here's another question - Due to a lack of 2 skills, I can only fit 4 1400mm Arty on my 'Pest, but I can fit all 6 1200mm. Should I stick with the 14s, or down to the 12s? Did you consider the Maelstrom? Sa...
- by Aqriue - at 2011.09.01 10:12:00
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19. Hellcat fleet vs Alpha fleet - in Warfare & Tactics [original thread]
Originally by: Tepanyaki Hellcat ranges are 69+18? With Scorch? arty maelstrom can go long with depleted uranium, or short with EMP. Short is 40-50, long is out to 80 or so. Why would you be using depleted uranium? If you are using minm...
- by Aqriue - at 2011.01.12 18:55:00
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20. Most Useful Leadership Skill? - in Warfare & Tactics [original thread]
Originally by: Jus Lookin I was also planning on Flying a Command ship with 3 gang assist modules and a cloak, so I will have little offense anyways. Cloak deactivates all modules, so you won't be running command links. And if you try...
- by Aqriue - at 2010.11.29 08:38:00
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