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1. Market Search Along Current Route - in Player Features and Ideas Discussion [original thread]
Edited by: BigB on 06/12/2005 21:29:36 Simply having the ability to search in the local markets along a route you have selected, -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2005.12.06 21:29:00
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2. Character Networth Calculation - in Player Features and Ideas Discussion [original thread]
I like the idea, maybe though, it could just be a 'concord estimated' where only items that have a market presence are valued, then it becomes easier for someone to simply add the cost of there rare items onto this value -----------------------...
- by BigB - at 2005.08.20 16:30:00
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3. PVP agent missions - in Player Features and Ideas Discussion [original thread]
isnt that the fun of pvp? as long as there is only a certain level of ship allowed it has the potential to balance itself, obviously the best pilot and the best modules will have the edge, but thats the case with the entire game anyway. -------...
- by BigB - at 2005.08.20 16:26:00
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4. PVP agent missions - in Player Features and Ideas Discussion [original thread]
Not sure if this has been posted before but... why not have a department of npc corporation agents that deals with pvp missions, either people go and request a mission from there agent or there agent tells them to fight. and the player heads to ...
- by BigB - at 2005.08.20 16:01:00
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5. in game market search addition - in Player Features and Ideas Discussion [original thread]
*bump* -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2005.01.21 12:30:00
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6. in game market search addition - in Player Features and Ideas Discussion [original thread]
what do you guys think to a hi/mid/lo search in the market? possibly catering for certain attributes. i.e. i currently have one mid slot free on a ship, i have 10 cap and 50 power, i could put these things into the search and it would show me wh...
- by BigB - at 2005.01.20 20:27:00
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7. Miner Ticker? - in Player Features and Ideas Discussion [original thread]
nice idea, sounds quite simple to apply, if a rat spawn appears 200km away and you only have 10 sec left then your gonna hold on until you get your 10 minutes worth of ice, rather than just leave and waste it all, -------------------------------...
- by BigB - at 2004.12.19 16:59:00
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8. Miner Ticker? - in Player Features and Ideas Discussion [original thread]
nice idea, sounds quite simple to apply, if a rat spawn appears 200km away and you only have 10 sec left then your gonna hold on until you get your 10 minutes worth of ice, rather than just leave and waste it all, -------------------------------...
- by BigB - at 2004.12.19 16:59:00
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9. EVE Screensaver - in Player Features and Ideas Discussion [original thread]
a selection of images would be quite cool, just having them skip from one to another (wouldnt mean much graphics needed) but having a recorded battle as a screen saver would be brilliant, especially as a way of encouraging people to the game, --...
- by BigB - at 2004.12.18 03:00:00
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10. EVE Screensaver - in Player Features and Ideas Discussion [original thread]
a selection of images would be quite cool, just having them skip from one to another (wouldnt mean much graphics needed) but having a recorded battle as a screen saver would be brilliant, especially as a way of encouraging people to the game, --...
- by BigB - at 2004.12.18 03:00:00
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11. Build Quality - in Player Features and Ideas Discussion [original thread]
final bump.... -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.12.10 00:30:00
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12. Build Quality - in Player Features and Ideas Discussion [original thread]
final bump.... -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.12.10 00:30:00
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13. Build Quality - in Player Features and Ideas Discussion [original thread]
dont all rush at once guys, just a yes or no will keep me happy guys :) -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.12.04 20:37:00
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14. Build Quality - in Player Features and Ideas Discussion [original thread]
dont all rush at once guys, just a yes or no will keep me happy guys :) -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.12.04 20:37:00
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15. Build Quality - in Player Features and Ideas Discussion [original thread]
Quite simple really, a manufacturing skill that increases the hull/armour/shield/cpu/power of a ship by a small amount when building, eg, 100 armour with build quality lvl 1 = 103armour meaning people who professionally manufacture have the abill...
- by BigB - at 2004.12.04 04:12:00
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16. Build Quality - in Player Features and Ideas Discussion [original thread]
Quite simple really, a manufacturing skill that increases the hull/armour/shield/cpu/power of a ship by a small amount when building, eg, 100 armour with build quality lvl 1 = 103armour meaning people who professionally manufacture have the abill...
- by BigB - at 2004.12.04 04:12:00
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17. concord are over offensive.... - in Player Features and Ideas Discussion [original thread]
anyone hearing anything about this actually being used, or it is being ignored? -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.06.28 14:43:00
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18. New mining tool - in Player Features and Ideas Discussion [original thread]
It sounds like some kind of sonic amplifyer to break the rock down slightly, perhaps there could be impovements to the mining turrets themselves, new lenses or things, some mods for miners would be a nice addition. -------------------------------...
- by BigB - at 2004.06.15 00:08:00
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19. Pre Flight Checks - in Player Features and Ideas Discussion [original thread]
This is a link to my post on eve-i its a simple idea but i think its a useful one... Link -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.06.15 00:01:00
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20. concord are over offensive.... - in Player Features and Ideas Discussion [original thread]
anyone noticing my lame attempts to keep this topic alive? :) -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.06.09 08:39:00
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