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1. [IDEA] New Dreadnoughts - in Player Features and Ideas Discussion [original thread]
With the announcement of the new "high angle guns" it would be nice if there was a dedicated ship to make use of them in a more traditional sense. Ships of capital class, but without siege mechanics. A straightforward profession into capital shi...
- by AskariRising - at 2016.02.16 03:26:10
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2. Looking for a pvp corp to show me the ropes of pvp! - in Alliance and Corporation Recruitment Center [original thread]
i dont have alot of SP or experience but id like to get into pvp. Im looking for a corp thats noob friendly and help me out any suggestions? i fly caldari ships and have perfect missile, drone, and gunnery skills
- by AskariRising - at 2016.02.08 21:37:23
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3. Forte - High/Low/WH - Team Play - Mature - All Careers - in Alliance and Corporation Recruitment Center [original thread]
what time zone are your members? im american on the east coast.
- by AskariRising - at 2016.02.08 20:24:05
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4. Get rid of Vulnerability Kiting - in Player Features and Ideas Discussion [original thread]
it seem apparent to me that those defending the current situation are most likely abusing it already. the fact is that the timer does not work as intended if it can be extended. you can not argue this fact. the mechanics should be changed to refl...
- by AskariRising - at 2015.08.11 11:21:07
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5. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Bronson Hughes wrote: Chance Ravinne wrote: In shorthand: New powerful mods + new stacking penalties: Good New nerfed mods + old non-penalized stacking: Good New powerful mods + old non-penalized stacking: Overpowered New nerfe...
- by AskariRising - at 2015.07.05 16:42:53
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6. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Zekora Rally wrote: Iroquoiss Pliskin wrote: I have only one question: Wouldn't these missile TE/TCs put even Light missile engagement ranges well past 100 km mark - would that be intended? I think it's the same kind of issue as the base dr...
- by AskariRising - at 2015.06.23 12:12:11
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7. New Marauders - in Player Features and Ideas Discussion [original thread]
Wynta wrote: unidenify wrote: I would bet Marauder Rokh get double Optimal bonus, and 4% resist instead shield boost Frankly I was considering having all of the tank bonuses be resists instead of boost, but I would worry it being either O...
- by AskariRising - at 2015.06.06 11:04:46
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8. Can CCP disband a corp? - in EVE General Discussion [original thread]
Tiddle Jr wrote: So really it's not about disbanding (which is awsome idea - hey ccp all my corpmates are dickheads, pls disband us) But about some cool desired names of inactive accounts. Very true cause when i started palying i was thinking ...
- by AskariRising - at 2015.04.27 12:16:09
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9. Can CCP disband a corp? - in EVE General Discussion [original thread]
thank you guys for your advice. I submitted a support ticket on the issue.
- by AskariRising - at 2015.04.16 22:52:52
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10. Can CCP disband a corp? - in EVE General Discussion [original thread]
there are corps with only one person in them that have been inactive for years. I bring this up because many of them have names i wanted to use for my own corps. Can CCP disband an inactive corp? what would happen to the corp name after?
- by AskariRising - at 2015.04.16 13:46:26
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11. Corp Payroll Mechanics - in Player Features and Ideas Discussion [original thread]
why dont we have any? what kind of corp doesnt allow for effective payment for member services? has eve online really gone this long without payroll mechanics?
- by AskariRising - at 2015.04.04 13:11:22
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12. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
hey guys, im not a cap pilot. im just reading and commenting on this thread from the perspective as an outsider.... first, what if all carriers had to anchor themselves before launching fighters? second, what if there was a way for carriers to la...
- by AskariRising - at 2015.03.25 00:00:10
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13. CCP Rise... can we get new capital ships? - in Player Features and Ideas Discussion [original thread]
Zan Shiro wrote: AskariRising wrote: Anthar Thebess wrote: AskariRising wrote: carriers and dreadnoughts are great, but dreadnoughts are only good against titans or structures and carries require training a completely new weapon system...
- by AskariRising - at 2014.08.26 11:31:00
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14. CCP Rise... can we get new capital ships? - in Player Features and Ideas Discussion [original thread]
Sigras wrote: AskariRising wrote: I didn't know I had asked for an OP ship. I thought I was asking for a logical progression from battleships that didn't require training a complete different weapon system. My bad. If your question was "ca...
- by AskariRising - at 2014.08.26 10:49:00
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15. CCP Rise... can we get new capital ships? - in Player Features and Ideas Discussion [original thread]
Anthar Thebess wrote: AskariRising wrote: carriers and dreadnoughts are great, but dreadnoughts are only good against titans or structures and carries require training a completely new weapon system. Ive used missile based ships always, and...
- by AskariRising - at 2014.08.26 07:25:00
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16. CCP Rise... can we get new capital ships? - in Player Features and Ideas Discussion [original thread]
carriers and dreadnoughts are great, but dreadnoughts are only good against titans or structures and carries require training a completely new weapon system. Ive used missile based ships always, and i'd like to train for a capital ship but i dont...
- by AskariRising - at 2014.08.25 20:18:00
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17. Sticky:[Kronos] Medium Micro Jump Drives - in Player Features and Ideas Discussion [original thread]
im waiting for small MJD's for my interceptors lol
- by AskariRising - at 2014.05.19 05:44:00
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18. The Missile Problem - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Seranova Farreach wrote: i some how disagree.. missles seem to work for frigs and dessys(mostly) but yes other then those ships turrets seem to be better over all :| Frigates and destroyers... that's it? So basically ...
- by AskariRising - at 2013.12.08 22:33:00
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19. CCP continues to ignore the plight of missile ships, such as the pheonix in pvp. - in EVE General Discussion [original thread]
Knights Armament wrote: (21) Moros (6) Capsule (14) Revelation (14) Naglfar (3) Unknown (6) Archon (54) Dominix (1) Dominix Navy Issue (1) Armageddon (1) Manticore (9) Muninn (5) Celestis (1) Ishkur (5) Oneiros (2) Sabre (2) Crow (1) Hound (1) ...
- by AskariRising - at 2013.12.04 10:48:00
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20. New SOE BS - eve down under announcement by cup fozzie - in EVE General Discussion [original thread]
Hawkwar wrote: Not keen on the two vertical wings sticking out of it. Did he mention a release date? that part rotates
- by AskariRising - at 2013.12.01 06:28:00
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