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101. The end of Hybrid buff - in Ships and Modules [original thread]
Soon Shin wrote: End of Hybrid Buff? Not quite. Data dump from Sisi shows a buff in Null Ammo Range. Null L
entityFlyRangeMultiplier: 1.25 => 1.4
fallofMultiplier: 1.25 => 1.4
weaponRangeMultiplier: 1.25 => 1.4
Null ...
- by Archare - at 2012.01.06 01:59:00
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102. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Well for some more news on blasters.... LIVE ON TEST SERVER Null ammo range buff increased from 25% to 40%
- by Archare - at 2012.01.05 16:41:00
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103. Rorqual as lowsec hauler for PI - in Ships and Modules [original thread]
mebbe neuts instead of a nos?
- by Archare - at 2011.12.30 02:50:00
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104. Best incursion ship(s) to aim for? - in Ships and Modules [original thread]
Isan'na wrote: Archare wrote: Caveat to the above statement is that it's true only if people are lazy and just sit on the warpin and don't move. I'm starting to have some success with a MWD vindicator to close the distance to increase blas...
- by Archare - at 2011.12.25 05:38:00
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105. Max DPS tech 1 ship - for actual use - in Ships and Modules [original thread]
Diomidis wrote: Liang Nuren wrote: Diomidis wrote: Raven can do it pretty close to the Phoon or Geddon too (DHP IIs for that utility slots ~ 1150 dps). Also do not post non-cap-stable Geddons for this sort of stuff...those med slots will ...
- by Archare - at 2011.12.25 05:28:00
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106. Which T3 for Cloaky PvP? - in Ships and Modules [original thread]
PROTUS!
- by Archare - at 2011.12.24 08:37:00
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107. Ships - in Ships and Modules [original thread]
All modules that you fit on a ship have powergrid and CPU requirements for them to work on the ship. Taking your kestrel for example if you look at it's base attributes it has 150 cpu points and 30 powergrid points(PG for short). Now the previousl...
- by Archare - at 2011.12.24 07:41:00
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108. Best incursion ship(s) to aim for? - in Ships and Modules [original thread]
Goose99 wrote: Mfume Apocal wrote: Goose99 wrote: Lol@math. Note the EFT warrioring right there. If math comes into it Vindi fleet would have a chance contesting with Legion fleet in NCOs. Ironically, armor Mach fleet is the only one that...
- by Archare - at 2011.12.24 07:16:00
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109. Ships - in Ships and Modules [original thread]
Lazeysun Azaph wrote: What skill do i need to train to get more Capacitor power on my kestrel frigate fighting ship, i am only able to use 3 of my availble 4 missles launcher spaces. jw. Thanks :D Capacitor power? or CPU to fit on the missile...
- by Archare - at 2011.12.24 06:40:00
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110. Evelopedia Vandalism - in EVE Fiction [original thread]
Wyke Mossari wrote: @CCP Abraxas, I'm not criticising the overhaul, I was trying to flag up a specific problem with some specific concrete examples. I called it vandalism because it is not just odd examples of errors, it is literally every pa...
- by Archare - at 2011.12.23 20:10:00
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111. 350mm Railgun a bit confusing - in EVE General Discussion [original thread]
Siigari Kitawa wrote: Right, but the slug has to come from SOMEWHERE. We could use kittens! Their static electrical fields generated by their furry awesomeness would provide the spark to light these furballs of doom.
- by Archare - at 2011.12.20 02:10:00
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112. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Pinky Denmark wrote: Thx for the notice - will you be sharing your thoughts in time for us as a player base to give feed back and still have time to reflect on those? Also will you be able to hint what you are NOT working on since lots of ideas...
- by Archare - at 2011.12.19 16:50:00
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113. How should we 'fix' ECM? - in Ships and Modules [original thread]
By 'fix' do we mean like fixing dogs?
- by Archare - at 2011.12.18 17:57:00
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114. Um......yeah, I think I'll post this everytime I get it, cuz really I'm ... - in EVE General Discussion [original thread]
Niamo Higate wrote: I don't always get ganked, but when I do, I make sure I'm posting something too long so I CBFed to type again to make it worth your while. fixed
- by Archare - at 2011.12.18 14:33:00
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115. OMG wtf is this?? - in EVE General Discussion [original thread]
Yeah IIRC that chopstick setup was also a FU to CCP at the same time to point out how ridiculous it was to ban multi input from a single device
- by Archare - at 2011.12.18 04:16:00
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116. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Hrm... well other than constantly bumping this thread I wondering where CCP wants to go with blasters now. Are they satisfied with their performance as a weapon system? Are they *ahem* working as intended? On paper before ship bonuses are factored...
- by Archare - at 2011.12.18 03:50:00
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117. Sticky:New dev blog: Tama Dev Event - The Tech Side - in EVE Information Portal [original thread]
Doggy Dogwoofwoof wrote: FIRST So, just what IS the coolant for that liquid cooler? The tears of players?
- by Archare - at 2011.12.16 18:40:00
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118. How should we 'fix' ECM? - in Ships and Modules [original thread]
Ewar drones definitely could all use an overhaul in their design. As far as ecm boats themselves... mebbe reduce the jamming/lockout timer but keep module cycle time the same? Or make the time you're locked out based upon your chance to be jammed ...
- by Archare - at 2011.12.16 03:01:00
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119. gang link modules - in Ships and Modules [original thread]
*copypastaed my answer to a similar question explaining fleet bonuses in this thread https://forums.eveonline.com/default.aspx?g=posts&m=422185#post422185 * When assuming a leadership position in the fleet, (by right clicking your name in t...
- by Archare - at 2011.12.16 02:53:00
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120. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Zachis wrote: Charles Edisson wrote: Rock, Paper, Scissors, Iron Bar, Puddle of mud, Plastic cup, chocolate teapot has too mant combinations/permutations for the little minds at CCP to ballance. It never will be. Game is out of ballance at ...
- by Archare - at 2011.12.15 19:28:00
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