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|21. More uses for PI - in Features and Ideas Discussion [original thread]
Soldarius wrote: Clones and implants are imo prime candidates for PI uses. Not even implants, consume PI mats daily like POS fuel to raise your attributes like implants. PROFIT! Who wouldn't want +5 without the hassle of losing the implant? O...
- by Aqriue - at 2015.01.02 19:31:05
|22. low sec ore needs a huge buff - in Features and Ideas Discussion [original thread]
Remove barges, skills, and anything associated with production while seeding ships....problem solved. Who gives a rats ass about the most boring thing since Mine Sweeper while piloting the worst damn ship in the game that should purposely have its...
- by Aqriue - at 2015.01.02 15:52:37
|23. Change ganking rules - in Features and Ideas Discussion [original thread]
Calling it, troll post. Follow up to OP suggestion, add back skill point loss with no med clones and no pods (ship explodes, you lose skill points forcing you to fight harder to win...will you pull the trigger while holding the gun to your head i...
- by Aqriue - at 2015.01.02 09:02:57
|24. Bowhead - in Crime and Punishment [original thread]
Hate to support the whole argument for a stupid ship class that should never exist, as well as freighters and barges, with my own opinion that CCP should remove them and not reimburse the skill points. But for the guy comparing game and real life ...
- by Aqriue - at 2015.01.01 20:46:37
|25. Remove killmail APIs - in Features and Ideas Discussion [original thread]
Easier fix is just add SP loss, not "naughty pictures" to stroke your ego over. At the end of the day, the guy on the top of the leader board is the same as the one on the bottom, a loser with way to much time on his hands who is trying to justify...
- by Aqriue - at 2014.12.31 15:36:08
|26. What happened to DCUs? - in Ships and Modules [original thread]
Over reliant mod, requires nerf. Just like every thing else that is deemed "OP" by most of the player base (but the player base is staying silent on this one) that something is OP broken and needs to be fixed by CCP caused everyone is doing it fro...
- by Aqriue - at 2014.12.30 19:27:35
|27. Mechanics to Encourage Fights - in Features and Ideas Discussion [original thread]
Lowsec or the game as a whole needs 1. No gate guns 2. Warp bubbles 3. Skill point loss, still a stupid thing to remove on CCP's part. Learn from your mistakes and make it very costly 4. Random 50km land on grid and appearing in system. 5. No M...
- by Aqriue - at 2014.12.26 19:58:45
|28. Why is Damage Control an Active module? - in Features and Ideas Discussion [original thread]
Damage Control Mod already needs a nerf, anything that is massively popular becomes unbalanced as perceived by the game population so they become whiney but the entire game population has by silent agreement not said a word because they are so dep...
- by Aqriue - at 2014.12.20 13:05:45
|29. Corp and War Dec improvements - in Features and Ideas Discussion [original thread]
1. Remove station services that provide benefits for industry, refinement of minerals can stay. 2. POS holds all requirements for building items, deccer can start the battle but the defender sets the rules such as time it starts (cause we all know...
- by Aqriue - at 2014.12.15 20:29:58
|30. MJD - Running L4s - in Missions & Complexes [original thread]
Vargur, MJD, 1200mm artty, and deep deep deep fall off means you hit things hard....but in closer (60ish seems "optimal" range for best results but that is still fall off) and it gets better......if you are closer it is even better. Since the fall...
- by Aqriue - at 2014.12.15 03:53:36
|31. Thera turned into usual low/null docking/camping games. - in EVE General Discussion [original thread]
marVLs wrote: It's not Thera problem, it's all about that incredible bad/lame gameplay mechanic which is: bubbles Thera just needs to let in Carriers or Super Carriers, problem solved to go with the bubbles as to why the first shouldn't be ab...
- by Aqriue - at 2014.12.13 11:58:35
|32. Were the markets always supposed to be regional? - in EVE General Discussion [original thread]
OP needs to restate the question better, region can be in game region or just 2 jumps in a mini-hub of missions or 6 jumps away that bypass 5 regions from one of the main hubs. All in all, would never happen. Jita still has like 75% of the in game...
- by Aqriue - at 2014.12.13 11:47:09
|33. Everyone is too obsessed with their killboard killboard stats! - in EVE General Discussion [original thread]
KB are why I am against CCP removing clone costs, should of just removed pods and included experience loss every time your ship exploded (T3 would of been higher). TL;DR aspect you don't need the public shame of an expensive loss, just knowing you...
- by Aqriue - at 2014.12.12 19:56:14
|34. Time to remove local as it is today? - in EVE General Discussion [original thread]
1. Map data is 30 minutes out of date. Currently 23 in local in a dead in system, is showing 16 active on the map. Hmm...doesn't make sense . But to gather intel, it needs to be at least nearly accurate but the game was not designed that way, see...
- by Aqriue - at 2014.12.12 10:40:50
|35. Fun topic - No Low/Mid/Highs - in EVE General Discussion [original thread]
Xui Meili wrote: Customizable ship Ishtar - Total slots: 14 What ship fits could you come up with? What would your thoughts be if this actually became true? Idea came when I was EFT'ing. Why stop at an Ishtar and just heavies? Think big...
- by Aqriue - at 2014.12.06 11:36:46
|36. Mining ... is sort of like being addicted to rat poison - in Features and Ideas Discussion [original thread]
Stop mining. One step below turd and its what is getting stepped on, go figure you get treated as sh*t. CCP could seed minerals, remove belts, remove processing, remove skills associated with mining ships, not refund them back, prevent miner beams...
- by Aqriue - at 2014.12.05 19:13:13
|37. [PvE] Leaderboards - in Features and Ideas Discussion [original thread]
-1 for this dumb idea. Nobody really ganks powerblocks, nobody chases down leaderboards people, nobody really cares if you number 9999 killed number 1 and got bumped to number 5342 for a short period of time. What everyone would care about the P...
- by Aqriue - at 2014.12.05 10:52:13
|38. The Pandemic Legion Prophecy has been fulfilled... CarolineG«÷s Star! - in EVE General Discussion [original thread]
Don't know, don't particularly care, but hope pandemic crushes and roles over who ever it is this second OP is getting a hard on over PL. Wish pandemic would just crush them like BoB was a few years ago by Goon. Everyone wants the powerblocks to l...
- by Aqriue - at 2014.12.05 10:07:55
|39. Fighters and Off Grid assist - in Features and Ideas Discussion [original thread]
Walextheone wrote: Naaaaah. The problem is that it's totally risk free and there is no counter. That's the broken mechanics. Normally we and others just adopts to different circumstances but in this situation there is nothing to do. With 37k p...
- by Aqriue - at 2014.12.04 17:46:43
|40. [Insert patch name here] Capitals in High Sec Allowed or not? - in Features and Ideas Discussion [original thread]
Danika Princip wrote: Assuming T2 guns and all Vs, it'd take 103 tornados to gank my carrier in it's standard fit, with them all shooting into my resist hole and all doing max damage. That's enough ISK in tornados to buy five carriers. And t...
- by Aqriue - at 2014.12.04 04:55:39
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