Pages: 1 2 3 4 5 6 7 8 [9] 10 |
161. Surface Pro 3 and EVE - in EVE General Discussion [original thread]
My Pro 2 ran Eve fine, just be aware that EvE is super hard to use via the touch surface, especially the overview and you can't quit without a keyboard.
- by BayneNothos - at 2014.06.03 01:48:00
|
162. [Video Project] One Man Crew - Collective Solo PvP - in My EVE [original thread]
Excitement level - 9/15 and increasing.
- by BayneNothos - at 2014.06.02 05:53:00
|
163. Killing caps and moonwalking - in Wormholes [original thread]
Gotta say when you said Mobile Depot, was expecting the story to end something like "OMG they were all Officer fit but the Depot stole all the loot and it didn't drop when we popped it."
- by BayneNothos - at 2014.06.02 00:36:00
|
164. In a WH somewhere near you... - in Wormholes [original thread]
Might as well throw down, worst case you hop on back through the WH and fly off. He's probably there waiting for something else. I've sat on HS WH's doing that before, waiting for a polarisation or to try and bait people out. You get the occasion...
- by BayneNothos - at 2014.05.31 16:38:00
|
165. Sticky:Dev blog: Audio Customization Coming In Kronos! - in EVE Information Portal [original thread]
Awesome stuff, can't wait to test it out. While you're poking around, the standard wormhole idle sound cuts off after a few repeats. It's kinda freaking me out not having it pulsating in the background. Can we get that fixed please?
- by BayneNothos - at 2014.05.29 03:38:00
|
166. Obligatory RCC Thread - in Wormholes [original thread]
RudinV wrote: i want pirat`s patch. nothing less nothing more. A Space Parrot would be pretty sweet too
- by BayneNothos - at 2014.05.26 13:38:00
|
167. Corbexx best CSM eva - in Wormholes [original thread]
Winthorp wrote: I really pity Corbexx for being CSM this year, it seems all CCP is interested in doing is ******* Wh space with little thought to ramifications. I feel like a lot of that comes from CCP not having a Dev who's a full time W-Sp...
- by BayneNothos - at 2014.05.22 05:51:00
|
168. Removing wandering Kspace connections from c6 holes - in Wormholes [original thread]
Not adverse to the scan modules being active. It's not like they're mandatory and adds a bit of risk reward to scanning. C6->K is way past late to change that.
- by BayneNothos - at 2014.05.22 05:47:00
|
169. This is prob a bad idea but...... - in Wormholes [original thread]
RcTamiya Leontis wrote: Nestor. ...is 60% the mass of a normal BS, so you need to run at least 3 to get an extra BS through and home. Would be fine if you're running a lot of other smaller stuff though.
- by BayneNothos - at 2014.05.21 00:05:00
|
170. What is your favorite ship? - in Wormholes [original thread]
Talos, Hyperion and Vulture. I love me some active reps and while I haven't taken the Talos out in a while, it's a great fun ship and an awesome Drake killer.
- by BayneNothos - at 2014.05.19 23:41:00
|
171. This is prob a bad idea but...... - in Wormholes [original thread]
Main reasons BS's aren't used in lower WH's outside home systems, at least for us, is raw maths. You get,more or less, 20 WH BS jumps without propmods on a fresh WH, so that's 10 BS max, assuming you'd like to go home. If it's a WH you didn't op...
- by BayneNothos - at 2014.05.18 14:09:00
|
172. Does the K-Space location of a wormhole have any effect? - in Wormholes [original thread]
I know what you mean. I get a lot of Amarr exits. So code can't do random in the way we think of random, as in picking a number out of nowhere. Code instead uses something as an initial number and throws it through some equations to come up with ...
- by BayneNothos - at 2014.05.17 10:35:00
|
173. Sound problems - in Issues, Workarounds & Localization [original thread]
I get this as well as do a few of my corpmates.
- by BayneNothos - at 2014.05.10 14:39:00
|
174. Consolidated W-Space needs for POS revamp. - in Wormholes [original thread]
Hatshepsut IV wrote: Inxentas Ultramar wrote: POS do not need to be revamped. Their core functionalities should be phased out entirely, because their codebase is old and confusing and doesn't fit in CCP's new agile approach. Deployable struc...
- by BayneNothos - at 2014.05.09 08:16:00
|
175. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Meytal wrote: Promiscuous Female wrote: the joke is that every single person in wormhole space is a farmer In a sense, true. Many of us farm people, instead of NPCs. With CCP's continuing improvements, they've increased by leaps and bounds...
- by BayneNothos - at 2014.05.08 23:15:00
|
176. Are Ishtars the future? - in Wormholes [original thread]
Ahost Gceo wrote: BayneNothos wrote: Brick fit drone Proteus? I vaguely remember a drone prot having 100 bandwidth. I've heard a few people saying the Stratios could be badass with it too. Drone Proteus will never be badass until it gets t...
- by BayneNothos - at 2014.05.08 22:34:00
|
177. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
RudinV wrote: BayneNothos wrote: The idea (cause) came up because CCP want to remove it (consequence) for some reason they've not specified beyond they never wanted it in there in the first place. you know what is demagogy, right? acc...
- by BayneNothos - at 2014.05.08 16:27:00
|
178. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Two step wrote: King Fu Hostile wrote: Two step wrote: Those stats are now several years old. I don't have the historical data back further than a year, but I did look at market data for the most expensive blue books, and those are up 2...
- by BayneNothos - at 2014.05.08 16:07:00
|
179. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
RudinV wrote: BayneNothos wrote: But this change has nothing to do with that. It has to do with the API data being used for things that CCP is uncomfortable with. They never envisioned it being used for near real time tracking in w space. ...
- by BayneNothos - at 2014.05.08 15:34:00
|
180. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
John Caldr wrote: BayneNothos wrote: in 1% . Hm, you roam low-level WH from time to time, never doing anything we do. So I was wondering how people who never done something and have zero field experience found it even remotely possible...
- by BayneNothos - at 2014.05.08 15:33:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 |
First page | Previous page | Next page | Last page |