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|781. Logging off should not be a viable tactic (nor should self destruction) - in Features and Ideas Discussion [original thread]
Melicent wrote: Self destruction should be a mechanic so the pilot can get out of lost in space situations, not a way to troll other players . 1. Goon Jihad 2. Hulkaggeddon 3. Corp Theft 4. Alliance Disbandment 5. Scaming 6. Low/Nullsec ->...
- by Aqriue - at 2011.10.11 09:25:00
|782. Logging off should not be a viable tactic (nor should self destruction) - in Features and Ideas Discussion [original thread]
1. Known fact, ship self destruct is 2 minutes 2. Known fact, "fly what you can afford" -- slighty off topic but it applies to the idea " you have knowledge of the situation at hand, therefore you are responsible for the resulting actions " 3. ...
- by Aqriue - at 2011.10.11 09:14:00
|783. Super capital nerf... Fighter question. - in EVE General Discussion [original thread]
Err, don't pilot a capital but they truely fuxxored them over with drones. Its amazing that CCP can add fuel bays and ore bays to some ships, but just hammer blow the sh*t out of it to remove them all together or limit the bay....instead of I don'...
- by Aqriue - at 2011.10.10 17:45:00
|784. Empire "status quo" challenge. - in EVE General Discussion [original thread]
You all keep calling it a sandbox, but from my understanding its a sci-fi limited simulator with a chat channel and FPS mentality. /sarcasm off General consensus of the game is there must be risk, but **** me if I don't see any risk when you tak...
- by Aqriue - at 2011.10.10 16:16:00
|785. Incursions need to be tweaked - in Missions & Complexes [original thread]
Goose99 wrote: I am bitter because other people are getting isk. They risk 2 bil pimpfits for 10 mil a site. I can't afford pimpboats, so I don't get fleet. Oh noez. I can't get the cake, so nobody should get it. It doesn't have to benefit me...
- by Aqriue - at 2011.10.09 16:56:00
|786. Energy Weapon Balance - in Features and Ideas Discussion [original thread]
Rifters have less fitting options then the Punisher (less PG the punisher while the rifter has more CPU, but CPU is generally less of a problem because PG is always hit first), stop maxing the tank of the punisher and drop a plate size if you want...
- by Aqriue - at 2011.10.09 16:40:00
|787. Incursions need to be tweaked - in Missions & Complexes [original thread]
Nikki Cox wrote: I dont know if enyone suggest it.... but maybe.... removing incursions from hi sec will solve the problem? And no one will run them, further negating the entire amount of work by the developers spent on it because there is le...
- by Aqriue - at 2011.10.09 15:45:00
|788. What is the best PvE ship against EM/Therm? - in Ships and Modules [original thread]
Dinsdale Pirannha wrote: I have been a Gallente drone guy my whole Eve life when it comes to missioning and ratting. I have never run a BS in a L4 mission, or even 10/10 Gurista sites. I used the Mrym then the Ishtar. Right there. Ishtar, ...
- by Aqriue - at 2011.10.08 21:19:00
|789. Incursions need to be tweaked - in Missions & Complexes [original thread]
Vanguards need to be made -soloable with only 7 days worth of random newb skills, even science 3 and mining 1 would work. -agent requested -instance WH, no one else can enter -simple point and click shoot a weak target -pay 5x what it currently m...
- by Aqriue - at 2011.10.08 19:43:00
|790. Devs, what are you training on your character? - in EVE General Discussion [original thread]
Buhtlica wrote: He's training 4 skills simultaneously!!! DEVHAXX!!!! Of course its HAXX!!! Devs don't trail skills, they code them! Imagine... Pirate1: Yeah guys, I have this 2 month guy scram and webbed. Pirate2: You break his tank yet? P...
- by Aqriue - at 2011.10.07 19:33:00
|791. -10 pirate solo killing hulks in high sec - in Crime and Punishment [original thread]
Joshke wrote: you just need to engage your drones on him in order to get a killmail with killed Brutix. If you're not a botter, use your drones. The only one problem is that bots can't engage drones - this means, that all these 100+ kills were ...
- by Aqriue - at 2011.10.07 14:53:00
|792. Needed Buddy Invite Program Changes & Improvments - in Features and Ideas Discussion [original thread]
How about this... Stop looking for the "Slackass Achievement" and make your own ingame isk to buy plex instead of outsource by phishing for recruits. Buddy invites are ment to bring friends into EVE to play with, not let you get free game time ...
- by Aqriue - at 2011.10.04 19:35:00
|793. Low Sec needs love too - in Crime and Punishment [original thread]
1. You are given lowsec by CCP to do as you wish as it has lesser repercussions then highsec 2. Lowsec has the exact same benifits as highsec with better rewards, better asteroids, better mission rewards, and level 5. 3. You belive that lowsec is ...
- by Aqriue - at 2011.10.04 19:22:00
|794. Fixed tax - in Features and Ideas Discussion [original thread]
Aidan Patrick wrote: I want to have multiple 'departments'. For instance a mining/manufacturing department (which does not generate ISK for the corp via tax) and a Incursion department (which does provide ISK via tax). Now; I've been debati...
- by Aqriue - at 2011.10.04 15:38:00
|795. Possible Low Sec Cyno Island Systems - in Features and Ideas Discussion [original thread]
OH wait, how about an entire expansion devoted to this idea. But instead of constellations lets use "instanced" wormholes so to speak with limited doors, that no capital ships can enter into and thus have to be built inside. Lets call it...your go...
- by Aqriue - at 2011.10.04 11:20:00
|796. Fixed tax - in Features and Ideas Discussion [original thread]
Cloe Toombs wrote: Also, for pirating and pvp corporations the current tax system does not allow to tax members who trade, invent, produce or run R&D for their income. It only taxes those who run missions or kills npc's, so even if a flat ...
- by Aqriue - at 2011.10.04 11:10:00
|797. Stop killmails - in Features and Ideas Discussion [original thread]
Keep the killmails, just give ships e1even1bi11ion hitpoints and 99.99 resists plus CONCORD will intervene in any sec status for any aggressive move as wardecs will be gone as well. Make ships indestructable and damn near impossible to shoot someo...
- by Aqriue - at 2011.10.03 20:00:00
|798. Game Inbalance, Make Yellow Wrecks Tractorable - in Features and Ideas Discussion [original thread]
Zyress wrote: Correct me if I'm wrong, but I thought they already were tractorable and it already did flag you red to the wreck owner. No. Use this for reference 1. White, its all right - Yours or corp, belongs to you. Tractable or lootable ...
- by Aqriue - at 2011.10.03 19:54:00
|799. Ships in Space or Tanks on the Ground? One Players Plea to CCP - in EVE General Discussion [original thread]
Iam Kikas wrote: I am tired of logging on and more and more of my friends are running around in tanks. God I hope your not talking about World of Tanks. Talk about Shithole game where people are just pissing away money, by the time you get ...
- by Aqriue - at 2011.10.03 17:30:00
|800. Game Inbalance, Make Yellow Wrecks Tractorable - in Features and Ideas Discussion [original thread]
Nova Fox wrote: How many PVE ships you know of have jammers? How many idiots do you think ask a dumb question because a marauder has a huge ******* ECM weakness which means the smart ones don't open fire on gankbait and said idiots think PVE...
- by Aqriue - at 2011.10.03 15:44:00
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