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1. Frameless windowed mode (again) - in Player Features and Ideas Discussion [original thread]
Edited by: Aslann on 10/12/2009 18:21:58 Originally by: Callista Sincera In that thread that was linked above I also explained how to get around installing eve a second time if you're on an NTFS filesystem. Makes patching a lot easier...
- by Aslann - at 2009.12.10 18:17:00
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2. Frameless windowed mode (again) - in Player Features and Ideas Discussion [original thread]
Edited by: Aslann on 09/12/2009 22:14:10 Apparently there's an option in EVEmon, see http://wiki.eveonline.com/wiki/Multiple_clients, but that doesn't work for me. Also it so easy to put this in and it will guarantee that it does work, instead...
- by Aslann - at 2009.12.09 22:13:00
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3. Frameless windowed mode (again) - in Player Features and Ideas Discussion [original thread]
Well it seems my last thread about this subject has disappeared :(, so here we go again! Can we pleeeease get an option for windowed mode to get it frameless (i.e. no windows forms title bar)? It looks exactly the same as fullscreen (on top of th...
- by Aslann - at 2009.12.09 21:49:00
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4. Frameless windowed mode - in Player Features and Ideas Discussion [original thread]
I'm sure this has been suggested before, couldn't find it using the search though. Its simple really, the title bar and windows bar take more space then they need to (which is none). It takes literally 5 minutes to code this, and it would also eli...
- by Aslann - at 2009.12.01 21:05:00
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5. Rehabilitation: Podded pirates must suffer a skillpoint redistribution - in Player Features and Ideas Discussion [original thread]
Whenever a pirate kills carebear, do a ISK redistribution, from the carebear's wallet into the pirates wallet. This way, the carebear will be a less attractive target for other pirates, atleast for a while till he can farm his ISK back up. Tnx.
- by Aslann - at 2007.04.23 15:45:00
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6. Feature Requests for Outlaws - in Player Features and Ideas Discussion [original thread]
As long as you make remote repping flag you to ppl's wartargets in the same way as joining a gang with somebody does (or just transfer the flags of the person getting repped to the person repping, which would mean if you rep a criminally flagged p...
- by Aslann - at 2007.04.15 09:18:00
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7. Feature Requests for Outlaws - in Player Features and Ideas Discussion [original thread]
Edited by: Aslann on 14/04/2007 21:06:48 As soon as ppl stop transporting billions worth of items in rookie ships, we'll stop shooting em (Ok we prolly wont but still). Besides, not everybody can help being below -5, we are fighting an enemy ...
- by Aslann - at 2007.04.14 21:08:00
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8. Feature Requests for Outlaws - in Player Features and Ideas Discussion [original thread]
Originally by: Awox Here's an analogy that actually works: A registered bounty hunter attempts to detain a target with the limits of the law and is stabbed in the chest. His bounty hunter friend drives him to the hospital. This is h...
- by Aslann - at 2007.04.11 15:35:00
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9. Feature Requests for Outlaws - in Player Features and Ideas Discussion [original thread]
Originally by: Awox 2. Stop making remote assisting a criminal a criminal act, this hinders us when we wish to fight in legitimate wars it makes logistics ships next to useless. Aye its so stupid that the sentries start shooting you if...
- by Aslann - at 2007.03.30 19:27:00
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