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|41. reverse fatigue - in Player Features and Ideas Discussion [original thread]
OP is goon alliance member, known for baiting. Seems to be working, idea is basically not well thought out and completely kills the entire idea of jump fatigue though jump fatigue killed training for caps....unless you have more pilots. That's the...
- by Aqriue - at 2015.01.22 15:49:35
|42. The Svipul - Holy overpower, batman! - in Ships and Modules [original thread]
Dual tank bonus is like saying shitfitting dual tank any other ship actually works, lets forget that the 4 slots in the mid/low. So armor tanking would probably be short range autos with a scram/web/MWD + utility in the mid or shield tank would pr...
- by Aqriue - at 2015.01.20 17:27:33
|43. Harder punishment for High-Sec carebears - in Crime and Punishment [original thread]
Leto Thule wrote: Carebearing is part of EvE. But if you want to make the big money, you should have to risk big money. Thats all. I am way late to the party, but can I suggest an addendum that doesn't favor the wanker. I would suggest that...
- by Aqriue - at 2015.01.20 16:16:36
|44. Harder punishment for High-Sec carebears - in Crime and Punishment [original thread]
Leto Thule wrote: EvE is based on risk vs reward, correct? ( Yes ) Ok good. My point is not that Highsec shouldnt be able to sustain players, my point is that BETTER ways to make money should come with more risks. I dont care where things ar...
- by Aqriue - at 2015.01.16 11:07:39
|45. Awoxing is no more - in EVE General Discussion [original thread]
Xtreem wrote: I am indifferent, as long as some other changes come into effect to counter balance it. NPC corp tax is increased by say 10% to covert the extra concord tax Allow a duel system for teams so corps can still practice without havin...
- by Aqriue - at 2015.01.16 10:42:27
|46. t1 frigates are expensive - in Warfare & Tactics [original thread]
Leave militia, profit! Now you are a nobody, solo dude, who they be willing to take on even if they where former allies. If they keep running, then you have problems that might require bathing more often
- by Aqriue - at 2015.01.12 15:38:15
|47. Covert cyno activation in complexes - in Player Features and Ideas Discussion [original thread]
Why bother with a black ops when a T3 with scanning subsystem can do the same....about the same price, less train time, less investment, aligns faster, warps faster, DPS + probe in one ship (with Mobile Depot). Hmm, weird, must require that instan...
- by Aqriue - at 2015.01.10 13:12:05
|48. Crime watch Idea - Logoff Mechanics - in Crime and Punishment [original thread]
Nut up, butt up, face the wall, take it in the behind, pull the trigger with disposable character with a scram, and there you go. Can't do it, you are failing hard. Apparently it is that damn hard. Its what started the timer to prevent people from...
- by Aqriue - at 2015.01.09 15:08:44
|49. Redefining CONCORD - in Player Features and Ideas Discussion [original thread]
OP wastes time, but provides interesting quote how New Eden isn't supposed to be safe but its safe enough that people can gank like a fat person at a free all you can eat.. CONCORD just needs to pod or remove pods all together, add skill point los...
- by Aqriue - at 2015.01.09 14:49:40
|50. Hisec Ganking is Really Fun- and Easy ~my (long) story~ - in EVE General Discussion [original thread]
Can someone explain why asteroid belts still exist and why barges/exhumers are still able to be produced? Seems if they were removed and minerals were seeded, you could actually have a game where you don't shoot stupid worthless targets that never...
- by Aqriue - at 2015.01.09 08:10:48
|51. Deadly Fingertips - Highsec Mercenary Services - in Crime and Punishment [original thread]
High sec, safest place to pretend to be a the bad guy with omnipotent cops that are late to the party watching your back and third parties generally won't interfere without a wardec, which you can avoid if things get too bad. Interesting, being th...
- by Aqriue - at 2015.01.08 21:47:25
|52. Quite possibly the most unethical thing I've ever encountered in... - in Crime and Punishment [original thread]
OP wins war over wormhole, target mentions some attack in frog land, and OP gets offended. Sorry, why would anyone care if you won and got offended? Either take the victory or just walk away crying while giving everything back to the guy you defea...
- by Aqriue - at 2015.01.08 21:43:39
|53. Concord system broken? - in Crime and Punishment [original thread]
Roonia wrote: Anyway, I think the system is broken and should be on the next major change list for CCP. Only thing broken is the fact that the stupid belts still exist. For some reason CCP feels yet again to change asteroid graphics, but has...
- by Aqriue - at 2015.01.07 19:09:57
|54. Criminal/Standings Consequences - in Player Features and Ideas Discussion [original thread]
OP, give it up. Dudes want game to have consequences, meaning they get to be the one pulling the trigger, at no risk to them selves in their cheap destroyer throw away ships but you have to suffer consequences for their actions. Meaning, they get ...
- by Aqriue - at 2015.01.05 15:39:46
|55. Suggestion - Approved Watchlisting only - in Player Features and Ideas Discussion [original thread]
afkalt wrote: EVE is a big place, it doesnt tell you where they are. I'm broadly ok with it. Following this, hint for the OP. Icon flashes up in the corner. Its the watch target. "OMG! SOANDSO IS ON! LETS GET THE!" "You know where they are?...
- by Aqriue - at 2015.01.04 17:46:44
|56. Any new info about EVA ? - in EVE General Discussion [original thread]
What? No sarcasm comments about some whiney carebear boy who keeps on crying "I mustn't warp away!" (if he doesn't corp hop during wardec) while his two chick fleet mates that have more balls (played by guys in RL of course, one doesn't speak much...
- by Aqriue - at 2015.01.04 01:22:12
|57. More uses for PI - in Player Features and Ideas Discussion [original thread]
Soldarius wrote: Clones and implants are imo prime candidates for PI uses. Not even implants, consume PI mats daily like POS fuel to raise your attributes like implants. PROFIT! Who wouldn't want +5 without the hassle of losing the implant? O...
- by Aqriue - at 2015.01.02 19:31:05
|58. low sec ore needs a huge buff - in Player Features and Ideas Discussion [original thread]
Remove barges, skills, and anything associated with production while seeding ships....problem solved. Who gives a rats ass about the most boring thing since Mine Sweeper while piloting the worst damn ship in the game that should purposely have its...
- by Aqriue - at 2015.01.02 15:52:37
|59. Change ganking rules - in Player Features and Ideas Discussion [original thread]
Calling it, troll post. Follow up to OP suggestion, add back skill point loss with no med clones and no pods (ship explodes, you lose skill points forcing you to fight harder to win...will you pull the trigger while holding the gun to your head i...
- by Aqriue - at 2015.01.02 09:02:57
|60. Bowhead - in Crime and Punishment [original thread]
Hate to support the whole argument for a stupid ship class that should never exist, as well as freighters and barges, with my own opinion that CCP should remove them and not reimburse the skill points. But for the guy comparing game and real life ...
- by Aqriue - at 2015.01.01 20:46:37
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