Pages: 1 [2] 3 4 5 6 7 8 |
21. Does Skill 'Auto Training' based on game activity still occur? - in Skill Discussions [original thread]
if they were going to implement this then it would have to be a very very small increase, something along the lines of 1 point every 5 minutes of use, this of course would be open to alot of abuse, however if there was a work around for this then ...
- by BigB - at 2004.12.11 17:18:00
|
22. Build Quality - in Player Features and Ideas Discussion [original thread]
final bump.... -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.12.10 00:30:00
|
23. Build Quality - in Player Features and Ideas Discussion [original thread]
final bump.... -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.12.10 00:30:00
|
24. Build Quality - in Player Features and Ideas Discussion [original thread]
dont all rush at once guys, just a yes or no will keep me happy guys :) -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.12.04 20:37:00
|
25. Build Quality - in Player Features and Ideas Discussion [original thread]
dont all rush at once guys, just a yes or no will keep me happy guys :) -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.12.04 20:37:00
|
26. Build Quality - in Player Features and Ideas Discussion [original thread]
Quite simple really, a manufacturing skill that increases the hull/armour/shield/cpu/power of a ship by a small amount when building, eg, 100 armour with build quality lvl 1 = 103armour meaning people who professionally manufacture have the abill...
- by BigB - at 2004.12.04 04:12:00
|
27. Build Quality - in Player Features and Ideas Discussion [original thread]
Quite simple really, a manufacturing skill that increases the hull/armour/shield/cpu/power of a ship by a small amount when building, eg, 100 armour with build quality lvl 1 = 103armour meaning people who professionally manufacture have the abill...
- by BigB - at 2004.12.04 04:12:00
|
28. concord are over offensive.... - in Player Features and Ideas Discussion [original thread]
anyone hearing anything about this actually being used, or it is being ignored? -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.06.28 14:43:00
|
29. New mining tool - in Player Features and Ideas Discussion [original thread]
It sounds like some kind of sonic amplifyer to break the rock down slightly, perhaps there could be impovements to the mining turrets themselves, new lenses or things, some mods for miners would be a nice addition. -------------------------------...
- by BigB - at 2004.06.15 00:08:00
|
30. Pre Flight Checks - in Player Features and Ideas Discussion [original thread]
This is a link to my post on eve-i its a simple idea but i think its a useful one... Link -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.06.15 00:01:00
|
31. concord are over offensive.... - in Player Features and Ideas Discussion [original thread]
anyone noticing my lame attempts to keep this topic alive? :) -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.06.09 08:39:00
|
32. concord are over offensive.... - in Player Features and Ideas Discussion [original thread]
i wonder if any one of power has read this...? (dev terms not game terms :p) -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.06.05 12:13:00
|
33. concord are over offensive.... - in Player Features and Ideas Discussion [original thread]
Edited by: BigB on 31/05/2004 18:58:14 Originally by: Tushani say they are afk mining, run to the john, grab a sandwich, etc...and someone attacks them....concord will have to wait for someone to click a button to determine the action ...
- by BigB - at 2004.05.31 18:55:00
|
34. concord are over offensive.... - in Player Features and Ideas Discussion [original thread]
*bump* -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.05.29 17:45:00
|
35. Slaves and what they could be done with - in Player Features and Ideas Discussion [original thread]
it would be good if there was some kind of authority setup, where you take, slaves, contraband, etc and hand it in, this way you either sell them for cash or hand them in for sec rating.. good vs bad :) -------------------------------- http://w...
- by BigB - at 2004.05.25 02:17:00
|
36. Character AAA is related to Character to BBB - in Player Features and Ideas Discussion [original thread]
i suggested a surname style option once, but there are alot of people who want to be kept anonymous, people who get named on eve-I or something suddenly get alot of back attention, would be nice if there was a way around tho, (maybe you can apply ...
- by BigB - at 2004.05.25 00:33:00
|
37. concord are over offensive.... - in Player Features and Ideas Discussion [original thread]
cool, thanks for the replies guys, i (obviously) think it would be nice to see this in the game, -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.05.21 11:59:00
|
38. Courier mission tweak: "papers must not fall into wrong hands" - in Player Features and Ideas Discussion [original thread]
definately a cool idea, although i think the missions are getting a huge overhaul at sheva so lets see what happens then, -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.05.20 23:05:00
|
39. Racial Ship Bonus - in Player Features and Ideas Discussion [original thread]
In my view there should be bonuses on all aspects of a ship if you are the same race, that way the best ship in the game would be the one piloted by a player of the same race as the ship... -------------------------------- http://www.freewebs.c...
- by BigB - at 2004.05.20 02:15:00
|
40. Make stations more interesting... - in Player Features and Ideas Discussion [original thread]
Edited by: BigB on 20/05/2004 01:39:00 yeah its an idea that would be cool to have, i just wonder how easy things like this are to implement -------------------------------- http://www.freewebs.com/bigb_home/
- by BigB - at 2004.05.20 01:35:00
|
Pages: 1 [2] 3 4 5 6 7 8 |
First page | Previous page | Next page | Last page |