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|381. EVE Titan Nerfing - in Ships and Modules [original thread]
Fredfredbug4 wrote: According to a bitter vet I use to play with, he said that a long time ago only the big alliances had titans and if they did they only had one or two. Some of these alliances kept their titan construction top secret, even fr...
- by Aqriue - at 2012.03.18 18:13:00
|382. Price check: taking down hisec POS - in Crime and Punishment [original thread]
Two million. Do I hear 2 million? Going once. Going twice. Come on people, this is a steal. No one able to do it themselves ? Going three times. Wardeced for 2 million. Really, get some friends if you have them and just do it yourself...
- by Aqriue - at 2012.03.18 16:38:00
|383. where are civilian class ships? - in Features and Ideas Discussion [original thread]
ORE ships are civillian ships you idiot. And for getting around, EVE tends to have this philophy of you are a target no matter where you go and if its a luxury (like a Primae or Zephyr) it will get shot just for the killmail. A cruiser makes a be...
- by Aqriue - at 2012.03.18 15:24:00
|384. Selfdestructing during combat: No killmail - in Features and Ideas Discussion [original thread]
James Amril-Kesh wrote: Something about hulks? What is it with you and hulks? You know I don't kill hulks, right? I'm mostly a care bear I think his only reasoning for any position he holds is "because Hulks." I don't think he really has an...
- by Aqriue - at 2012.03.18 15:20:00
|385. Nerfs and why they should go away - in Ships and Modules [original thread]
Looks like your Enter Key hates you, occasionally taking a hit but more often avoiding your blows. Boraeus wrote: The logic behind this is to "level" the playing field between the races etc etc. but nothing in eve is or is supposed to be trul...
- by Aqriue - at 2012.03.18 15:00:00
|386. High Security Space Aggression Revamp - in Features and Ideas Discussion [original thread]
Naw, only the first part about jamming all forms of weapons in highsec and amending that to include all regions of highsec from .5 to 1.0. Hehe, AFK a freighter full of tech goo up and down the Jita pipe will make the forums warm every downtime as...
- by Aqriue - at 2012.03.18 14:47:00
|387. Decreasing CCP Server Load Through HS PVP Action Binding - in Features and Ideas Discussion [original thread]
Pro-tip: GTFO of highsec. Solves the wardec problem. Also, its human nature as to why someone wants to fight and why someone is not interested. 1) Slackass wants to fight, picks obvious easy mode no challenge to brag over killmails 2) Chump not...
- by Aqriue - at 2012.03.18 03:54:00
|388. Cubical Fleet, now with more pew pew! - in EVE General Discussion [original thread]
Riffix wrote: A long time ago I posted some pictures of the fleet of ships I had in my cubical which many enjoyed. I just finished a better display that I thought I would share. The only thing that sucks, CCP STILL hasn't made more than 4 ship ...
- by Aqriue - at 2012.03.17 04:25:00
|389. Is Suicide Ganking suddenly a problem? - in EVE General Discussion [original thread]
Sisohiv wrote: Blaster buff reduced the cost of insta popping all the tinfoil tanks in high sec. Mackinaw, Hulk, Any T1 industrial or barge are now pretty much open season. Pretty much why I dislike even seeing a barge or exhumer undock. Sinc...
- by Aqriue - at 2012.03.17 04:21:00
|390. Incursions are not the biggest ISK faucet in the game??? - in EVE General Discussion [original thread]
Mara Rinn wrote: Exactly the issue that Incursion-nerfers are upset about. Incursions came along and increased the ISK faucet flow without sinking more currency out of the game. 50% bounty cut thanks to CONCORD when Sansha is in the constell...
- by Aqriue - at 2012.03.17 04:08:00
|391. Selfdestructing during combat: No killmail - in Features and Ideas Discussion [original thread]
Simi Kusoni wrote: [And I think it's impossible to kill a super fleet in under 2 minutes, you might think differently but you're wrong. Actually, if you see a super fleet dieing in under 3 minutes assuming a discrepancy as the order is given...
- by Aqriue - at 2012.03.16 19:53:00
|392. Selfdestructing during combat: No killmail - in Features and Ideas Discussion [original thread]
[quote=James Amril-Kesh]You're still failing to give any reason why it should stay the way it is You're arguing that this is a bad idea because... making Hulks immune is a bad idea. Great non sequitur there.[/quote Becomes you failed to kill it...
- by Aqriue - at 2012.03.16 19:33:00
|393. semi fix to blobbing alpha etc etc - in Features and Ideas Discussion [original thread]
Guy1: Hey guys, I am building a house. Guy2: Really? So do I. Guy3: Hey, me too. Guy1: Want to help together? I bet we get done in no time working together to accomplish a goal faster ! <-- alpha suggestion Guy2: No fecking way dude, you are o...
- by Aqriue - at 2012.03.16 19:04:00
|394. The titan nerf isnt rly a nerf - in EVE General Discussion [original thread]
ElQuirko wrote: Gypsio III wrote: I have no experienced of this in practice, but five minutes' EFT-warrioring shows a Tobias-web, dual FN TC Avatar with Strong Drop still able to easily apply several thousand DPS to a full-transversal BS fro...
- by Aqriue - at 2012.03.16 17:08:00
|395. Max Warpable Range ( and MJD), If your going to get wet you mine aswell go for a... - in Features and Ideas Discussion [original thread]
Pro-tip: Its crap. You have 30 second activation before it goes into effect, 2 minute reactivation in its current version. In effect, its only good for getting on the target. For sniper fleets, its pointless and its more useful for blaster boats...
- by Aqriue - at 2012.03.15 18:18:00
|396. So... High sec transferable kill rights, I can't see the down side. - in EVE General Discussion [original thread]
1. Your hulk gets ganked. 2. You now have kill rights. 3. Submit a Deathmark on them through your local recruiter office of any empire of your choice. 4. ?!?!?! 5. PROFIT! They now become war targets to any and all militia members . Large numbe...
- by Aqriue - at 2012.03.15 14:43:00
|397. Selfdestructing during combat: No killmail - in Features and Ideas Discussion [original thread]
Mangold wrote: [quote=Scatim Helicon]Self I've killed my fair share of carriers/dreads and one missed killmail doosent really matter to me but I think there's something missing in the game when it's so easy to avoid a killmail by self destruct...
- by Aqriue - at 2012.03.14 20:27:00
|398. Selfdestructing during combat: No killmail - in Features and Ideas Discussion [original thread]
Why would you climb a mountain without safety gear? If you don't think its possible to do it safetly, why climb the mountain ? Let me rephrase that question.... Why do you think you can take on a carrier and 2 minutes isn't enough to destroy it?...
- by Aqriue - at 2012.03.13 22:52:00
|399. Super Role Change - Fleet Support - in Features and Ideas Discussion [original thread]
Its ok OP, here is some ointment to make your butthurt pride even less painful, because losers shouldn't feel like ******* losers amirite . Really, players can't handle losing and whine to CCP to fix the problem when the obvious solution is to ...
- by Aqriue - at 2012.03.13 22:11:00
|400. Incoming titan adjustments - in Ships and Modules [original thread]
Not going to bother reading nearly 40 pages of Goons giving knob gratification to get their way (obviously how they wanted it to turn out ), but can I ask this Can we please get a PVP flag? Solves the whole issue of losers (like the guys gett...
- by Aqriue - at 2012.03.13 21:58:00
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