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21. Full Rank Listings - in Game Development Forum [original thread]
These rank images are really awesome - i love them. Could we get transparent png versions of them for download please? The ones linked in the blog are versions with gray background.
- by Ausser - at 2008.05.26 10:12:00
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22. Empyrean Age Dev Blog - Ranks, by Ginger - in EVE Information Portal [original thread]
These rank images are really awesome - i love them. Could we get transparent png versions of them for download please? The ones linked in the blog are versions with gray background.
- by Ausser - at 2008.05.24 12:36:00
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23. API Bug - Unable to get corp sheet for executor corp of an alliance - in EVE Technology Lab [original thread]
Today i've filed the following bug report (ticket number 57531). I'll post it here so we can discuss/comment it. Quote: Ticket Number: 57531 Description: In /eve/AllianceList.xml.aspx there is a field called 'executorCorpID'. Somet...
- by Ausser - at 2008.05.18 16:24:00
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24. API information - in EVE Technology Lab [original thread]
Originally by: Miss Cobalt How do I get that data? Type a url and click download? Yes this is a way to get it without to write code. Type in the url of the api page into explorer. Append any arguments this page might reqire after the...
- by Ausser - at 2008.05.18 15:41:00
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25. CCP / DEV: API Status and fate - in EVE Technology Lab [original thread]
@Ki Tarra: Thanks for the hint with the 24h timer. I've forgotten that totally. @CCP Lingorm: Nevertheless, the missing corporationID argument (or as an altiernative: the missing corporationID in the result of most corp calls) is a design flaw...
- by Ausser - at 2008.05.15 13:33:00
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26. CCP / DEV: API Status and fate - in EVE Technology Lab [original thread]
Using the shortrange scanner could also cause interesting data to become dumped in the cache or log files. I've didnt tried this yet.
- by Ausser - at 2008.05.14 15:14:00
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27. CCP / DEV: API Status and fate - in EVE Technology Lab [original thread]
Edited by: Ausser on 14/05/2008 15:09:02 Originally by: Aurora Breeze Originally by: CCP Lingorm i would love to put POS mods in the current API .... but well ... it is not actually possible ... as well the Database does not kn...
- by Ausser - at 2008.05.14 15:07:00
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28. CCP / DEV: API Status and fate - in EVE Technology Lab [original thread]
Edited by: Ausser on 14/05/2008 13:17:01 Thanks a lot for your fast response :) It helps me to implement the calls. Originally by: CCP Lingorm Alternately you could do a quick call to the character information yourself and see if the...
- by Ausser - at 2008.05.14 13:08:00
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29. CCP / DEV: API Status and fate - in EVE Technology Lab [original thread]
Edited by: Ausser on 14/05/2008 11:12:29 Edited by: Ausser on 14/05/2008 11:10:05 Could we have this little feature/bugfix please?: When accessing corp related data, there is a chance that the character, which is used for authentication, ...
- by Ausser - at 2008.05.14 10:57:00
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30. refID in WalletJournal.xml.aspx - in EVE Technology Lab [original thread]
I've learned refID is not unique, trueRefID isn't too. It is unique within an account of char/corp. For example: If you transfer money via player donation, there will be one journal entry with refTypeID =10 (Player Donation) on the account...
- by Ausser - at 2008.05.06 22:56:00
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31. refID in WalletJournal.xml.aspx - in EVE Technology Lab [original thread]
@Matthew: Missed your post while writing mine. Thanks a lot for the hint with the offset.
- by Ausser - at 2008.05.05 19:04:00
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32. refID in WalletJournal.xml.aspx - in EVE Technology Lab [original thread]
Originally by: Ambo Yes it does change. Every now and then they do some DB maintenance and the IDs all get moved around to make room. Hmm... then i've to change my code, before it will mess up my database. The refID is pretty useless w...
- by Ausser - at 2008.05.05 18:32:00
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33. refID in WalletJournal.xml.aspx - in EVE Technology Lab [original thread]
Originally by: Riethe Does the refID ever reset, or is it unique and constantly incrementing? Good question. I'm clueless too. The documentation on http://myeve.eve-online.com/api/doc/data-account.asp does not tell us details abou...
- by Ausser - at 2008.05.05 10:17:00
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34. Exploration Guide v1.5 - in Ships and Modules [original thread]
Originally by: Joerd Toastius No. Also, for everyone *****ing about the "trust" thing, last time I checked it was needed to make the site DB work. Deal with it, or find answers to your questions yourself. joerd, thanks for your guid...
- by Ausser - at 2007.02.18 12:56:00
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35. Exploration Guide v1.5 - in Ships and Modules [original thread]
Originally by: Ryu Jin'Ma Originally by: DNightmare DNightmare's Exploration Site*1 (works only ingame) I am very concerned sir about the nature of your website. Why does your website require a trust relationship? I allowed ...
- by Ausser - at 2007.02.13 11:53:00
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