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161. PI POS Fueling Strategies - in Science and Industry [original thread]
Originally by: Louis deGuerre All you need to do is doubleclick each extractor, wait a few seconds for it to survey, and doubleclick the cycle time you want. 10 seconds/extractor if you're slow. 6 Extractors/min, 2-3 minutes/planet. I hate...
- by Backfyre - at 2010.06.11 15:48:00
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162. Cant get rid of unwanted items on a planet? - in Science and Industry [original thread]
Edited by: Backfyre on 11/06/2010 14:12:28 Don't nuke the excess. Let it accumulate to a certain point then swap out processes to compress it to P1. You will likely find that some of your processors have a fair bit of idle time while waiting o...
- by Backfyre - at 2010.06.11 14:11:00
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163. PI POS Fueling Strategies - in Science and Industry [original thread]
Originally by: Jelzid Rough estimate would be 10 sec per extractor so say 2 minutes a planet or 10 minutes per character per day to keep things running. Add time for loading on a slow connection and re-log time. I put a watch to it la...
- by Backfyre - at 2010.06.11 14:05:00
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164. PI setup - in Science and Industry [original thread]
Originally by: Rellana1 Edited by: Rellana1 on 11/06/2010 10:20:02 On One of my first colonies I tried to mine everything on the planet and I don't have quite enough extractors, with 2 basic factories and 2 advanced to keep my factorie...
- by Backfyre - at 2010.06.11 13:57:00
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165. PI is very very disappointing - in EVE General Discussion [original thread]
Edited by: Backfyre on 11/06/2010 13:41:37 NVM - already answered. My only big issue right now is that at 10 minutes per planet to start extractors, that can eat 30-100% of my game time. Otherwise, I think PI is a good addition to the Eve un...
- by Backfyre - at 2010.06.11 13:40:00
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166. EVE Online: Tyrannis Feedback Thread - in EVE Information Portal [original thread]
emphasis because it is a show-stopper: Takes 10 minutes to start all the extractors on 1 planet. Having 5 planets, that eats 30% to 100% of my game time allotment on a given day. The 96 hour total extraction sucks to the point that doing staggere...
- by Backfyre - at 2010.06.11 13:27:00
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167. Should this be deemed an exploit? - in Crime and Punishment [original thread]
Originally by: 128th ABC123 Would or could this be deemed an exploit? Beyond the simple griefing aspect of it, theres not much to be gained by the suicide ganker... Per CCP definition, this is not griefing. Griefing is defined as repeat...
- by Backfyre - at 2010.06.10 20:23:00
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168. I've been asking players what they think of PI... - in EVE General Discussion [original thread]
Overall, I find PI to be a good facet of Eve gameplay but it needs some serious balancing and improvement. I also agree that it could get boring real fast. Then again, miners sit there for hours a day for years effectively watching grass die. Once...
- by Backfyre - at 2010.06.10 20:09:00
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169. EVE Online: Tyrannis Feedback Thread - in EVE Information Portal [original thread]
Intial deployment of the PI engine looks good. This is a nice feature for the production hacks. Now the other PI shoe - need some serious balancing and UI improvement. PI is a nightmare for those wanting to run a POS or do T2 production. It is al...
- by Backfyre - at 2010.06.10 16:30:00
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170. Localized versus centralized production - PI - in Science and Industry [original thread]
My answer is to process raw materials to P2 and then start moving those around to other planets / facilities. A lot of this is driven by resource availability and distribution on any given planet. By limiting any given planet to extract & process ...
- by Backfyre - at 2010.06.10 15:58:00
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171. Ship config question: How 2 Tank right? - in Ships and Modules [original thread]
What are shields? I fancy that curved red line as a racing stripe.
- by Backfyre - at 2010.06.07 19:41:00
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172. Level 4 Missions = No ISK at all? - in Missions & Complexes [original thread]
I have run plenty of L4s without getting any armor plates. Hard to tell from the OP, but if I was being jerked around by a corp mate, I'd look for an opportunity to gank him in a mission, pod him (if possible), loot his wreck, and bail on the cor...
- by Backfyre - at 2010.06.07 19:36:00
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173. Mission running times - in Missions & Complexes [original thread]
Originally by: Nagal Sombre I wish i could do some one hour missions more often really, because this is clearly stopping me from playing, which never was a real problem in any mmo i played untill now. With decent skills, you should be a...
- by Backfyre - at 2010.06.07 19:27:00
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174. What system has tons of omber in it? - in Science and Industry [original thread]
Originally by: Aeronar Dremar ...there's no reason to mine omber. Some storyline missions require 6000 omber. I suspect that is the OP's motivation.
- by Backfyre - at 2010.06.07 19:01:00
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175. PI time of release, extractors? - in Science and Industry [original thread]
Edited by: Backfyre on 07/06/2010 18:51:39 Originally by: K'uata Sayus When is exact time PI will release? 0:00 8 June or after downtime (Approx 1200 UTC)? Let's see, downtime is circa 10 a.m. local Iceland time? When do the local p...
- by Backfyre - at 2010.06.07 18:51:00
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176. What's up with minerals? - in Science and Industry [original thread]
Originally by: JIta Bob Wasn't there some talk about Tyrannis improving the feasability of mining as a career? Is CCP aware that mineral prices are down almost accross the board? As far as I can tell, the prices have been falling steadi...
- by Backfyre - at 2010.06.07 18:40:00
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177. Cap Stability - Is it over-rated? - in Ships and Modules [original thread]
Cap stability really depends upon the ship, mission and how you fly. For my PvE Deimos, I fit to be cap stable with only the active tank (repper, hardeners and AB) running. All guns off, but I consider the AB part of the tank. That way I can fit ...
- by Backfyre - at 2010.06.04 14:23:00
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178. Choosing an agent - in Science and Industry [original thread]
Originally by: Mara Rinn To choose an R&D agent, find the R&D agents that are the most profitable . That is the min/max way to choose an agent. I chose mine based upon which datacores I wanted to use. Yes, it is more ISK effective to o...
- by Backfyre - at 2010.06.04 13:55:00
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179. Rigs cant be material researched? - in Science and Industry [original thread]
Originally by: Seraphiin So apparently even when rig blueprints are researched to material research lvl 100 rigs Your sins will not go unpunnished... Please read up on production and BPO research as you are missing some basic points. ...
- by Backfyre - at 2010.06.03 13:59:00
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180. Is it bad luck? (T2 invent) - in Science and Industry [original thread]
Behind the numbers curve myself since the patch but my corp mate is well ahead of the curve. I just pilfer his datacores when he's not looking to even out the odds. Record the results for 100 identical invention jobs. If your numbers still look...
- by Backfyre - at 2010.06.03 13:48:00
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