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21. Links getting weapon timer. - in Player Features and Ideas Discussion [original thread]
Docked ships cannot boost. Sufficient numbers of ships can counter a T2 command ship, doesn't have to be a massive oversized blob as even 2-3 ships (one could be a BS with tank, one logi, one DPS/bumper/EWAR your choice) and problem solved. Yes, t...
- by Aqriue - at 2015.02.13 08:47:35
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22. @Rise: Ishtars, what are you going to do with them? - in EVE General Discussion [original thread]
afkalt wrote: Soldarius wrote: Increasing the bandwidth of Sentries would make it impossible to field 5 of them on a cruiser. Then buff the bandwidth of any ship on which they are intended to be fielded. Skills would still limit ships to 5 o...
- by Aqriue - at 2015.02.11 16:36:07
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23. Nerfs, and the coming of the second shard - in EVE General Discussion [original thread]
OP doesn't understand mechanics while wasting time with a worthless graphic pulled out of MS paint, pretty sure that the social corps will be nothing more than a *gasp* intel/chat channel with corp logo on it which isn't anything different then wh...
- by Aqriue - at 2015.02.11 16:29:53
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24. Super Capital Blob - problem solution - in Player Features and Ideas Discussion [original thread]
Tamer wrote: Hi CCP! The Main Problem of current EVE sov wars mechanics is invulnerable super/capital blob. I propose simple solution: LIMIT REMOTE ARMOR/SHIELD PUMPS engaged to one ship This thing. It was called. Remote ECM Burst E...
- by Aqriue - at 2015.02.10 16:39:47
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25. Variable Security Status (System-specific) - in Player Features and Ideas Discussion [original thread]
Just to be clear, System Status, and CONCORD....have no bearing on your ability to destroy a target even for a non-war dec. It means, grow some balls and gank without fear of retribution. The only thing holding you back, is your fear of non-highse...
- by Aqriue - at 2015.02.10 16:18:08
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26. Lowsec PodKill super sec status hit? - in EVE General Discussion [original thread]
Dun'Gal wrote: implying that the hit to security status makes any difference whatsoever....... ^-- this, cause lol sec status. It does....what? Make you blinky...egad, now you are KOS to other players in high sec but those same blinky -10 dud...
- by Aqriue - at 2015.02.08 16:23:08
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27. Fix your fuckin forums - in EVE General Discussion [original thread]
In before lock! cause cussing at CCP and forum mods will fix the problem! Experience random connection problems myself at different times of days for different internet sites, its not just CCP....its the whole internet conspiring against you! Th...
- by Aqriue - at 2015.02.06 09:18:48
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28. Removing attributes - in Player Features and Ideas Discussion [original thread]
Onlly problem is the implants, which are expensive. Replace with a POS fuel type system at a home system, which consumes PI and ice type materials to raise stats, wouldn't matter how many times your pod explodes, demand for PI/Ice goes up, more tr...
- by Aqriue - at 2015.02.05 15:51:26
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29. Revitalizing Syndicate: A (possible) Exercise in Futility - in EVE General Discussion [original thread]
So glad I can come up with player made content to fix the issue. Red vs Blue Done. How? Form 2 opposing corps, set standards, and go to town. Its like faction warfare, without the benefits. Only issue will be lulling the people out there, but ...
- by Aqriue - at 2015.02.05 15:44:54
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30. [Proposal] AT reward revamp - in Player Features and Ideas Discussion [original thread]
Hemmo Paskiainen wrote: But things do have changed a bit. The market, and especially the demand in the awesome shiny tournament ships has increased a lot, given their current selling prices. For example, in 2011 they sold for around 30b each...
- by Aqriue - at 2015.02.01 17:22:29
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31. Pod wallet - in Player Features and Ideas Discussion [original thread]
OP is doing it wrong, since just about any shitfit industrial can be ganked for equal worth without worrying about it warping instantly or CONCORD showing up in highsec when you shoot it (talking about a pod for warping and CONCORD response ). Ba...
- by Aqriue - at 2015.01.31 09:27:15
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32. Social Corps - in EVE General Discussion [original thread]
Ahahahahaha 7 page thread about fixing the number one failure of EVE...social aspect and lots of whining about it. All out war...works in shooters, does not work in EVE cause we all know invite -> theft -> shooty no concord response (awox wh...
- by Aqriue - at 2015.01.30 20:45:00
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33. High Sec Criminal Bounty Pay-outs - in Crime and Punishment [original thread]
Get rid of bounties, re-instate SP loss with no medical clones , nerf cheap ships with too much fire power for their size aka destroyers (even 5 small turrets is enough, 7-8 with damage bonus on a sub 1.5 million isk hull....balance in favor of t...
- by Aqriue - at 2015.01.30 11:59:12
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34. Getting people out of NPC corporations - in Player Features and Ideas Discussion [original thread]
Trust is #1 biggest factor in EVE. Both AWOX and NPC corp are causing big crying scenes over who is right. 1 is fixing the issue, not preventing AWOX whilst making it harder for the AWOX. Second isn't really changing anything, cause NPC corp ar...
- by Aqriue - at 2015.01.30 07:30:00
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35. wear and tear - in EVE General Discussion [original thread]
In a world you don't care that you ship explodes, wear/tear doesn't exist since you just replace it. You also have ammo costs, drone replacements, and time itself to fix "wear" when a cycle on a repper for what ever layer of buffer you are replaci...
- by Aqriue - at 2015.01.30 07:04:47
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36. End of the Awoxer? Is eve getting too soft? - in Crime and Punishment [original thread]
Pro-tip: This change removes the open ability to remove riskless, "I just received easy invite" hunting corps that just invite instantly. It doesn't change the fact that you can still pull the trigger in high sec with CONCORD showing up, still doe...
- by Aqriue - at 2015.01.29 16:06:03
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37. Unclaimed Wrecks (with or without loot). - in Player Features and Ideas Discussion [original thread]
Scan down the ship in a mission or the site, stop whining you need riskless, yes I am saying riskless ability to make income. Cause we all know that a blue cargo pod or wreck starts an aggression timer, if nobody is present then a grid space tha...
- by Aqriue - at 2015.01.28 15:46:27
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38. [Ship] Procurer/Skiff and their drones - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: Things I didn't like were the crutch of local telling them I was a solo player and I'm truely no fan of drone assist. It would have been more appropriate for the skiffs to all be present, piloted and needing to lock and ...
- by Aqriue - at 2015.01.28 15:38:00
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39. Good reasons to join a corp in high or low sec. - No reason now. - in Player Features and Ideas Discussion [original thread]
Damien Korrybane wrote: - War Declaration need to be free of any charge and last as long as the attacker wants. - We need a new set of skills that a CEO can develop to boost all the corporation pilots, some like +0.5% to damage for all corpora...
- by Aqriue - at 2015.01.24 13:25:39
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40. scanner redux - in Player Features and Ideas Discussion [original thread]
lol need a mod to assume common knowledge should be common. Assume enemy is buffer fit 90% of the time since its so easy to play with nearly even resist across the board and certain races are shield or armor, active buffer being a bit more difficu...
- by Aqriue - at 2015.01.24 04:01:16
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