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61. Ratel Alliance Resets Standings - in Corporation, Alliance and Organization Discussions [original thread]
yay we're BLUE!!! \o/
- by Arakk - at 2007.04.08 03:24:00
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62. War Decleration System: "The Privateer Menace" - in Player Features and Ideas Discussion [original thread]
Originally by: Angelus Xenotov No, CCP designed a system where 1 private corp (And/or alliance) could declare war on another Private corp. Yes, I bolded 'WAR' for a reason, because its a war, not a 'Lets all hug' hippy love fest. Its a s...
- by Arakk - at 2007.04.07 05:03:00
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63. War Decleration System: "The Privateer Menace" - in Player Features and Ideas Discussion [original thread]
Originally by: Angelus Xenotov My summation: 1. Boo hoo. 2. Making war decs cost more is: Silly. 3. Allowing concord bribery is not right, wars are fine as is. 4. If you're a carebear corp who has zero pvp skills and gets war decced, run...
- by Arakk - at 2007.04.06 20:00:00
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64. War Decleration System: "The Privateer Menace" - in Player Features and Ideas Discussion [original thread]
I'll only say this. War decs cost money because they turn empire into 0.0 for those involved. However war dec costs were put in the game how many years ago? With inflation, as it stands now paying for a war dec is as if bread cost the same today ...
- by Arakk - at 2007.04.06 13:53:00
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65. Keep Providence Free! Rally in 9UYA-H on Sunday - in Corporation, Alliance and Organization Discussions [original thread]
i think cva is comprised of the leadership of my alliance (phoenix fleet) in an eve-like text game i used to play called TDZK. our alliance rocked the house! and leo d'green made bada$s sigs!
- by Arakk - at 2007.03.24 15:13:00
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66. Eve Influence Map - in Corporation, Alliance and Organization Discussions [original thread]
very cool, if not stickied i wish when you clicked sov on the ingame map it looked like this. very cool, props OP.
- by Arakk - at 2007.03.21 03:27:00
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67. SMASH Alliance Official Statement - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Schmobag Should be good fun for all involved. Geminate is a death trap, just ask anyone who's ever owned BWF. Playing ball on Smash/RK's home court is not an easy task. Enjoy the pewpew, and ignore the forum bull****. Its a...
- by Arakk - at 2007.03.16 20:08:00
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68. SMASH Alliance Official Statement - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Aerick Dawn Quote: your time is coming. keep hiding in Drones regions.Wink We look forward to blowing up more of your dreads. i personally like when you guys gang warp your capital ships to stargates ;)
- by Arakk - at 2007.03.14 05:30:00
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69. COMBAT BLOG : The North - in Corporation, Alliance and Organization Discussions [original thread]
the northern napfest i feel (as an EU guy in another thread mentioned) is not to promote only tons of carebearing and isk making...but a massive peaceful buffer to d2 space and ultimately their capital ship yards. we're pretty sure they have at LE...
- by Arakk - at 2006.12.27 21:30:00
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70. D2 and BoB - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: BlackDog Rackh'am Well, i think it has to do with the ease BoB has been winning conflicts. They have been doing pretty much the same thing for some time now, they know the ins and outs of it, you could say they have refined...
- by Arakk - at 2006.12.27 17:56:00
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71. Deimos Setups - in Ships and Modules [original thread]
Lets hear your post kali deimos setups. :D
- by Arakk - at 2006.12.19 16:19:00
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72. To the BoB pilots messing with our TS - in Corporation, Alliance and Organization Discussions [original thread]
bob = eve's equivalent of radio communication jamming
- by Arakk - at 2006.12.17 12:28:00
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73. MC v RAGOON - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Verone Originally by: Vrizuh A ratio is a nice way to determine how cost effective a campaign or fighting style is, but determining a winner requires actually examining the two parties left standing and how strongly...
- by Arakk - at 2006.12.17 12:26:00
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74. Huger and stronger: RedSwarm Federation [Official Announcement] - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: King Dave Originally by: Fartimus Prime Originally by: King Dave 1. Between pos guns our titan and our fleet we recieved 456 kill mails in 1v- last friday night. I'm sorry, don't you count that as a win? ...
- by Arakk - at 2006.12.16 14:07:00
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75. The Story About Steve - in Corporation, Alliance and Organization Discussions [original thread]
c'mon people im less than a year old and even i know that timer resets if you log before 15. it says this on the eve site as linked previously by someone...personally it surprises me how many people dont know this. its not new. killmails show tha...
- by Arakk - at 2006.12.15 11:32:00
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76. USA - Boston, Providence? - in Events and Gatherings Archive [original thread]
i just moved out of boston, in connecticut now.
- by Arakk - at 2006.11.30 09:56:00
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77. ER, and not the TV show - in Corporation, Alliance and Organization Discussions [original thread]
rofl yeah thats what we want, to be 2 jumps from empire and have to camp a gate 24/7 to keep it clean. we have a titan too, we just move it around in trucks so UN inspectors cant find it. /tinfoil hat off
- by Arakk - at 2006.11.19 19:08:00
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78. ER, and not the TV show - in Corporation, Alliance and Organization Discussions [original thread]
i have to say with all the questionable reasons aside for this war i think its safe to say that 75% of the day both sides are having a pretty dam good time. d2 joining this war has turned it from a region of carebearing and getting ganked whilst c...
- by Arakk - at 2006.11.18 16:44:00
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79. ER, and not the TV show - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Nahia Senne Originally by: Onchas Erivvia I just a lowly director in a SMASH corp, but it seems to me with all this common respect between the combatants (with the exception of the usual type-A asshats who can't seem...
- by Arakk - at 2006.11.17 19:17:00
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80. Warp Core idea - in Revelations Testing and Development [original thread]
Edited by: Arakk on 15/11/2006 23:30:53 Originally by: Warnings Edited by: Warnings on 15/11/2006 19:27:43 Warp Core is for protect your ship again scramble ... It's for this which you have 2 scramble one short and one long and you...
- by Arakk - at 2006.11.15 23:30:00
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