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121. W space little things. - in Wormholes [original thread]
Andrew Jester wrote: BayneNothos wrote: Sales Alt negrodamus wrote: can black hole effects be made useful? my suggestion is to delete the inertia modifier. or even better, invert it so things move and turn faster. death to the shortbus ...
- by BayneNothos - at 2014.08.05 00:11:00
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122. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
I live in a C4, lets review how this will effect my life. Rolling the WH under non combat conditions: Adds the whole one minute to the procedure... Jump WH, warp up to bm, warp back, jump back, rinse repeat. Only time ANY extra time is added is o...
- by BayneNothos - at 2014.08.04 15:54:00
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123. W space little things. - in Wormholes [original thread]
Sales Alt negrodamus wrote: can black hole effects be made useful? my suggestion is to delete the inertia modifier. or even better, invert it so things move and turn faster. death to the shortbus bonus! You know what'd be cool, an RR nerf ...
- by BayneNothos - at 2014.08.04 15:18:00
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124. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Syndiaan wrote: BayneNothos wrote: Sounds beneficial against the standard T3+Logi Blob. Logi has to now sit next to the WH and can't burn out lest they get caught by the people jumping in. This means Logi sits next to everything else you ...
- by BayneNothos - at 2014.08.04 08:00:00
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125. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Syndiaan wrote: So when you jump a WH you get shot out in random directions and distance based on mass.... Here is wormhole PvP between corps if this is implemented. 20 vs 20 looking for a fight sitting on the other side of each other. Team A...
- by BayneNothos - at 2014.08.04 07:39:00
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126. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Angrod Losshelin wrote: BayneNothos wrote: You're adding literally two short warp jumps for each BS jump. +150km from WH and back to the WH. That's a bit over a minute. Not that it matters as you'll still have the polarisation timer to dea...
- by BayneNothos - at 2014.08.04 06:06:00
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127. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
pyropwnsu wrote: BayneNothos wrote: You're going to have to explain how this will cause less fights as I'm not seeing it. I can see it increasing the viability of fleet comps for sure. It'll mean there's more chance to catch stragglers alo...
- by BayneNothos - at 2014.08.04 05:49:00
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128. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
pyropwnsu wrote: If this is an intended feature, it is a huge mistake. Finding content in wormhole space is already very difficult, and sometimes ends up being nothing but ganks. This would increase the ganks-to-realpvp ratio by alot. We don't ...
- by BayneNothos - at 2014.08.04 03:53:00
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129. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
More I think on it the more I'm not too worried about this. You can still roll your (at least lower WH) static just fine. Just means we'll be seeing either 200km bm's away from the wh to bounce to or MJD's becoming more popular. A few more second...
- by BayneNothos - at 2014.08.04 03:16:00
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130. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
I'll go through this thread fully later. But for now first thoughts. You're currently spit out between 0 and 10km in a bell curve. Will CCP be grabbing the outside end of the bell curve and adjusting that or will CCP be making "bands" by moving b...
- by BayneNothos - at 2014.08.04 00:51:00
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131. YouTube page for Wormhole vid's? - in Wormholes [original thread]
http://youtu.be/iUO17PmTjfo Bit flaily around by me in parts. One day I'll get around to reuploading all my old ones
- by BayneNothos - at 2014.08.03 00:40:00
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132. W space little things. - in Wormholes [original thread]
New little thing just found. Last patch CCP added to the preview window a camera movement from the front of the ship to a 45degree look. It lasts about 2 seconds and during it you can't rotate the camera in the preview window. It also plays EVERY...
- by BayneNothos - at 2014.08.02 16:55:00
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133. Monthly Wormhole Killboard Comparison - in Wormholes [original thread]
Both BAMM's and UEMF's best month so far in kills. Isk destroyed is a bit above average but well below the high water mark. https://zkillboard.com/alliance/99001716/stats/
- by BayneNothos - at 2014.08.02 05:08:00
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134. W space little things. - in Wormholes [original thread]
Alundil wrote: I would argue against clone jumping into/out of wspace. Even in the suggestion I made related to this a long while back I only advocated swapping clones in a POS Clone Vat or Rorq. Not jumping into or out of the system. In wspace...
- by BayneNothos - at 2014.07.30 05:46:00
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135. W space little things. - in Wormholes [original thread]
Xuixien wrote: BayneNothos wrote: Return Ore sites to Red Signature: Mining in W-Space is one of the most dangerous activities you can do. Back when they were Red Signatures you at least had protection in seeing probes on Dscan. As Green Ano...
- by BayneNothos - at 2014.07.30 05:39:00
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136. W space little things. - in Wormholes [original thread]
corbexx wrote: Ok been through and sorted a short list , by short I mean 1 and a half pages of little things and 1 page of bigger things. Cool. Can we see said list? Also how has the response from CCP been so far?
- by BayneNothos - at 2014.07.13 09:51:00
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137. Should WH mining sites be signatures? - in EVE General Discussion [original thread]
WH mining can be safe, for sure, just like running sites can be safe. Far safer than HS as well. However it takes a lot of preparation and permanent vigilance the entire time to make it. Crashing your static, crashing all K162's, constantly force ...
- by BayneNothos - at 2014.07.11 15:30:00
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138. Scan Surprise... - in Wormholes [original thread]
Weird things happen to WH's that die over DT. Sometimes this happens, sometimes they'll collapse after you jump them. Sometimes a new WH will spawn there in the exact same spot but to a new system. Pretty much avoid WH's that die over DT...
- by BayneNothos - at 2014.07.11 03:25:00
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139. WH under attack! Need help QUICKLY! - in Wormholes [original thread]
I come for the WH drama, but I stay for the Daytime Soap Roleplaying
- by BayneNothos - at 2014.07.09 11:52:00
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140. W space little things. - in Wormholes [original thread]
Agrippa Hurt wrote: Fix look-at while prey is initiating warp. I wanna see where my target is warping to. <3 luv u penny I was going to write this myself but I tested it against an alt beforehand and it seemed to be working properly again...
- by BayneNothos - at 2014.07.09 00:56:00
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