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|21. Variable Security Status (System-specific) - in Features and Ideas Discussion [original thread]
Just to be clear, System Status, and CONCORD....have no bearing on your ability to destroy a target even for a non-war dec. It means, grow some balls and gank without fear of retribution. The only thing holding you back, is your fear of non-highse...
- by Aqriue - at 2015.02.10 16:18:08
|22. Lowsec PodKill super sec status hit? - in EVE General Discussion [original thread]
Dun'Gal wrote: implying that the hit to security status makes any difference whatsoever....... ^-- this, cause lol sec status. It does....what? Make you blinky...egad, now you are KOS to other players in high sec but those same blinky -10 dud...
- by Aqriue - at 2015.02.08 16:23:08
|23. Fix your fuckin forums - in EVE General Discussion [original thread]
In before lock! cause cussing at CCP and forum mods will fix the problem! Experience random connection problems myself at different times of days for different internet sites, its not just CCP....its the whole internet conspiring against you! Th...
- by Aqriue - at 2015.02.06 09:18:48
|24. Removing attributes - in Features and Ideas Discussion [original thread]
Onlly problem is the implants, which are expensive. Replace with a POS fuel type system at a home system, which consumes PI and ice type materials to raise stats, wouldn't matter how many times your pod explodes, demand for PI/Ice goes up, more tr...
- by Aqriue - at 2015.02.05 15:51:26
|25. Revitalizing Syndicate: A (possible) Exercise in Futility - in EVE General Discussion [original thread]
So glad I can come up with player made content to fix the issue. Red vs Blue Done. How? Form 2 opposing corps, set standards, and go to town. Its like faction warfare, without the benefits. Only issue will be lulling the people out there, but ...
- by Aqriue - at 2015.02.05 15:44:54
|26. [Proposal] AT reward revamp - in Features and Ideas Discussion [original thread]
Hemmo Paskiainen wrote: But things do have changed a bit. The market, and especially the demand in the awesome shiny tournament ships has increased a lot, given their current selling prices. For example, in 2011 they sold for around 30b each...
- by Aqriue - at 2015.02.01 17:22:29
|27. Pod wallet - in Features and Ideas Discussion [original thread]
OP is doing it wrong, since just about any shitfit industrial can be ganked for equal worth without worrying about it warping instantly or CONCORD showing up in highsec when you shoot it (talking about a pod for warping and CONCORD response ). Ba...
- by Aqriue - at 2015.01.31 09:27:15
|28. Social Corps - in EVE General Discussion [original thread]
Ahahahahaha 7 page thread about fixing the number one failure of EVE...social aspect and lots of whining about it. All out war...works in shooters, does not work in EVE cause we all know invite -> theft -> shooty no concord response (awox wh...
- by Aqriue - at 2015.01.30 20:45:00
|29. High Sec Criminal Bounty Pay-outs - in Crime and Punishment [original thread]
Get rid of bounties, re-instate SP loss with no medical clones , nerf cheap ships with too much fire power for their size aka destroyers (even 5 small turrets is enough, 7-8 with damage bonus on a sub 1.5 million isk hull....balance in favor of t...
- by Aqriue - at 2015.01.30 11:59:12
|30. Getting people out of NPC corporations - in Features and Ideas Discussion [original thread]
Trust is #1 biggest factor in EVE. Both AWOX and NPC corp are causing big crying scenes over who is right. 1 is fixing the issue, not preventing AWOX whilst making it harder for the AWOX. Second isn't really changing anything, cause NPC corp ar...
- by Aqriue - at 2015.01.30 07:30:00
|31. wear and tear - in EVE General Discussion [original thread]
In a world you don't care that you ship explodes, wear/tear doesn't exist since you just replace it. You also have ammo costs, drone replacements, and time itself to fix "wear" when a cycle on a repper for what ever layer of buffer you are replaci...
- by Aqriue - at 2015.01.30 07:04:47
|32. End of the Awoxer? Is eve getting too soft? - in Crime and Punishment [original thread]
Pro-tip: This change removes the open ability to remove riskless, "I just received easy invite" hunting corps that just invite instantly. It doesn't change the fact that you can still pull the trigger in high sec with CONCORD showing up, still doe...
- by Aqriue - at 2015.01.29 16:06:03
|33. Unclaimed Wrecks (with or without loot). - in Features and Ideas Discussion [original thread]
Scan down the ship in a mission or the site, stop whining you need riskless, yes I am saying riskless ability to make income. Cause we all know that a blue cargo pod or wreck starts an aggression timer, if nobody is present then a grid space tha...
- by Aqriue - at 2015.01.28 15:46:27
|34. [Ship] Procurer/Skiff and their drones - in Features and Ideas Discussion [original thread]
Serendipity Lost wrote: Things I didn't like were the crutch of local telling them I was a solo player and I'm truely no fan of drone assist. It would have been more appropriate for the skiffs to all be present, piloted and needing to lock and ...
- by Aqriue - at 2015.01.28 15:38:00
|35. Good reasons to join a corp in high or low sec. - No reason now. - in Features and Ideas Discussion [original thread]
Damien Korrybane wrote: - War Declaration need to be free of any charge and last as long as the attacker wants. - We need a new set of skills that a CEO can develop to boost all the corporation pilots, some like +0.5% to damage for all corpora...
- by Aqriue - at 2015.01.24 13:25:39
|36. scanner redux - in Features and Ideas Discussion [original thread]
lol need a mod to assume common knowledge should be common. Assume enemy is buffer fit 90% of the time since its so easy to play with nearly even resist across the board and certain races are shield or armor, active buffer being a bit more difficu...
- by Aqriue - at 2015.01.24 04:01:16
|37. reverse fatigue - in Features and Ideas Discussion [original thread]
OP is goon alliance member, known for baiting. Seems to be working, idea is basically not well thought out and completely kills the entire idea of jump fatigue though jump fatigue killed training for caps....unless you have more pilots. That's the...
- by Aqriue - at 2015.01.22 15:49:35
|38. The Svipul - Holy overpower, batman! - in Ships and Modules [original thread]
Dual tank bonus is like saying shitfitting dual tank any other ship actually works, lets forget that the 4 slots in the mid/low. So armor tanking would probably be short range autos with a scram/web/MWD + utility in the mid or shield tank would pr...
- by Aqriue - at 2015.01.20 17:27:33
|39. Harder punishment for High-Sec carebears - in Crime and Punishment [original thread]
Leto Thule wrote: Carebearing is part of EvE. But if you want to make the big money, you should have to risk big money. Thats all. I am way late to the party, but can I suggest an addendum that doesn't favor the wanker. I would suggest that...
- by Aqriue - at 2015.01.20 16:16:36
|40. Harder punishment for High-Sec carebears - in Crime and Punishment [original thread]
Leto Thule wrote: EvE is based on risk vs reward, correct? ( Yes ) Ok good. My point is not that Highsec shouldnt be able to sustain players, my point is that BETTER ways to make money should come with more risks. I dont care where things ar...
- by Aqriue - at 2015.01.16 11:07:39
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