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161. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
NightmareX wrote: You should not gain any benefits what so ever by being afk at any points. So PI, Skill training, Manufacturing/research jobs, moon harvesters, and corp/alliance members (they do things to help the corp/alliance thus ben...
- by Astroniomix - at 2013.11.30 17:42:00
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162. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Andy Landen wrote: The only way to successful ly AFK cloak and have an impact on other players game ... is for there to be cyno . If you go into some WH and then AFK cloak in there...nobody cares ...because there is no cyno. This is actu...
- by Astroniomix - at 2013.11.30 09:33:00
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163. Drone Implants? - in Player Features and Ideas Discussion [original thread]
Gigan Amilupar wrote: I think the concern is that it would further buff sentry carriers/supercarriers. This is probably why they have not been added yet. Though sentry supercarriers are impossible now.
- by Astroniomix - at 2013.11.29 21:14:00
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164. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
NightmareX wrote: AFK cloaking would still be able to do except that you have to make some effort to stay in space. Yeah, a whole click every 30 minutes is to much effort to stay in space. So what are you going to do when this doesn't stop...
- by Astroniomix - at 2013.11.29 21:12:00
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165. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Andy Landen wrote: But your assumption fails in whs, because not only do people pvp in whs without local (and without cynos), they also afk cloak and pve. Actually people just log off in WHs. EDIT: actually I stand corrected, WH's don't ...
- by Astroniomix - at 2013.11.28 23:52:00
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166. Sabre Bubble = Agression - in Player Features and Ideas Discussion [original thread]
Nyancat Audeles wrote: novellus wrote: If you try to warp when in a dictor bubble, it already gives the dictor aggression. The same should happen for a Sabre. I don't even.
- by Astroniomix - at 2013.11.28 23:36:00
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167. Sabre Bubble = Agression - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: Nyancat Audeles wrote: Why isn't putting up a bubble on gate an aggressive act? How about we make warp disrupting someone non-aggressive either? Never understood this line of logic from CCP. Is there a mechanics differ...
- by Astroniomix - at 2013.11.28 21:41:00
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168. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Lucas Kell wrote: Honestly this is all still utterly moot, since CCP won't remove local. I said the same thing about them not adding a dueling mechanic. Don't be so sure of yourself.
- by Astroniomix - at 2013.11.28 17:41:00
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169. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Carber wrote: Hey Guys and nice thread. sorry could not read all 162 pages. But here goes my simple suggestion.. Well as we see while we are cloaked our self. we can stil see our ship a little. So make a new kind of probe to scan down "cloa...
- by Astroniomix - at 2013.11.28 09:33:00
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170. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Spugg Galdon wrote: Wow. You really are a self important little prickaren't you hujciwdupe22. I've met people like you in the past and CCP Rise is doing exactly what he should do with people like you and completely ignoring you. Confirming...
- by Astroniomix - at 2013.11.28 09:29:00
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171. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Lucas Kell wrote: Teckos Pech wrote: Lucas Kell wrote: Mag's wrote: Andy Landen wrote: Let's just settle this argument that afk cloakers exist because of local nonsense once and for all. Yes let's. What is the point of AFK cloaking...
- by Astroniomix - at 2013.11.28 08:50:00
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172. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Zvaarian the Red wrote: hujciwdupe22 wrote: My last post today: perhaps a viable solution is to balance the amunition, like thorium charges for railguns balancing out the damage and range buff expl velocity, radius give, slight increase...
- by Astroniomix - at 2013.11.28 03:10:00
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173. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Chris Winter wrote: CCP Rise wrote: The evidence that says it is fun, since I'm sure you will be skeptical of that claim' is both direct (my experience and the experience of some players posting here or talking with me directly) and also th...
- by Astroniomix - at 2013.11.28 02:59:00
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174. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Oh, they're not immuneGǪ I took out a Hawk yesterday with nothing more than Faction HMLs and ammunition on my Tengu. No you did not.
- by Astroniomix - at 2013.11.28 02:05:00
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175. More casual play - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: I suggest looking into Star Citizen, or perhaps the X series. EVE is clearly not the game for you. Actually X won't work, pirates will blow up your stuff on occasion if you don't work to prevent them. (xenon Q)
- by Astroniomix - at 2013.11.28 00:26:00
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176. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Andy Landen wrote: First, I have never had an issue lighting a cyno so that the capital has any risk of landing outside docking range or being thrown out. Highly unlikely, especially because this is you we are talking about.
- by Astroniomix - at 2013.11.27 23:55:00
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177. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Bouh Revetoile wrote: New RLML still are very dangerous to lone frigates. So are medium blasters, autocanons, lasers, and drones.
- by Astroniomix - at 2013.11.27 23:19:00
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178. The REMOVAL OF 90% WEB!!? - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: Nyancat Audeles wrote: Garviel Tarrant wrote: Actually.. Webs in general are rather overpowered compared to other EWAR. Thanks for supporting this assertion with ABSOLUTELY NOTHING AT ALL. Your statement only appli...
- by Astroniomix - at 2013.11.27 21:46:00
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179. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Andy Landen wrote: First, if there is a station in system, do you really think there is a capital pilot who would not jump to a cyno on the station? NO! And capital pilots do not usually jump to systems without a station unless they are in a ...
- by Astroniomix - at 2013.11.27 21:44:00
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180. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
TrouserDeagle wrote: I find it funny that people complain about needing web or tp to apply damage to same-size targets with missiles. It's actually about needing both and yet still doing bad damage to targets LARGER than you. As opposed to ...
- by Astroniomix - at 2013.11.27 20:45:00
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