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21. CCP > Not starting an argument about the carrier changes but... - in EVE General Discussion [original thread]
Firbolgs: 1500 orbit, 280 speed: 0.19 angular velocity, 0.1 tracking Dragonfly: 5000m orbit, 225 speed: 0.045 angular velocity, 0.0625 tracking Einherji: 1000m orbit, 300 speed: 0.3 angular velocity, 0.125 tracking Templar: 4500 orbit, 250 speed: ...
- by AureoLion - at 2011.10.11 07:39:00
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22. Fighters are pointless now. - in EVE General Discussion [original thread]
so. Orbit distance 1500, speed 280: Orbit circumference 9420, speed 280, a full revolution is done in 33.6 seconds. in full orbit, 360-¦. there's 6.28 radians: That's 0.19 rad/sec. The tracking on firbolgs is 0.1 rad/sec. It means, that, yes, firb...
- by AureoLion - at 2011.10.11 07:32:00
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23. People who complain and whine about subcap vs supercaps. - in EVE General Discussion [original thread]
My drake is fully estamel fit, so it should sink your deadspace supercarrier!
- by AureoLion - at 2011.10.11 06:43:00
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24. Newtonion Mechanics - Let's get some space realism - in EVE General Discussion [original thread]
Having no top speed would be hilariously inefficient. Having to prepare turning points, avoid collision damage, and all that jingle would turn that game in a physics simulator, an instrument of science, and not a game.
- by AureoLion - at 2011.10.09 09:30:00
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25. Surviving the goons - in EVE General Discussion [original thread]
Weaselior wrote: Machete Visor wrote: the real question is, how high does the price of isotopes have to go before it is worth you mining in a battleship instead of a miner? how much can you mine in a domi? that might change the dynamics ...
- by AureoLion - at 2011.10.04 16:01:00
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26. Why does balance always involve nerfing? - in EVE General Discussion [original thread]
Because if you have 100 competing things, 2 are overpowered and 10 are underpowered, nerfing the 2 overpowered things will bring a state of 90 competing ships, while buffing the 10 underpowered will still have 2 competing ships. And buffing 98 thi...
- by AureoLion - at 2011.10.04 14:50:00
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27. CSM Statement regarding CCP refocusing - in EVE General Discussion [original thread]
+1
- by AureoLion - at 2011.09.25 15:56:00
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28. CCP Prism X - in EVE General Discussion [original thread]
Posting in a "Hail the man who makes the machine work" thread.
- by AureoLion - at 2011.09.22 19:53:00
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29. CCP Navigator - in EVE General Discussion [original thread]
Actually, 12 minutes for a 50k player cluster is IMPRESSIVE. Just throwing an example, unprepared server restarts on wow need ~30min. And they're 2k players servers, maximum...
- by AureoLion - at 2011.07.15 17:13:00
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30. Spent $1500 to get CQ to work - in EVE General Discussion [original thread]
RTW is the most awesome rts ever made. Modded is even better. S2TW is good, but not excellent. Still awesome if you didn't ever play any old TW, tbh.
- by AureoLion - at 2011.07.02 13:31:00
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31. Is CCP illegally not allowing people to unsub? - in EVE General Discussion [original thread]
... are you sure that you've actually got a recurring subscription plan?
- by AureoLion - at 2011.06.28 09:49:00
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32. Why aren't there more people subscribing to EvE? - in EVE General Discussion [original thread]
Basically, there's a limit to how much punishment one is willing to take. Also, PvE sucks and PvP is hard to find. I've invited some people to it, and most left because they were attacked by other players that had no advantage doing so. Retriever...
- by AureoLion - at 2010.09.20 20:27:00
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33. high sec hiways between empires, why? - in EVE General Discussion [original thread]
Fine. Then, increase warp stab strenght to +6 and allow it in all 3 slots, freighter base warp strenght to +30, quintuple the haulers tank, triple the freighter. and triple the damage of the sentry guns, since we're here. i'm not even sure that wo...
- by AureoLion - at 2010.08.30 04:14:00
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