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61. Dominix [0.0 Ratting and Missions] - in Ships and Modules [original thread]
while i know you said you dont like NOS, i dont typically have to rely on them. My setup for NPC Highs: 3 Heavy Nos, neut, tractor beam, medium long range gun (for agro) Mids: 5 cap rechargers (i use named ones but not the eutectic ones) Lows: 2 ...
- by Biotide - at 2006.09.22 11:21:00
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62. WTT Caldari Raven Pilot 3.6mill SP - in Trades, trades and more trades [original thread]
Originally by: Dogs Breath Edited by: Dogs Breath on 17/09/2006 13:24:11 im an aussie player, but im sure to catch you ingame... i have added you to address book... (still looking for offers) btw, gallente indy is now at 4, missile bo...
- by Biotide - at 2006.09.17 22:07:00
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63. WTT Caldari Raven Pilot 3.6mill SP - in Trades, trades and more trades [original thread]
I may have what your looking for, convo me ingame
- by Biotide - at 2006.09.17 11:12:00
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64. Tips for a frigate in 0.0 - in Ships and Modules [original thread]
No tech 1 fitted frigate will rat in 0.0 at all. tech 2 is more then capable when tech 2 fitted (or named :S)
- by Biotide - at 2006.09.17 00:44:00
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65. PvE scorpion - rails or torpedos - in Ships and Modules [original thread]
Originally by: Luke Pubcrawler I do understand the point about the raven, and in a week or two I am probably going to get one. Then the Scorpion will get used mostly for PvP, supporting my corpmates and the Raven for PvE. Cashflow is a lit...
- by Biotide - at 2006.09.15 12:22:00
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66. Spec'ing in Destroyers - in Ships and Modules [original thread]
Originally by: Murehk Edited by: Murehk on 09/09/2006 20:33:14 Well I've just been dueling a PvP rax (small guns and 1600mm plate etc) in the setup I posted earlier and beat it 2 times outta 3. I figure though every cruiser kill I get ...
- by Biotide - at 2006.09.10 05:42:00
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67. Ratting in 0.0, Mega or Domi? - in Ships and Modules [original thread]
Both can do so quite easily. 'Thron requires some decent gunnery skills, and then you can either go the blaser route or sniper. Domi needs exellent drone skills and the biggest problem i find is keeping rats in drone range (no drone links ftw) A...
- by Biotide - at 2006.08.27 12:22:00
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68. Warmp gates - in EVE New Citizens Q&A [original thread]
No
- by Biotide - at 2006.08.17 06:21:00
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69. Possibilities to be a good pirate with no gunnery/missiles? - in Ships and Modules [original thread]
Originally by: Miss Watson Originally by: Cletus Graeme Nos Vexor maybe ? Woukdnt i get more damage from domi with t2 heavy and have the option of t2 meds and lights depending on the ship im fighting. I think the point is th...
- by Biotide - at 2006.08.10 12:04:00
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70. Whats a good thorax loadout? - in EVE New Citizens Q&A [original thread]
For ship loadouts check under ships and modules in the forum. There is about 20 thorax loadouts there
- by Biotide - at 2006.08.05 02:02:00
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71. Are Amarr actually good at anything? - in Ships and Modules [original thread]
As with all races they have their advantages and their disadvantages. Amarr can be tough in the right hands...although they do need to be beefed up a bit, maybe reduce cap useage of lasers. Or fix it all by nerfing missiles :)
- by Biotide - at 2006.07.24 11:43:00
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72. Long Range Brutix setup?? - in Ships and Modules [original thread]
Hi guys im looking for a long range Brutix setup to take ratting in 0.0 with another b/c (namely a ferox). I was thinking along the lines of using sensor dampners and orbit out of their locking range. Any better ideas/suggestions are welcome. Also...
- by Biotide - at 2006.07.21 12:32:00
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