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101. Cloaking - some questions - in Ships and Modules [original thread]
Just to add to prowler rigs and modules - there are different rig and module choices depending upon where you plan to roam. For hisec, you can get away with expanded cargo holds. For 0.0, think align time and then speed.
- by Backfyre - at 2012.09.18 15:05:00
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102. New WH dweler - need advice on Industry - in Wormholes [original thread]
Additional things to consider: 1. How much time you want to spend on PI? Optimizing PI is much more than simply ISK / hour. 2. Do you have the capacity to haul around your PI materials between planets and to market? 3. How much space in the co...
- by Backfyre - at 2012.09.17 19:07:00
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103. Ore Hauler? - in Ships and Modules [original thread]
Piugattuk wrote: in the mean time Iteron V is a good hauler, 38,000m3 + gets a can plus half of one. I believe the OP actually wants to make it to market with the ore... Orca is the "best" solution.
- by Backfyre - at 2012.09.17 16:18:00
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104. WH Corp Policy for miners? - in Wormholes [original thread]
You have to figure out what makes sense for you. For my corp, we have a 10% across the board tax. For miners in the WH, they can donate 10% of their ore, 10% of their sales or sell to the corp at Jita - 10%. We also collect 10% on all wormhole PI...
- by Backfyre - at 2012.09.17 13:23:00
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105. Best L4 mission ship for Gallente space - in Missions & Complexes [original thread]
The kronos is much better than the mega - lots of PG and cap. Can fit a solid tank and have a couple of damage mods. Serpentis are Kin/Therm which means you actually get 3 damage mods with a Kronos. For a while I was running L4s in my Kronos with ...
- by Backfyre - at 2012.09.13 12:48:00
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106. Best L4 mission ship for Gallente space - in Missions & Complexes [original thread]
hmskrecik wrote: Since you're already good with Marauders (and T2 guns I presume) I could recommend a Kronos. Not THE best ISK/hr but not far behind. And while it doesn't show at the first sight, very, very versatile. Also I've been told that ...
- by Backfyre - at 2012.09.12 12:58:00
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107. How do I protect a miner/hauler as a body gaurd? - in Science and Industry [original thread]
1. Watch your loot to EHP ratio. A destroyer in hisec can dish out 5000 damage before getting concorded. 2. Tank the hauler. Replace some of those cargo expanders with a DCU, plates and a passive explosive hardener. 3. As a "guard", you can slig...
- by Backfyre - at 2012.09.12 12:47:00
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108. PE/ME question. - in Science and Industry [original thread]
For PE, anything over 25 is a waste IMO. For ME, it varies with BPO. The lesser of Perfect ME and ML 19 is the minimum I use for selling stuff on the market. That gives a maximum of 0.5% waste. If you are selling low margin items, waste really cu...
- by Backfyre - at 2012.09.12 12:38:00
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109. Rules of Engagement - in Missions & Complexes [original thread]
1. Quieter system is a good start. Especially since the agents were all normalized, there is little need to mission in a highly populated system. 2. Fit a salvager / tractor and salvage / loot the battleships as you go. Marauders are great for th...
- by Backfyre - at 2012.09.11 17:07:00
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110. T3 nerf (xpost from ships and fittings) - in Wormholes [original thread]
The tengu really is in need of a nerf. It gets good dps over the full rang 0 - 120+ km, solid resists, and great regen of passive/active shield tank. There is nothing one has to "give up". With the T3s, I think CCP missed an opportunity for a par...
- by Backfyre - at 2012.09.11 14:38:00
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111. Easiest ore value reference? - in Science and Industry [original thread]
I just do a routine check on mineral prices at my regional hub and put the numbers in my spreadsheet. Takes about 10 minutes. That way I don't have to guess at the inherent uncertainties in the tools that pull data from the server.
- by Backfyre - at 2012.09.10 17:15:00
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112. PI for idiots - in Science and Industry [original thread]
irishFour wrote: ...but in the two tutorials i have read said that the sec status of the planets does not effect the planet type or quality, is this wrong or was that just a piece of info. Sec status is the main defining factor in planetary r...
- by Backfyre - at 2012.09.10 17:07:00
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113. decryptors - do they work? - in Science and Industry [original thread]
If you are working at a POS, order of operation matters. Once you select the research lab and slot, then the decryptor will show up. Not before. Decryptor selection is the last thing to select prior to submitting the job.
- by Backfyre - at 2012.09.10 16:58:00
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114. What is a good ML for Material research? - in Science and Industry [original thread]
This really varies with the BPO but I use ML 19 (0.5% waste) as the minimum to build for the market. Small things like ammo are easy enough to take to perfect ML. I also like a PL of 25. For rigs, you really need to look at the numbers. Small rig...
- by Backfyre - at 2012.09.10 16:55:00
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115. Ship invention - which decryptor is best? - in Science and Industry [original thread]
You really need to set up a spreadsheet and run the numbers. Generally I have found that ships under 75M are cheapest with NO decryptor and ones over 125M are cheapest with a +2 or +3 ME decryptor. The ones which give more than 3 runs rarely (nev...
- by Backfyre - at 2012.09.10 16:48:00
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116. [Invention] Rig T2 Invention base chance - in Science and Industry [original thread]
For completeness, note that rig invention follows the process for ships and NOT modules. e.g. a max run T1 BPC without decryptors will only give a 1-run T2 BPC.
- by Backfyre - at 2012.09.06 13:28:00
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117. I'm so madbutthurtfrusrated. - in Missions & Complexes [original thread]
Ifly Uwalk wrote: Kult Altol wrote: swarms of fleets that all lock on upon warp. You need to learn about triggers, when to shoot them and when not. ^^^ this foremost Also, do you just sit still or do you keep moving at top speed? Eve...
- by Backfyre - at 2012.09.05 13:20:00
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118. How easy is it to find an uninhabited WH for mining? - in Wormholes [original thread]
D-scan is necessary but insufficient. A good hunter will catch you. Ninja mining in W-space is not terribly efficient. If you really want to mine in W-space: 1. set up a medium POS and plan to live in the WH to mine out the grav site(s) 2. befo...
- by Backfyre - at 2012.09.05 13:02:00
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119. T-2 invention (why I will not go down that road) - in Science and Industry [original thread]
Piugattuk wrote: oh yeah, cutting material cost is my main goal, luckily I've invested into the skills needed for T-2 production building where I can wheeling and dealing for other things. my first goal I'm growing component inventory once that...
- by Backfyre - at 2012.09.04 19:06:00
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120. invention - in Science and Industry [original thread]
I've had some bad streaks - (fail 7 out of 8 on drones) and I've had some good ones (success on 3 of 5 marauders). Over time, you do hit the odds. After 100+ invention jobs, you should be within 5% of nominal. If not, you are either very lucky or ...
- by Backfyre - at 2012.09.04 19:00:00
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