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121. Caldari Industrial skill? - in EVE New Citizens Q&A [original thread]
Marcuus Arielius wrote: Okay, the school NPC's sell them at a base price. . .I am "stationed" at a school station I believe. Where are these NPC's you refer to? They are separate from the Mission Agents, yes? He means NPC sell orders; the ...
- by Baneken - at 2015.01.23 12:03:40
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122. Ship interiors artwork? - in EVE General Discussion [original thread]
CCP Falcon wrote: This is something myself and CCP t0rfifrans have been talking about for some time now, some kind of ship inventory with a lot of techincal backstory and history of hulls in it. What would you guys think of something like that...
- by Baneken - at 2015.01.22 14:53:31
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123. To wrap up my 14 day trial experience... - in EVE New Citizens Q&A [original thread]
Info Armer wrote: 2. Exploration. . . eh . . . ... in wormholes ... and making sure nobody was in local . I probably lost about six Probes doing that. A hint don't bother watching local in WH there's no one there, look for d-scan inste...
- by Baneken - at 2015.01.22 14:46:05
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124. level V skill requirements with a bonus per level: why? - in Skill Discussions [original thread]
What you're asking is instant lvl 80 characters and that's not going to happen.
- by Baneken - at 2015.01.22 14:39:32
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125. New gallante ship picture leaked - in EVE General Discussion [original thread]
Rumourmongering with photoshopped images is bad mmmkay.
- by Baneken - at 2015.01.15 18:28:37
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126. Warhammer 40k Eternal Crusade - Gameplay - in Out of Pod Experience [original thread]
Debora Tsung wrote: Huh, last time I heard from that game was, I think, on Angry Joe's YT channel and there he said something about it being like Planetside only with WH 40K stuff.... Also, the Sapce Marine game was a bit boring... Story was ...
- by Baneken - at 2015.01.12 11:54:42
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127. Dying lots. Am I really unlucky or just being stupid and careless. - in EVE General Discussion [original thread]
I'd say likely a bit of both but in the future never assume anything, assumption is the mother of all **** up's.
- by Baneken - at 2015.01.11 08:57:51
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128. Are ships stopping keeping their alignment in space now??? - in EVE General Discussion [original thread]
Everything in EVE is handled by spheres because that was likely the easy way to make the physics work as to why ships always face 'up' is because some people get easily disoriented and having a definite 'up' helps a lot to alleviate the feeling. ...
- by Baneken - at 2015.01.11 08:54:20
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129. Warhammer 40k Eternal Crusade - Gameplay - in Out of Pod Experience [original thread]
Nalelmir Ahashion wrote: They have Free to Waagghhh!!! you can play free... no money at all. but only as an Ork Boyz.... should be hilarious! What the programmers are aiming for is likely something akin to monsterpaly in lotro where monsers ...
- by Baneken - at 2015.01.11 08:40:25
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130. Warhammer 40k Eternal Crusade - Gameplay - in Out of Pod Experience [original thread]
Debora Tsung wrote: Claud Tiberius wrote: Debora Tsung wrote: Claud Tiberius wrote: Calling it now. It's going to be the best 40k game since the Dawn of War series. There were no WH 40K games after the DoW Series! There's been a fe...
- by Baneken - at 2015.01.11 08:32:24
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131. Where's the storyline - in EVE New Citizens Q&A [original thread]
Also http://now.eveonline.com/ has plenty of (tumblr based) stuff updating all the time.
- by Baneken - at 2015.01.09 09:15:40
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132. Protoype: New way of copying skills from Tranquility to Singularity - in Test Server Feedback [original thread]
I sure hope this works better then your spelling. :P
- by Baneken - at 2015.01.08 20:48:33
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133. Where do you draw the line? - in EVE General Discussion [original thread]
Solecist Project wrote: Chopper Rollins wrote: Eve has taught me that i'm a helpful, trustworthy person with little time for cruelty and a tendency to wreck things when faced with any boredom. I'm not quite sure you really got your point ac...
- by Baneken - at 2015.01.03 07:35:08
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134. Warhammer 40k Eternal Crusade - Gameplay - in Out of Pod Experience [original thread]
Considering how badly I or we got burned with WH MMO I'm rather sceptical with this 40K version.
- by Baneken - at 2015.01.03 07:17:48
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135. What are the memory/processor implications of advanced sprites? - in Out of Pod Experience [original thread]
Reaver Glitterstim wrote: I'm curious as to the feasibility of having sprite characters in a game which are, say, 16-bit color, 128x256 resolution, and have 16 horizontal view angles plus all diagonals for a total of 66 angles encompassing at l...
- by Baneken - at 2015.01.02 18:49:12
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136. Why does my POS attack me? - in EVE General Discussion [original thread]
http://wiki.eveuniversity.org/POS_Setup http://wiki.eveuniversity.org/POS_and_YOU
- by Baneken - at 2015.01.02 18:28:42
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137. Blue container in asteroid belt ? - in EVE New Citizens Q&A [original thread]
Since you're new you most likely have your safety on, making it impossible to steal from a yellow can anyway, though can baiting in rookie systems is a bannable offence, so in that regard everything floating in noobie systems is free for all regar...
- by Baneken - at 2015.01.02 09:05:52
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138. Survey for Structures in EVE - Your opinion matters! - in EVE General Discussion [original thread]
I tried to channel all the rage and frustration I've had over the years with POS and it's interface in the survey.
- by Baneken - at 2015.01.01 22:49:22
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139. Do you have to have a permit to mine in high sec? - in EVE General Discussion [original thread]
Naturalcause Lemon wrote: Why does this "code" do what they do? they are alienating an entire solo profession because why? Code obviously stands for c hronically o bese d espotic e lves and their main source of income is shooting miners ...
- by Baneken - at 2015.01.01 15:51:19
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140. Happy New Year from CCP Games! - in EVE General Discussion [original thread]
Happy new year everyone and may the hangover fairy be merciful on you on this year !
- by Baneken - at 2015.01.01 12:38:57
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