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1. Stop posting here - in Player Features and Ideas Discussion [original thread]
For your information, they actually have. They just don't give credit. -----
- by BlyTwo - at 2011.06.26 23:13:00
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2. PvP/PvE Mission Hybrids - in Player Features and Ideas Discussion [original thread]
Okay you got level 1's through 5's and Complexes, and Incursions. Missions and complexes are the same deal but complexes can be more interesting. Incursions is PvE with some PvP mechanics and overly powerful AI. What is missing is something that'...
- by BlyTwo - at 2011.06.26 23:07:00
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3. Skill point trade off (not what you think) - in Player Features and Ideas Discussion [original thread]
This is something that some other mmo's have going for them and it definitely keeps players old players in, and keeps new players interested because they can try new things. ALSO new players can have a better chance to gain an advantage over the o...
- by BlyTwo - at 2011.06.26 22:34:00
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4. Salvager NPCs - in Player Features and Ideas Discussion [original thread]
imo, these are the kinds of things that help immersion the most; rounding the corners and making all the details make sense. They already do the "CONCORD has salvaged your ship" if they reimburse you, why not have things like dedicated CONCORD cle...
- by BlyTwo - at 2011.06.26 22:18:00
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5. Faction Turrets etc - in Player Features and Ideas Discussion [original thread]
-bump- I really think there needs to be more "uniqueness" to things like faction mods, because there is a hell of a lot of modules and other doodads in EVE and there is no real appeal to any of them. Why get that one if you can get a better one? A...
- by BlyTwo - at 2011.06.24 00:09:00
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6. Character Re-Design Option, even for a price? - in Player Features and Ideas Discussion [original thread]
Edited by: BlyTwo on 23/06/2011 06:03:03 what if they made things like gender change cost AUR? -----
- by BlyTwo - at 2011.06.23 06:03:00
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7. Battlerecorder - in Player Features and Ideas Discussion [original thread]
Edited by: BlyTwo on 23/06/2011 05:47:58 . . . rather than on the screen, it'd be MUCH easier as a 3D viewer that comes up (like the 3D ship viewer), and takes the records of all your actions and re-enacts them, would be way easier to script s...
- by BlyTwo - at 2011.06.23 05:47:00
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8. All that I think. - in Player Features and Ideas Discussion [original thread]
Edited by: BlyTwo on 23/06/2011 05:40:44 Stop complaining. EVE is trying to go somewhere in variety no game has gone before and it is doing a damn good job of it. I can agree that there needs to be more options of effects, meaning KEEP THE OLD...
- by BlyTwo - at 2011.06.23 05:40:00
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9. What we should see from the balcony of our Captains Quarters - in Player Features and Ideas Discussion [original thread]
YES YES +1 epic idea CCP wants immersion? Making you feel less alone in your hangar is how. -----
- by BlyTwo - at 2011.06.23 00:02:00
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10. Faction Turrets etc - in Player Features and Ideas Discussion [original thread]
I realize it'd cause balance probs to start off, or to use these numbers. But if it was compensated so that it was more balanced and not overpowered... Example just to get the basic idea across.
- by BlyTwo - at 2011.06.22 23:38:00
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11. Faction Turrets etc - in Player Features and Ideas Discussion [original thread]
Edited by: BlyTwo on 22/06/2011 23:04:58 The idea is to make the faction and pirate faction mods more appealing (applies to faction ammo as well), deadspace and officer already have their appeal at being superior universally. A stacking bonu...
- by BlyTwo - at 2011.06.22 23:00:00
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12. New Agent Type - in Player Features and Ideas Discussion [original thread]
There should be a new Agent type: an Exploration Agent. This agent type would be designed for great difficulty. Easier than Incursions, but still most missions a bit too hard to solo. Possibly even have this designed so you have to operate with te...
- by BlyTwo - at 2011.06.22 20:08:00
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13. Faction Turrets etc - in Player Features and Ideas Discussion [original thread]
I've noticed that very few people go for faction turrets, because why could they get crappy faction turrets if they can just get T2? Noticing that Incarna now has different coloured faction ships, I came up with the idea that faction turrets, and ...
- by BlyTwo - at 2011.06.22 19:52:00
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14. No subject - in Player Features and Ideas Discussion [original thread]
I support this. Could be fun!
- by BlyTwo - at 2011.06.22 18:35:00
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15. Stargate particle effects, will they return? - in EVE General Discussion [original thread]
I definitely agree 100% for wanting these a lot of awesome has been taken away, rather than replacing old awesomeness with (more efficient?) new why not just give options? and leave it all in there, is what I don't get. Have another tab in the Esc...
- by BlyTwo - at 2011.03.11 02:29:00
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16. [Issue] The EVE Font - in Assembly Hall [original thread]
Edited by: BlyTwo on 17/02/2011 08:29:57 Yes I am tired of not being able to tell the difference between chars as i'm sure more than 80% of us are I,1 O,0 5,S 6,G 8,B as said, and sometimes 8,9 are hard to tell apart. I can't imagine anyone s...
- by BlyTwo - at 2011.02.17 08:28:00
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17. Coalition For Cyno reform - in Player Features and Ideas Discussion [original thread]
Edited by: BlyTwo on 16/12/2010 01:58:45 Maybe not the old, but improved versions that are more like the old. Dramatic effect is needed for dramatic things . . . /signed
- by BlyTwo - at 2010.12.16 01:58:00
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18. Jita Lag Improvement System - in Player Features and Ideas Discussion [original thread]
What if there was just a limiter on all the chat messaging? Say if you post the same thing twice or more with less than a 5 min* gap in between it won't post it. *(or whatever other limit if you want to go more)
- by BlyTwo - at 2010.12.16 01:40:00
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19. Test Training - in Test Server Feedback [original thread]
I am sure there are many people who would like to try out ships, or features that come out in the patches, but can't dues to lack of skills. What is non capital pilots want to give feedback on the Fuel Bay idea, etc. What I am saying is I think th...
- by BlyTwo - at 2009.07.30 01:15:00
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20. Gun/Missile Sounds - in Player Features and Ideas Discussion [original thread]
If you want the sounds to be better, you wouldn't hear any sounds at all but the impacts on your ship and what you fire, very bassy but the sounds would be quite colourless.
- by BlyTwo - at 2009.07.11 08:20:00
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