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141. Help me improve my SNI - in Ships and Modules [original thread]
Get a rattlesnake? It has 2 extra lows for 1 less mid, so getting a cap stable boosting setup is pretty easy without gimping yourself on damage mods. Large booster (faction or better, not XL) with some stacked resistance mods makes a pretty strong...
- by Batelle - at 2013.01.10 18:19:00
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142. DNI shield tank for L4, and MJD - in Ships and Modules [original thread]
took me a moment to figure out "DNI," the best I could come up with was "****, Navy Issue." Haven't flown one recently, so I can't comment too closely on the setup, however I know that it relies on a heavy burst tank (preferably with some pimped ...
- by Batelle - at 2013.01.10 18:06:00
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143. 1V1 Daredevil blaster build needed - in Ships and Modules [original thread]
Light neutrons ofc, t2 hybrid ambit extension rig, meta 4 web, meta 4 scram or j5b for cpu savings, IFFA, 2 magstabs. Other slots to taste.
- by Batelle - at 2013.01.10 17:55:00
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144. Where to find help after joining a Corp? - in Warfare & Tactics [original thread]
You can't get back into Fed Navy Academy I believe. You'll be sent to Aliastra. That said, there's nothing particularly scary about amarr space, aside from the surplus of RPers. You can find low level agents anywhere, and there will be stations so...
- by Batelle - at 2013.01.10 17:50:00
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145. >75% & <100% Max Speed / Pseudo Warp Question - in Warfare & Tactics [original thread]
OP didn't really explain well enough what happened to him. It was my understanding that having your max speed drastically reduced below your current speed makes it difficult to maneuver until you slow down, therefore I imagine that the OP couldn...
- by Batelle - at 2013.01.10 17:43:00
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146. New alt ganking ice botting Macks - in Warfare & Tactics [original thread]
OP, you better scan those ships and calculate their EHP and exact resist profile, or you'll be losing isk and sec status for nothing. A Mack can be tanked out pretty easily. In a high-sec highsec system, you'll have to alpha. In a low-sec highsec...
- by Batelle - at 2013.01.10 17:32:00
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147. Rattlesnake - Torps or Cruise for missions? - in Ships and Modules [original thread]
Lutin Ballista wrote: Thanks for the responses guys and gals. Will stick with cruise for the time being. Now I just need to get my sentrys to hit something! 4 DDA's, 2 federation omni-links, Sebo, MWD, 2 drone DLA's in the highs. Your sen...
- by Batelle - at 2013.01.10 17:06:00
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148. Beginner's questions on L4 PVE support runs (Caldari) - in Ships and Modules [original thread]
If you are really flying with several other people, and those several other people are in missile BS like ravens, then there are a few things you could do to help, even with low skills. Anti-frigate, anti-ewar support. Ravens will have trouble wi...
- by Batelle - at 2013.01.10 16:22:00
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149. Wondering why i'm having issues with my raven in lvl 4 security missions - in Ships and Modules [original thread]
Cecil Tanner wrote: Cruise missiles 3 Guided missile precision 3 Missile Bombardment 4 Missile Launcher Operation 5 Missile Projection 3 Rapid Launch 5 Target Navigation Prediction 4 Warhead Upgrades 5 Those lvl 3 skills are a big problem....
- by Batelle - at 2013.01.10 15:51:00
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150. Cov-ops Frigates - need a rethink? - in Ships and Modules [original thread]
IMO covert recons should get a 25% scan probe strength added to their role bonus. Or would that be OP?
- by Batelle - at 2013.01.07 01:11:00
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151. Two T1 cruisers for duo low-sec PVP/piracy - in Ships and Modules [original thread]
There are a lot of ship combos that compliment each other in pvp. However, if you want to pirate then you'll need two ships that don't immediately melt under gate guns. You'll want an armor buffer. Bc's are often preferred for this sort of thing.
- by Batelle - at 2013.01.06 23:22:00
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152. Vigilant Counter? - in Ships and Modules [original thread]
Verity Sovereign wrote: How does the Ashimmu counter? Simple, if the Vigilant has a cap booster then the Ashimmu will die horribly, but might be able to temporarily neut out the vigilant long enough to break tackle. If the vigilant doesn't ...
- by Batelle - at 2013.01.06 00:52:00
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153. Minmatar Mission Boat - in Ships and Modules [original thread]
you can manually set skills, and the API update is worth having.
- by Batelle - at 2013.01.06 00:41:00
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154. Adapt, they say - in Missions & Complexes [original thread]
Brent Oskold wrote: CCP is moving to make it impossible to "play to pay". They have been nerfing pve for years. The requirements to pve keep getting higher and higher and the rewards less and less. It's not a push to pvp. It's an attempt to pul...
- by Batelle - at 2013.01.04 18:49:00
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155. Ishtar fit for blood raider deds - in Ships and Modules [original thread]
I used the ishtar extensively for this kind of thing, but never against bloods or since the drone changes. I believe one of the effective tactics against blood neuting is getting outside their range. If you plan to go cap neutral than a gila will ...
- by Batelle - at 2013.01.04 18:37:00
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156. T2 BPCs Price - in Science and Industry [original thread]
I only invent the t2 bpc if the ship is worth selling. Since I've done all the work to account for material cost and market price of the finished product, it would be silly for me to put that BPC up for someone else to buy and build, where they wo...
- by Batelle - at 2013.01.04 14:54:00
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157. gun special to 5 - in Ships and Modules [original thread]
Sergeant Acht Scultz wrote: 1st those +5's set +pod price will cost you more than a T2 fitted cruiser, ad eventually the price of a T2 assault frig full fit and you're not far from the 500M mark. How much motivating is this to pvp with impl...
- by Batelle - at 2013.01.04 14:22:00
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158. Implant Question! Centurion vs. Talon... - in Ships and Modules [original thread]
It all depends on what opposition you expect. I would first rule out ECCM. If you're worried about enemy falcons ruining your day, then you're already preparing to lose. Any good blops gang will have a variety of ewar spread among the bombers and/...
- by Batelle - at 2013.01.03 22:52:00
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159. Fitting Idea: Vexor - Feedback please! - in Ships and Modules [original thread]
Zarnak Wulf wrote: rails, dual web, afterburner, 1600 plate This is such a ridiculous setup, I'm speechless. I typically think of 'extreme edge of tackle range' fighting to be a frigate thing, but damn. 500 real dps is nice, and it defini...
- by Batelle - at 2013.01.03 21:54:00
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160. FoF Missile AI worse than that of drones!? - in Ships and Modules [original thread]
FoF's have been shooting large collidable structures for at least 6 years now. Not joking.
- by Batelle - at 2013.01.03 21:30:00
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