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381. Resist bonus nerf: the truth. - in Player Features and Ideas Discussion [original thread]
David Kir wrote: Trii Seo wrote: It does justify a nerf that massive, because it merely brings those down in line with rep-bonused ships. And yes, Astro is right here - RR is used a lot in fleet combat and their effectiveness is based solel...
- by Astroniomix - at 2013.05.30 20:32:00
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382. The Idea Man : A solution to afk cloaking to make everyone happy and more! - in Player Features and Ideas Discussion [original thread]
Helljumper117 wrote: They would have to destroy the beacon as the player was jumping to it and scan them down, as long as its on a station and not on a semi hostile pos it should be safer*, safety not guaranteed. Do you seriously think that d...
- by Astroniomix - at 2013.05.30 20:29:00
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383. Resist bonus nerf: the truth. - in Player Features and Ideas Discussion [original thread]
Trii Seo wrote: Because resist bonus + repper > rep bonus + repper, putting rep-bonused ships at a serious disadvantage. Don't forget that resist bonuses work on RR whereas rep bonuses do not.
- by Astroniomix - at 2013.05.30 20:23:00
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384. The Idea Man : A solution to afk cloaking to make everyone happy and more! - in Player Features and Ideas Discussion [original thread]
Helljumper117 wrote: We play a game full of spies, thieves, and somewhat loyal opportunists, I'm lowering the risk for new players that might too easily trust the wrong player and rage quit the game.* I guarantee you that "spies and thieves"...
- by Astroniomix - at 2013.05.30 20:21:00
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385. Proposal: I would like to see an Advanced Jury Rigging skill added to the game. - in Player Features and Ideas Discussion [original thread]
ExAstra wrote: RubyPorto wrote: ExAstra wrote: Part of me wants to take time to explain why this would be a bad idea. The other part wants to say, "No. Just no." and leave. As a compromise, slot layout is one of the most important facto...
- by Astroniomix - at 2013.05.30 20:18:00
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386. Roid Scanners and such - in Player Features and Ideas Discussion [original thread]
Lord Jester wrote: well the single scan is for using on only 1 type of roid say...veld...it will allow you to make all other roids be removed from the scanner interface.. and why mess with your overview just to have to put it back ( yea i know...
- by Astroniomix - at 2013.05.30 19:42:00
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387. The Idea Man : A solution to afk cloaking to make everyone happy and more! - in Player Features and Ideas Discussion [original thread]
Helljumper117 wrote: Makes me wonder why we haven't seen anything done about it, guess they must have just decided to tune us out after a while of hearing us whine. It's because it's balanced. Local gives flawless intel with regards to who is...
- by Astroniomix - at 2013.05.30 19:39:00
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388. Rolling DownTime - in Player Features and Ideas Discussion [original thread]
viper78 Anthar wrote: 2. Gives software and hardware support teams an 8 hour window over an 8 day period every 24 days to perform need fixes, instead of at the same time everyday. Because this is a good thing.
- by Astroniomix - at 2013.05.30 19:29:00
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389. The Idea Man : A solution to afk cloaking to make everyone happy and more! - in Player Features and Ideas Discussion [original thread]
https://forums.eveonline.com/default.aspx?g=posts&t=216699&find=unread
- by Astroniomix - at 2013.05.30 19:15:00
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390. Proposal: I would like to see an Advanced Jury Rigging skill added to the game. - in Player Features and Ideas Discussion [original thread]
Khira Kitamatsu wrote: As for this proposal, I'll say it again, it is a proposal. We can add and subtract things to it to make it work within the games framework. You would have to rework the entire thing from the ground up as just being ab...
- by Astroniomix - at 2013.05.30 18:59:00
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391. Proposal: I would like to see an Advanced Jury Rigging skill added to the game. - in Player Features and Ideas Discussion [original thread]
Khira Kitamatsu wrote: Vesan Terakol wrote: Ship customization is limited for a reason - they define the role of the hull and are not meant to be tempered with by players - this has been stated by CCP and supported by a large percent of the ...
- by Astroniomix - at 2013.05.30 18:07:00
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392. Proposal: I would like to see an Advanced Jury Rigging skill added to the game. - in Player Features and Ideas Discussion [original thread]
Just what the world needs, a vindicator with a utility high.
- by Astroniomix - at 2013.05.30 17:57:00
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393. Change of Grav site from Signature to Anomaly: Why this isn't such a great i... - in Player Features and Ideas Discussion [original thread]
Lonewolf174 wrote: Jacid wrote: So i'm just going to toss an idea out there. If what one of the functions of cloaking devices on ships is to devalue the local channel by sitting afk cloak in a system then taking that ability away you are in ...
- by Astroniomix - at 2013.05.30 17:30:00
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394. some ideas for future - in Player Features and Ideas Discussion [original thread]
She Bee wrote: ok, moderators please remove this topic. if my english is so bad. It's not that your English is bad, it's that you just threw up some generic talking points without elaborating on anything. Also judging by the end of your post...
- by Astroniomix - at 2013.05.30 17:28:00
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395. some ideas for future - in Player Features and Ideas Discussion [original thread]
I don't get it. Someone explain it to me.
- by Astroniomix - at 2013.05.30 14:59:00
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396. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Needs bump.
- by Astroniomix - at 2013.05.30 14:42:00
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397. Change of Grav site from Signature to Anomaly: Why this isn't such a great i... - in Player Features and Ideas Discussion [original thread]
https://forums.eveonline.com/default.aspx?g=posts&t=216699&find=unread
- by Astroniomix - at 2013.05.30 14:42:00
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398. A new way to mission with new players. - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Roime wrote: How about remote repping the new player? Just an idea Every single one of you after this post is missing the point and doesn't seem to understand how the rat AI works. I will spell it out. RATS HA...
- by Astroniomix - at 2013.05.29 14:45:00
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399. A new way to mission with new players. - in Player Features and Ideas Discussion [original thread]
Blackfyre 001 wrote: Roime wrote: How about remote repping the new player? Just an idea Remote reps are really hard to fit cap wise. Also, if you are not in a logistics ship then they have to hover near you and most likely not be able t...
- by Astroniomix - at 2013.05.29 14:27:00
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400. Not another cloak whining thread - Cloakie hunting - in Player Features and Ideas Discussion [original thread]
Iris Bravemount wrote: Ok, what would be an 'acceptable' range for you then? None. D-scan is too powerfull to be a cloak hunting tool without invalidating cloaks.
- by Astroniomix - at 2013.05.29 14:23:00
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