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1. Not clear on whether warfare link benefits get passed down through fleet chain - in EVE General Discussion [original thread]
I've read lots of articles on leadership skills (like Siege Warfare, etc) getting passed down the ranks of a fleet IF the leaders of each group have the right skills, etc. But I'm still hazy on whether the same applies to warfare modules like Sie...
- by Arboledam - at 2012.08.27 04:57:00
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2. Artillery cannons on large POS in C1 - in Wormholes [original thread]
Well that's massively helpful to know! What do you mean by "damage amps"? I assume the base damage you're referring to is 20HP for a Nuclear L, for example.
- by Arboledam - at 2012.05.28 02:01:00
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3. Meaning of "activation range" on POS warp disruption/scrambling batter... - in Wormholes [original thread]
But if it "attempts" to scramble something at 200km but fails until the vessel is within 150, what's the point? I guess I'm wondering why "activation range" and "warp scramble range" are not the same value for this module. The fact that the values...
- by Arboledam - at 2012.05.27 21:21:00
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4. Artillery cannons on large POS in C1 - in Wormholes [original thread]
POS is a large Caldari dickstar with insane ECM but I'm anchoring (but not onlining) lots of small and medium projectile batteries for use as the need arises. I have gunners in the corp so if we want to switch from just being a dickstar to shootin...
- by Arboledam - at 2012.05.27 21:19:00
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5. Meaning of "activation range" on POS warp disruption/scrambling batter... - in Wormholes [original thread]
Warp Disruption lists activation range of 300 and warp scramble range of 150. What happens to a ship at 200km? Is he scrambled? If not then what's the significance of the "activation range" statistic? If he is scrambled at 200km then what's the s...
- by Arboledam - at 2012.05.27 20:29:00
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6. Repairing incapacitated POS modules - in Wormholes [original thread]
Kyros Xero wrote: Not sure if it was just a typo, but make sure you are using remote repair modules. I.E. you wouldn't want Large Armor Repairer II but rather Large Remote Armor Repair System II to rep a POS structure. Repairing the 1% hu...
- by Arboledam - at 2012.05.08 03:36:00
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7. Repairing incapacitated POS modules - in Wormholes [original thread]
Bernie Nator wrote: You have two options. Rep it to full, or remove it by force. Does the order matter - IE armor first then structure or vice versa? On ships it doesn't matter so I assume here it doesn't matter - is that right? And then us...
- by Arboledam - at 2012.05.08 01:21:00
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8. Repairing incapacitated POS modules - in Wormholes [original thread]
Do I need to repair the armor first?
- by Arboledam - at 2012.05.08 00:38:00
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9. Repairing incapacitated POS modules - in Wormholes [original thread]
So I have this incapacitated module in a WH. It's my module, it's at a working POS, and it became damaged by combatants. Shield is 100%, Armor 0%, Structure 99%. I understand this is typical. So I put a few battleships to work with hull repair mo...
- by Arboledam - at 2012.05.08 00:21:00
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10. Creating POS fuel from PI in WH - in Wormholes [original thread]
Thanks for the informative responses!
- by Arboledam - at 2012.05.07 04:02:00
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11. Creating POS fuel from PI in WH - in Wormholes [original thread]
Thanks, will try that!
- by Arboledam - at 2012.05.07 03:45:00
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12. Creating POS fuel from PI in WH - in Wormholes [original thread]
I just found something that says I need an ammo assembly array or component assembly array (as the poster above mentions) and a BPC for the fuel I'm trying to make - does that sound right? Do I need coupling arrays and/or silos as well?
- by Arboledam - at 2012.05.07 03:20:00
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13. Creating POS fuel from PI in WH - in Wormholes [original thread]
I know this has to be covered, probably in guides somewhere. If so, could someone point me to a guide? I'm in a WH and I have the right planets to create POS fuel and a large tower. However, I can't find information about what POS modules I need ...
- by Arboledam - at 2012.05.07 02:19:00
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14. How many, what class of ships to defend POS in WH with static high? - in Wormholes [original thread]
What's appropriate to defend the POS in a C2 system with a static high? Should I have capitals ready to fly within the POS? Or does the mass limit for ships jumping in pretty much mean an offensively minded large POS would be safe just with the PO...
- by Arboledam - at 2012.05.05 04:26:00
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15. Looking for NPC standing grind service (not corporate pos type of stuff) - in Want Ads & Trades [original thread]
Bump.
- by Arboledam - at 2012.04.21 06:51:00
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16. Does wormhole class affect how good the planets are for planetary interaction? - in Science and Industry [original thread]
So would a class 4 be better for planetary interaction (let's assume the same type planet like lava) than the same type planet in a class 1 wormhole?
- by Arboledam - at 2012.04.21 06:10:00
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17. Looking for NPC standing grind service (not corporate pos type of stuff) - in Want Ads & Trades [original thread]
I've got potentially 8 characters that I'd like to get to personal standings to 4.1 standings in one of two corporations. You may want to provide separate prices for the two corps, not sure. A - Duvolle Laboratories B - Carthum Conglomerate I'm ...
- by Arboledam - at 2012.04.20 03:14:00
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