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1. Service Module : Scotties Office - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: The tether range is large enough for anything to slowboat away a bit then turn around if your next warp point is across the structure model. No need for a change on that. Pilot your ship and it will all work. Fleets bou...
- by Basil Vulpine - at 2017.04.19 16:38:48
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2. Service Module : Scotties Office - in Player Features and Ideas Discussion [original thread]
Alderson Point wrote: Can you not stop the ship whilst in tether range? And then your base align speed is available? Or use an instaundock? Or orbit the structure staying in tether until you are out of the line of a bubble or camper? And you c...
- by Basil Vulpine - at 2017.04.19 16:36:54
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3. Service Module : Scotties Office - in Player Features and Ideas Discussion [original thread]
So we've had a chance to play a bit with structure in space. They are nice and there's some decent variety needed if you want to min/max things. If you want to build a little city there's one big problem: Instawarps are too damn useful, especially...
- by Basil Vulpine - at 2017.04.19 10:35:07
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4. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
I see in the devblog that you will be uninstalling all of the reprocessing rigs so that people have the option of reinstalling them. This is a good move! However since you are giving an inch I'm going to ask for a mile Can you please uninstall ...
- by Basil Vulpine - at 2017.03.24 23:37:43
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5. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
mkint wrote: Rena'Thras wrote: I'll ask the same for this that I've asked all along with all the Upwell Structures: WHEN WILL THERE BE A SMALL SIZE? . It was mentioned earlier by some people, but this means people that run small POSes now...
- by Basil Vulpine - at 2017.03.24 12:39:06
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6. Sticky:[March] Mining Drone Specialization skill and T2 Mining Drones - in Upcoming Feature and Change Feedback Center [original thread]
Mr Bowers wrote: Great Idea! But they need to allow the blue prints to be in LP store. Not done by only drops. The mining drones cost way to much as CCP has done a big push on mining drones. Not every one in eve is rich or can lose them in 0.0...
- by Basil Vulpine - at 2017.02.22 11:11:53
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7. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
The fact that things are so split suggests things are broadly speaking fine. Nullification should have a heavy impact on combat use, it mostly already does. Bubbles are one of the big things that set apart null / WH space and force commitment to...
- by Basil Vulpine - at 2017.02.01 16:55:11
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8. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Kirimeena D'Zbrkesbris wrote: What if: Bombs detonated when destroyed? That would reduce the need of multi-waved bomb run, would allow to mix various bomb types and other fun opportunities: get in front of fleet at 10-15 km, fire them bombs a...
- by Basil Vulpine - at 2016.11.27 14:03:38
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9. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
I've not read through the entire thread but I see there was a recent question about BPOs so I assume it wasn't covered yet. We know that the high slot command modules remain high slots and just have their BPOs changed across. That's nice and easy...
- by Basil Vulpine - at 2016.10.27 09:31:26
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10. Sticky:Dev blog: Clone States - Post CSM Summit Roundup - in EVE Information Portal [original thread]
Disallowing Alpha clones from fuelling starbases is a good move but I have to ask how it is being achieved. Preventing them from having relevant roles is not going to work as you can set POS fuelling permissions to be open to corp or even allianc...
- by Basil Vulpine - at 2016.10.07 17:18:49
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11. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Some suggestions to throw in to the pot here if CCP is able to be creative with their code Rorqual, PANIC and Cynos. Problem: A mining Rorq under attack being able to light a cyno is good, a PvP rorq being able to light a cyno and be invulnerab...
- by Basil Vulpine - at 2016.10.06 19:07:53
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12. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Two things, First a consistency question. Going from T1 Siege -> T2 siege in a dread is the same amount of base stront usage despite the module having better effects. Going from T1 Triage -> T2 Triage in a fax is actually a reduction in bas...
- by Basil Vulpine - at 2016.10.04 20:49:45
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13. Sticky:Dev blog: Mining Foreman Revolution - in EVE Information Portal [original thread]
This isn't quite the right thread for this I suspect, please move it if needed. All of the new command burst ammo requirements use Heavy Water. Everybody I've spoken to already has a shortage of HW and an abundance of LO, a situation that has be...
- by Basil Vulpine - at 2016.10.04 18:00:47
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14. For CCP - in Player Features and Ideas Discussion [original thread]
I think it could do with so much more. It's obviously time to introduce psychics to this game, CCP has laid all of the groundwork. Just add a Portal BPC that drops from Null-Sec incursions. When you build it one character can activate it and "tra...
- by Basil Vulpine - at 2016.09.04 16:27:22
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15. Blueprint Haus, a Family Friendly Sov Holding Corp, is Recruiting - in Alliance and Corporation Recruitment Center [original thread]
As CEO I'm probably biased but I'm proud of this corporation and the alliance we are in. BlueP had the second most people in fleet for our alliance last night covering the coalition Keepstar critical vulnerable period. The alliance wasn't too sha...
- by Basil Vulpine - at 2016.07.09 16:03:22
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16. Suggestion re: Industrial platforms and Supercap builds - in Player Features and Ideas Discussion [original thread]
I'm sure I'm not the only one starting a thread on this general subject but here goes. The leap from building supercaps in a POS with an obvious target module to only building them in a XL Industrial facility is likely to be pretty major. I'd lik...
- by Basil Vulpine - at 2016.06.18 22:13:51
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17. Sticky:[Citadel] Updates to NPC taxes and refining rig bonuses - in Upcoming Feature and Change Feedback Center [original thread]
Rob Kaichin wrote: So that's...a comparative nerf to LS refining? (I recall the current numbers being higher) More importantly, I'd really like to restate my question from the thread: Have you considered all the outcomes (lowered trade volume,...
- by Basil Vulpine - at 2016.04.26 21:26:58
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18. EVE-O preview - multi-client preview / switcher - v1.15 - in EVE Technology Lab [original thread]
Lucas Kell wrote: Basil Vulpine wrote: User/Appdata/Local did indeed have an _ folder with subfolders that were all eve-o preview related. user.cfg was the only file in there. Nuking that hasn't restored XML file creation but did seem to hel...
- by Basil Vulpine - at 2016.02.25 00:23:39
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19. EVE-O preview - multi-client preview / switcher - v1.15 - in EVE Technology Lab [original thread]
Lucas Kell wrote: Does it not still store the xml in a random appdata folder sometimes? I know it used to have an issue where sometimes it would create a random apddata folder with a bunch of xml files and you had to change the location of the ...
- by Basil Vulpine - at 2016.02.24 17:50:00
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20. EVE-O preview - multi-client preview / switcher - v1.15 - in EVE Technology Lab [original thread]
I've probably done a fairly noob mistake here. I edited the XML files and it stopped running. Deleting the XML files makes it run again but it doesn't seem to use the XML files anymore! A) Apart from XML files in its own folder where else could i...
- by Basil Vulpine - at 2016.02.24 15:02:50
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