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41. Oops - in EVE Technology Lab [original thread]
Edited by: Beseiged on 03/07/2008 20:23:44 MOD DELETE THIS POST PLEASE. Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Rauth Kivaro ([email protected])
- by Beseiged - at 2008.07.03 20:23:00
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42. General IGB Questions - in EVE Technology Lab [original thread]
That still doesn't answer the question. I know its a functional nightmare and submit petitions about it monthly (maybe we all need to a little more), but are those two specific problems I have me or them? Your signature exceeds the maximum allo...
- by Beseiged - at 2008.07.03 20:22:00
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43. General IGB Questions - in EVE Technology Lab [original thread]
I've been experiencing a couple problems with the IGB and I was wondering if these are Code/Server related issues or if they are IGB issues. The first thing I've noticed is that if a web page open ,that can scroll, the page loads scrolled all the...
- by Beseiged - at 2008.07.03 17:21:00
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44. EveCms - Recruitment - in EVE Technology Lab [original thread]
Thanks! If you would send me an Eve Mail that contains a MSN, AIM, Google Talk, or Yahoo s/n that you use (if you use it). I am going to my parents for the weekend to watch over their house while they are gone so i might not be on eve again till m...
- by Beseiged - at 2008.07.03 17:15:00
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45. Renew Contract - in Player Features and Ideas Discussion [original thread]
I think the ability to renew a contract that has expired would be an awesome ideas. How many times how you had a contract waiting to be picked up by a capital pilot/freighter pilot and it keeps getting pushed off. This way when the contact expires...
- by Beseiged - at 2008.06.30 21:06:00
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46. What languages does the in-game broswer support? - in EVE Technology Lab [original thread]
Edited by: Beseiged on 27/06/2008 04:20:49 I know for sure PHP works and i am 95% sure classic asp works. HTML is version like 3.5 and css is a version or two behind now. Your signature exceeds the maximum allowed dimensions of 400x120 pixe...
- by Beseiged - at 2008.06.27 04:21:00
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47. Eve In-Game Out-Of-Game Link - in EVE Technology Lab [original thread]
Originally by: Tonto Auri Second, to the initial page. It's usage isn't obvious. What "browser tpe" means? It is page may work in OOG onlyor link intended to OOG use only? I suggest to change it to just a checkbox "Link can work in IGB". ...
- by Beseiged - at 2008.06.27 01:22:00
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48. Eve In-Game Out-Of-Game Link - in EVE Technology Lab [original thread]
I've just worked on the ingame portion of the site. Everything is readable now and no longer that horrible white text and bright gray. Along with that images aren't all over the place. Your signature exceeds the maximum allowed dimensions of 40...
- by Beseiged - at 2008.06.21 06:29:00
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49. MyEve is still broken after how many years now? - in EVE Technology Lab [original thread]
While you are making requests, could you please get them to fix the glitch while accepting trust. When you accept trust and click "Do not ask again" you are forever set to not trusted.... Your signature exceeds the maximum allowed dimensions of...
- by Beseiged - at 2008.06.20 23:00:00
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50. Eve In-Game Out-Of-Game Link - in EVE Technology Lab [original thread]
Ok so i didn't completely abandon this project. I actually got some motivation up and implimented the mod_rewrite and base 62. Urls should be much shorter and better now. Your signature exceeds the maximum allowed dimensions of 400x120 pixels a...
- by Beseiged - at 2008.06.20 05:54:00
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51. Eve In-Game Out-Of-Game Link - in EVE Technology Lab [original thread]
Thanks for the reply! That helped a lot. I've got the code encoding and decoding from base 10 to 62 and then back again. I will be getting this implemented in the site over the next week and then adding Mod_Rewrite support. Thanks again to anyone ...
- by Beseiged - at 2008.05.20 17:18:00
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52. EveCms - Recruitment - in EVE Technology Lab [original thread]
Sorry I didn't mean to ignore you. I've been busy with changing jobs and some things around the house. I will get back to anyone who sent me mail on Thursday once i return. Thanks and sorry for the delay. Your signature exceeds the maximum allo...
- by Beseiged - at 2008.05.20 17:15:00
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53. any way to export this in HD from eve? - in EVE Technology Lab [original thread]
Well that sucks pretty bad then. Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Rauth Kivaro ([email protected])
- by Beseiged - at 2008.05.16 17:59:00
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54. any way to export this in HD from eve? - in EVE Technology Lab [original thread]
Just curious about something. There is an html tag for the browser <img src="portrait:CHARIDNUMBER">. Do they ever use this for corp id's while running missions? I've not done a mission in forever so i can't remember if they put corp icons i...
- by Beseiged - at 2008.05.16 17:31:00
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55. Any need for this ... - in EVE Technology Lab [original thread]
What would you suggest seeing pictures of then? I take them as I can. I never said this was a completed project. It's something I am building for my corp and going to release to the community as I get things completed. Your signature exceeds th...
- by Beseiged - at 2008.05.15 21:08:00
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56. EveCms - Recruitment - in EVE Technology Lab [original thread]
There are no public downloads as of yet. However I would like to make something available over the next couple months. The setup is currently not user friendly at all. Your signature exceeds the maximum allowed dimensions of 400x120 pixels and ...
- by Beseiged - at 2008.05.15 20:09:00
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57. Any need for this ... - in EVE Technology Lab [original thread]
Edited by: Beseiged on 15/05/2008 17:19:16 I've got a few screen shots posted in my thread. Right now to access the site it is limited to only people within the corporation. If you have any interest in being part of it, I've got an alt who is ...
- by Beseiged - at 2008.05.15 17:19:00
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58. Any need for this ... - in EVE Technology Lab [original thread]
I am working on one of those already, basically. If you look at the thread in this section called EveCMS - Project Recruitment. I've got about 15,000 lines of code written towards this goal. Your signature exceeds the maximum allowed dimensions...
- by Beseiged - at 2008.05.15 12:57:00
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59. EveCms - Recruitment - in EVE Technology Lab [original thread]
Edited by: Beseiged on 14/05/2008 21:53:30 Preview Images: http://www.evileyedirect.com/images/frontpagenews.PNG http://www.evileyedirect.com/images/adminscreen.PNG http://www.evileyedirect.com/images/adminnews.PNG http://www.evileyedi...
- by Beseiged - at 2008.05.14 21:51:00
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60. Eve In-Game Out-Of-Game Link - in EVE Technology Lab [original thread]
Ugh... I'll have it fixed within the next 12 hours. Be sure to keep a watch on this thread, I'll most likely be changing slightly how the urls are formatted. Plan on mining gneiss and spod all night and working on both of my sites. Your signatur...
- by Beseiged - at 2008.05.14 20:22:00
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