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41. WH PVP (EU) - Official Winners of Takeshi's Castle - in Alliance and Corporation Recruitment Center [original thread]
Cmon, I know you want to.
- by Bloemkoolsaus - at 2016.12.04 17:58:48
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42. WH PVP (EU) - Official Winners of Takeshi's Castle - in Alliance and Corporation Recruitment Center [original thread]
Come talk to us
- by Bloemkoolsaus - at 2016.11.30 15:10:51
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43. WH PVP (EU) - Official Winners of Takeshi's Castle - in Alliance and Corporation Recruitment Center [original thread]
Check us out so that you can lose a ship, instead of me!
- by Bloemkoolsaus - at 2016.11.28 15:17:23
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44. C2 Wormhole Ship Effects - in Wormholes [original thread]
Blake Lowe wrote: I thought as much, but I thought it was based on the type of star in the system not the actual system? Kinda.. The actual star will be more or less the same as in any k-space system. If your wormhole system has an effect, t...
- by Bloemkoolsaus - at 2016.11.23 14:45:28
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45. Citadel Escalation Guides Anywhere? - in Wormholes [original thread]
Illindar Tyrannus wrote: So even if you maintained a fleet of capitals as in your c5 corp you wouldn't bother? Yep. http://puu.sh/smjxv/83fc40da48.jpg Pretty much only use them for pvp (if there is an oppertunity)
- by Bloemkoolsaus - at 2016.11.18 11:19:44
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46. Citadel Escalation Guides Anywhere? - in Wormholes [original thread]
Illindar Tyrannus wrote: well yea cap escalations post citadel Well.. you warp a capital in a site and get more sleepers. It's generally considered not worth the effort though. Use rattlesnake fleets instead.
- by Bloemkoolsaus - at 2016.11.18 10:04:46
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47. WH PVP (EU) - Official Winners of Takeshi's Castle - in Alliance and Corporation Recruitment Center [original thread]
Come on, and lose your ship with us!
- by Bloemkoolsaus - at 2016.11.09 13:26:56
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48. WH PVP (EU) - Official Winners of Takeshi's Castle - in Alliance and Corporation Recruitment Center [original thread]
Beep Beep I'm a Jeep!
- by Bloemkoolsaus - at 2016.11.07 12:39:32
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49. WH PVP (EU) - Official Winners of Takeshi's Castle - in Alliance and Corporation Recruitment Center [original thread]
Come over and win with us!
- by Bloemkoolsaus - at 2016.11.02 14:26:35
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50. WH PVP (EU) - Official Winners of Takeshi's Castle - in Alliance and Corporation Recruitment Center [original thread]
After an interesting summer and an even better Alliance Tournament experience (that we are not talking about), Official Winners of Takeshi's castle is now looking to expand the core memberbase! Backed by years of experience, from our C5/C5 red gi...
- by Bloemkoolsaus - at 2016.10.31 19:28:04
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51. php mysql help - in EVE Technology Lab [original thread]
If you have spaces in your table names you have to espace it with back-ticks. See Althalus' last exemple.
- by Bloemkoolsaus - at 2016.10.24 12:49:23
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52. Static Wormholes and k162 - in Wormholes [original thread]
Duo Roman wrote: Except that K162 may not appear at all in some cases, CowQueen said it will always appear and it's not correct. CowQueen is in fact, correct. You should really make sure you're up to date. This stuff was changed back in Hyper...
- by Bloemkoolsaus - at 2016.10.19 13:45:52
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53. Static Wormholes and k162 - in Wormholes [original thread]
Mephiztopheleze wrote: If someone has scanned it down from it's exit point and warps to it, the D845 identifier will appear in the High Sec system and your side will read K162. No. D845 will always read on the c3-wormhole-system side. In the...
- by Bloemkoolsaus - at 2016.10.19 12:48:13
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54. Citadels with Standup Market Hub in Wormhole - in Wormholes [original thread]
Kennesaw Breach wrote: How's that clone vat working for you in w-space, out of curiosity? Any bugs or implant problems? The biggest problem is, like CowQueen pointed out is actually remembering to switch clones :P Other then that it works pr...
- by Bloemkoolsaus - at 2016.10.18 09:31:16
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55. Citadels with Standup Market Hub in Wormhole - in Wormholes [original thread]
You can already only put a market module on a fortizar or up. Ours also has the clone thingy and fuel costs are similar to one large control tower. That is peanuts and if anything, i'd argue that may even be too cheap for what you get!!
- by Bloemkoolsaus - at 2016.10.17 12:41:33
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56. Questions about the practical details of Citadels in WH space - in Wormholes [original thread]
Kyros Bestrafe wrote: A friend has offered us access to use their Citadel in W-space. My understanding is they cannot directly take things out of our personal/corp hangars, but if they remove the Citadel altogether... everything would drop. ...
- by Bloemkoolsaus - at 2016.10.13 07:06:41
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57. C5 Capital Ships - in Wormholes [original thread]
For running sites, currently, using capitals is way too risky for what you're getting. Use subcap fleet instead and in the current meta Rattlesnakes are the most efficient. As for shooting POSs and Citadels, pretty much all dreads. However, your ...
- by Bloemkoolsaus - at 2016.10.10 08:25:39
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58. capital ships and the solo player - in Wormholes [original thread]
loneworf wrote: Its a great game but it could be better for the solo player There is plenty of stuff you can do as a solo player. Remember that the high-end sleeper sites where designed with groups of players in mind. There is other content...
- by Bloemkoolsaus - at 2016.10.07 10:21:32
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59. How do you know - in Wormholes [original thread]
What Amak said. Keep in mind though, that just because a wormhole is empty, doesn't mean there is no one there in a cloaked ship, watching..... Scout connecting wormholes. A group may be living in a connecting wormhole and may be watching the wha...
- by Bloemkoolsaus - at 2016.09.29 10:12:20
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60. how come... - in Wormholes [original thread]
There is a bug when sometimes a signature that has despawned stays in your scanner window. If that happens it will behave exactly as you describe. If you can, see if some one else also sees the sig. If not, then it's this bug.
- by Bloemkoolsaus - at 2016.09.22 13:41:11
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