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1. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
What I see so far, I like. But I do have to say this; We're playing a game based upon Science Fiction, with the possibility of becoming reality with in the next 1,000 years. Why not have a more "SciFi / Geeky" UI? How about allowing players to m...
- by BinaryData - at 2014.11.10 10:31:19
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2. [Everywhere] DonGÇÖt Stop BallievinGÇÖ - Movember in New Eden - in Out of Game Events and Gatherings [original thread]
I already sport it. I've had a beard/mustache for a few years now. It'll never go away. +1 to OP.
- by BinaryData - at 2014.11.02 03:12:20
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3. Skills for a capital ship or four - in Test Server Feedback [original thread]
I still firmly believe this is too drastic of a change for just ONE expansion. I think it needs to be added by chunks. Allow us to slowly get used to it, instead of shocking the system so bad, that people won't know what the hell to do. Your imple...
- by BinaryData - at 2014.10.10 21:21:00
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4. Sticky:Dev blog: Sensor Overlay 2.0: Bigger, Better, Bookmarks in Spaci... - in EVE Information Portal [original thread]
This is awesome. I'm glad to see some improvements with the UI. However, as for the bookmarks, I think they need some love. I think it's high time you guys put sub-folders in, so we neat freaks can have things setup the way we want them to be. ...
- by BinaryData - at 2014.10.08 17:59:00
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5. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
CCP Greyscale wrote: Cr Turist wrote: how about a fixed cool down timer for capital jumps say 5-10 mins. forget this silly 5ly thing and all this other madness your talking about. its quick its easy it makes sense. To hit our target of be...
- by BinaryData - at 2014.10.01 22:37:00
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6. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Steve Ronuken wrote: A little of the reasoning, as far as I'm aware: While big fights are nice and all, the ability to hot drop someone on the other side of New Eden leads to people avoiding fights, so they don't get dropped by, say, PL being ...
- by BinaryData - at 2014.10.01 19:10:00
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7. The Null Deal: A Statement from Sovereign Nullsec - in EVE General Discussion [original thread]
I agree with about 80% of this. I firmly believe that sov costs should be based upon the alliance size. The larger the alliance, the more costly it is to hold sov. With that said, I'd tie the system/constellation activity into the cost of sov. A...
- by BinaryData - at 2014.09.29 01:27:00
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8. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
Sov Level's 4 & 5 are useless. Remove them, or add something to them. Add booster effects for those levels. Gives the defensive people a slight advantage. Have an add in for pos's. Lowers the amount of CPU needed for guns or something of tha...
- by BinaryData - at 2014.09.12 05:15:00
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9. Sticky:Reserved #6 - in Wormholes [original thread]
I like a lot of the proposed changes, and ideas. The one I object to is the distance/mass based crap. The idea is only beneficial to large alliances/corporations. It's completely one sided. As someone whose lived in a wormhole by himself, this i...
- by BinaryData - at 2014.08.06 15:30:00
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10. Reverse the Fights! - in Player Features and Ideas Discussion [original thread]
I got to talking with several Dust 514 members today, and we discussed what could possibly be more "fun" in EVE. While this conversation went on, I had a massive intelligence spike while mining (ironic, right?) What if we could join a Pirate F...
- by BinaryData - at 2014.05.28 00:52:00
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11. In-Game Modifications - in EVE General Discussion [original thread]
Alduin666 Shikkoken wrote: Look Here <-- They are called overview packs. I don't know what that one is specifically though. They are widely used among the larger organizations in Eve, and CCP knows that many players use them. No it isn't ...
- by BinaryData - at 2014.04.21 07:07:00
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12. In-Game Modifications - in EVE General Discussion [original thread]
Scipio Artelius wrote: BinaryData wrote: Thought as much. I was thinking about it. If changing colors is illegal, then why is there a post on the EVE forums with tutorials on HOW to change the colors? All the tutorials I've read have only ...
- by BinaryData - at 2014.04.21 05:45:00
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13. In-Game Modifications - in EVE General Discussion [original thread]
Scipio Artelius wrote: I think the two posts above assumed that by "modifications" you are referring to using non-CCP provided methods to modify the in-game look. That is against the EULA. However, if you are asking if there is any setting in...
- by BinaryData - at 2014.04.21 04:10:00
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14. In-Game Modifications - in EVE General Discussion [original thread]
Hey Guys, I've been Googling around to see if I could find it, but haven't had much luck. Here's what I'm trying to do. I've got any player owned ships, structures, cans, drones, etc, colored to what I want, but I've been trying to get non-pla...
- by BinaryData - at 2014.04.21 03:09:00
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15. [SERVICE] Corporation/Allicance Website+Forums(teamspeak intergratio... - in Sell Orders [original thread]
Bump for friend!
- by BinaryData - at 2014.04.09 19:27:00
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16. Keep the unknown unknown: deactivate the discovery scanner in w-space - in Wormholes [original thread]
unimatrix0030 wrote: I like bothe ideas in this thread(original and the one from Otumi) , i only have one question though did the new system bring in more people and new people? If it does, do they interact with us? If one of those questions ar...
- by BinaryData - at 2013.07.09 16:48:00
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17. Sticky:Community Spotlight: Mad Ani - in EVE Information Portal [original thread]
Mad Ani wrote: BinaryData wrote: I do like Ani's streams, and he does a fabulous job, but what you guys failed to realize is; he's a ****. I've spoken to a lot of members from his former corporation & alliance. They've had NOTHING but ba...
- by BinaryData - at 2013.07.05 19:34:00
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18. Sticky:Community Spotlight: Mad Ani - in EVE Information Portal [original thread]
I do like Ani's streams, and he does a fabulous job, but what you guys failed to realize is; he's a ****. I've spoken to a lot of members from his former corporation & alliance. They've had NOTHING but bad things to say about him. Refusing to ...
- by BinaryData - at 2013.07.05 18:12:00
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19. Sticky:[Odyssey 1.1] Tech 1 Industrials, Round 2 - in Player Features and Ideas Discussion [original thread]
Since you're f*cking the ships up, yet again, I demand I get my SP back that I dumped into those ships. As an industrialists, I'm disgusted at these "changes" you've made. Some of these changes are good, but some aren't needed. You pride yoursel...
- by BinaryData - at 2013.07.02 17:35:00
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20. EVE's Industry.... - in EVE General Discussion [original thread]
Derath Ellecon wrote: BinaryData wrote: I've searched the forums a bit, found lots of raging about the Industry changes, but no CCP response to back it up, and give their reasoning for it. This isn't a rage post, though I am quite unhappy ...
- by BinaryData - at 2013.06.18 18:00:00
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